Ok, ths is driving me nuts >_< Every time i make a new gun model, when i try to use it it always gets grabbed by the wrong place. For example, I had made a shotgun that I gave to -_-, and when he showed me a pic it wasn't grabbed by the handle, it was like if some had pulled it 1/2 a meter from being grabbed right :/
I have made all the nulls (hp_active, hp_fire) childs of the actual polymesh, made it face the z-axis, and put the handle of the gun at 0,0,0; however, the gun is still messed up. Any help would be greatly appreciated.
Thanks,
Jabba
Getting guns to work in SWBf2
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RE: Getting guns to work in SWBf2
maybe the 'center' of the Axis's of the hp_active has been moved..?
I don't know how to move the centers, though - but sometimes they move
I don't know how to move the centers, though - but sometimes they move
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