How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.
Oh, ok. I remember hearing somewhere that poly counts can have an effect on the frame rate. Anyway, your work on Asajj is appreciated. If you change your mind, your help would be great.
right now im just gonna make commander cody since its a simple model and im just gonna use the template_beta and remodel it and retexture it, just cause alot of people want him and thisll be something i can do really quick.
If I were to see at least one model converted it'd be Aurra Sing. I've never really thought she was that cool but imagining her as a hero for the CIS has gotten me pumped.
Or even make a new royal guard model(s). I LOVE Royal Guards, and was so dissapointed when i found the royal guard .req and .lvls but nothing else in the assets.
desann.... look at the asajj ventress thread and tell me that player models arent possible >_> granted thats my friends model anyone can make a new one and rig it, im gonna be starting on some soon once i can find one i really wanna do.
JK514 wrote:Krun
I have Darth Bastila, kreia, the exile and others kotor models for JA. Can you convert this?
JK15 I'm not talking about porting models from other games these models need to be community created models the models I mentioned that were existing in games would have to be remade.
P.S. I thought Dash, Kyle, and Jan would be good for new storylines, but new models would have to be made.