New exporter addon for XSI modtools

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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New exporter addon for XSI modtools

Post by Rends »

there is now a "Mod Tool Add-On for Epic's Unreal Engine" since March 15.

Hey i´m close to run amok here. Softimage could be happy that there is a big water called atlantic ocean between me and them.
I didn´t wait over 3 month for a Diet Dr. Pepper unreal addon. I want the Battlefront one,grrrrr
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RE: New exporter addon for XSI modtools

Post by Lord-Bandu »

ya its really takin the ...err ...urine !!!

also rumour has it a battlefront 2 is in the works. that will be out before the addon at this rate
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RE: New exporter addon for XSI modtools

Post by rebel_scum »

thats dum i hope there isnt a second one
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RE: New exporter addon for XSI modtools

Post by Saturn_V »

*cough*HL2 conversion*cough*
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RE: New exporter addon for XSI modtools

Post by guru »

agreed , it may indeed be hl2 engine time.
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Post by eddie »

There are two HL2 SW mods/projects as I know of:
http://www.jeditimeline.com/A/news.php
and
http://www.jeditimeline.com/A/news.php

I follow these since I have HL2 (which is great), but you guys it will be similar to SWBF/BF mods or more like HL2 DM?

Also for Star Trek fans:
http://borgwars.hlgaming.com/index.php
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Post by Rends »

Well i don´t think that Pandemic will switch to HL2 engine after developping their own engine wich is a good one so far i can say it.
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Post by guru »

heh, i dotn expect them to switch engines, just let us get access to modding this one more...hehh
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Post by Saturn_V »

ya, it's not Pandemic switching engines, it's me
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Post by guru »

Those mods you listed above are sooo sweet. The models anyway ,not sure if there /they have anything in game yet, or moving /animiated. THey have done the book research though, cetainly.

Im not nearly done with the SWBF engine, and i have hopes for good things in the future relating to swbf. Im just curious what we could do with a small time conversion for hl2.

My real goal is doing something with Bf2, which , if you have read the previews will just tear even halk life2 apart.

"Birds fly from trees as you approach , warning your enemies"

"passengers in vehicles can now use scope to locate foes, or use there own weapons base don their class from any position in the game. Also each clas has totally different skins for each class which change depending on the map/terrains... i.e if your map has snow , player is in white skins/snow.

There are HUGE things in the battlefield 2 release, this isnt just new maps and fluff.
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Post by Saturn_V »

Yes, we know that. But I am sooo bored of seeing the same things in all the maps. And it's much more of a a PITA to get anything new into the game than it should be.
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Post by ShadowHawk »

I am in aggreance with Saturn. Creating anything new for SWBF is a real headache. You have to know what you ae doing before you can mod it. Some Joe Blow off the streets can't create anything interesting unless he asks around for weeks, or even months, on how to do stuff, and even then he has to have the techy knowledge to understand it.
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Post by Saturn_V »

Well, I have nothing against modding requiring some techy knowledge; pretty much any mod will require you to do a bit of scripting or something, and if you want to model new stuff, well that doesn't just happen overnight.

Upshot is, Softimage posted on a message board at Chistmas time that they were working on the plugin. Since then, they have not replied to our posts asking about it or made any kind of announcement or update, even to say they will or won't be releasing it. I have also made a couple of posts on other XSI boards asking if anyone is willing to test the plugin in higher versions of XSI. I haven't received a single reply. We are, apparently, the ginger stepchild of the modding community.
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Post by ShadowHawk »

LOL. Are you using XSI. What version do you have?
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Post by Saturn_V »

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Post by guru »

download added.

modules.php?op=modload&name=Downloads&f ... tit&lid=80

between swbf Mp test and Battlweek5, i think i had 2 seconds to do file work. :)
Last edited by guru on Thu Mar 24, 2005 2:39 am, edited 1 time in total.
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Post by eddie »

psych0fred, I thought you do not have XSI at home, as you told me once when I asked you to make some legos for me, but now Advanced! - busted, he he
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Post by eddie »

So can you make some legos for us?
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Post by Nimlot »

If all you want is simple legos, you could do that already with BConstructor, Ive seen a bunch already. As for the update, it looks like it does not work Mod Tools, so we still must wait.
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Post by Saturn_V »

I am the happiest boy in the world. Thank you.
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