Crashing when using my own objects

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n1nj4

Crashing when using my own objects

Post by n1nj4 »

I'm working on a map, and I put in my own objects and textures. When I run bf, it crashes...am I missing something?
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Post by Vyse »

Need more info.

1: Are these objects you made in XSI?
2: Do they show up in Zero Editor?
3: When you exported them did you have all the meshes selected?
Last edited by Vyse on Tue Apr 04, 2006 11:12 pm, edited 1 time in total.
n1nj4

Post by n1nj4 »

Yes, these are objects i made in xsi. Yes, they do show up in Zero Editor. But I don't think I had the whole scene root selected when I exported...but I just tried it, and when I did, softimage crashed...
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minilogoguy18
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Post by minilogoguy18 »

you dont wanna select the scene root -_- branch select dummyroot which should be the parent object to your mesh and then export, also check export textures so that your textures get copied to your MSH directory in your side folder that your exporting to.
n1nj4

Post by n1nj4 »

I just did that, and I still crashed upon loading..
Lord-Bandu

Post by Lord-Bandu »

Probably something else youv done.
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Post by Qdin »

have the WHOLE scene 'visible' in a viewport. press and hold the middle mousebutton and drag it throughover your Viewport. it'll now BRANCH Select everything - and it won't crash :wink:
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Post by minilogoguy18 »

open the explorer and expand some of your objects and take a screen shot so i can see what it looks like.
n1nj4

Post by n1nj4 »

Image

PS: Qdin, I didn't entirely comprehend what you were saying. I couldn't branch select everything, if that's what was supposed to happen...
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minilogoguy18
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Post by minilogoguy18 »

just branch select dummyroot with the center mouse button and export and thats it.
n1nj4

Post by n1nj4 »

that's what I did...it didn't work...
Lord-Bandu

Post by Lord-Bandu »

Does the map work without the model in ?
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Post by Qdin »

mini' in case your computer don't crash when BRANCH Selecting and exporting the DummyRoot, mine does - and it seems like Dast's does too... :?

First of all, Dast - when you BRANCH Select, does your mouse 'click' once or can you drag it across the window and therefore select multiple objects?
n1nj4

Post by n1nj4 »

Wait...I don't think you get it...when I exported the whole scene, it crashed, when I exported the dummyroot, it worked...it's just when I ran the map on battlefront, it crashed...

PS: the mouse 'clicks'

PPS: Do I have to append a LOD mesh to my ordinary meshes?

PPPS: Yes, it does run without the mesh
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Post by JabbaLovesLava »

Uhm. is the object one whole thing? (everything's merged together)
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Post by minilogoguy18 »

it can be multiple meshes just as long as theyre all in the right hierarchy, dont export the whole scene, slap whoever told you to do that for me. the map crashing MIGHT be something else but im not sure.
Lord-Bandu

Post by Lord-Bandu »

What version of xsi are you using?
n1nj4

Post by n1nj4 »

I'm using xsi softimage 5.0 foundation trial. But nobody answered my question: do I need to have:

-a LOD mesh
-a lowrez texture
-an option file for my texture
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Post by minilogoguy18 »

no none of that is required for an object to work, without a lowrez all thatll happen is your object will become invisible at a certain distance rather than the lowrez being rendered and ive never had to use an option file for anything.
Lord-Bandu

Post by Lord-Bandu »

Has any1else gotten models to work with xsi foundation 5.0 trial ? I know it worked for the 4.2 trial but not sure for 5.0.
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