Zero Editor Runtime Error (XP, Vista, Windows 7/8.x/10) [Solved]

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Re: Zero Editor Runtime Error in Vista & Win7

Post by DarthFannel »

Does ZE work for you? NO
What edition of Vista or Windows 7 are you running? Windows 7 Professional 32-bit
What graphics card are you currently using? nVidia GeForce GTX650 OC
What's the current driver version of your gfx card? 331.82
What version of Microsoft .NET Framework do you currently have installed? v1.0.3705, v1.1.4.322, v2.0.50727, v3.0 and v3.5, v4.0.30319

BUT, I just gave the runtime error so I am out of luck right? when I use 3D Analyze it fails to inject some dll thing and the like.
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Re: Zero Editor Runtime Error in Vista & Win7

Post by ANDEWEGET »

Does ZE work for you? Yes.
What edition of Windows are you running? Windows 8 64-bit.
What graphics card are you currently using? NVIDIA GeForce 610M
What's the current driver version of your gfx card? 331.93
What version of Microsoft .NET Framework do you currently have installed? All of them.

Nothing worked, except moving the Mod tools to C:/SWBF2_ModTools.
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Zeroediter crashes on start. [Solved]

Post by commanderawesome »

When I click on it, the load screen comes up and then I get the standard windows XP "zeroediter.exe has encountered a problem and needs to close..." error screen. I have the fan favorites version of battlefront II installed in the default directory (C:\Program Files\Lucasarts\Star Wars: Battlefront II).

PC Specs:
System:
Microsoft Windows XP Professional
Version 2002
Service Pack 3

Computer:
Microsoft Authorized Refurbisher
Intel Pentium 4 CPU 3.00GHz
2.99 GHz, 0.99 GB of RAM
Phyical Address Extension

I can't find info about my graphics card (Seriously hoping that's not the issue).
Last edited by commanderawesome on Sat Jan 25, 2014 4:55 pm, edited 1 time in total.
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Re: Zeroediter crashes on start.

Post by Noobasaurus »

Have you tried running it as admin?

Have you tried using 3DAnalyze with emulate Hw TnL Caps checked?
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Re: Zeroediter crashes on start.

Post by commanderawesome »

Noobasaurus wrote:Have you tried using 3DAnalyze with emulate Hw TnL Caps checked?
OK, it works now. Thanks!
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Re: Zeroediter crashes on start. [Solved]

Post by Noobasaurus »

For easier use, you can save it as a batch file (located at the bottom of 3DAnalyze). Then, you simply run the batch file and ZE opens.
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Re: Zeroediter crashes on start. [Solved]

Post by AceMastermind »

On XP, usually just Changing your display Color quality settings to Highest 32 bit solves it.
Hidden/Spoiler:
1. Navigate to the Control Panel by left-clicking on Start, followed by Settings and then choosing Control Panel.

2. In the Control Panel window, open Display.

Note: Depending on how Windows XP is setup on your system, you may not see the Display icon. To correct this, click on the link on the left-hand side of the Control Panel window that says Switch to Classic View.

3. In the Display Properties window, click on the Settings tab.

4. Locate the Color quality drop down box on the right-hand side of the window. Under most circumstances, the best choice is the highest "bit" available. Generally, this will be the Highest (32 bit) option.

Note: Some types of software require the color quality settings to be set at a lower rate than suggested above. If you receive errors when opening certain software titles be sure to make any changes here as necessary.

5. Click the OK or Apply button to confirm the changes. If prompted, follow any additional on screen directions.
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Re: Zeroediter crashes on start. [Solved]

Post by commanderawesome »

I already did that. It wasn't the problem, but the point is moot because the issue is resolved.
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Re: Zeroediter crashes on start. [Solved]

Post by AceMastermind »

I'm glad you got it working, but you never said what you did or didn't try. We have a thread stickied at the top of this forum with the same information posted in this one. I'll end up merging the two threads eventually.
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Re: Zeroediter crashes on start. [Solved]

Post by commanderawesome »

AceMastermind wrote:I'm glad you got it working, but you never said what you did or didn't try. We have a thread stickied at the top of this forum with the same information posted in this one. I'll end up merging the two threads eventually.
Sorry, I should've clarified.
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Re: Zero Editor Runtime Error (XP, Vista, Windows 7/8)

Post by 543regiment »

Does ZE work for you? No, I've got the Runtime Error
What edition of Vista or Windows 7 are you running? Windows Vista Home Premium
What graphics card are you currently using? Nvidia GeForce gt610
What's the current driver version of your gfx card? 9.18.13.1106, the newest one
Are you running 32 or 64 bit? 64 bit OS
What version of Microsoft .NET Framework do you currently have installed? 1.1 and 3.5

I've tried everything, using 3dAnalyse, using XP Emulators, dual-booting (that messed my PC up).
Another thing is how I could check my Visual Basic C++ library, and which is the required version for Zero Editor.
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Re: Zero Editor Runtime Error (XP, Vista, Windows 7/8)

Post by AceMastermind »

The exe mentions these:
  • Microsoft .NET Runtime
    Microsoft Visual C++ Runtime Library
    d3d8.dll
    d3d8d.dll
    D3DX8 Shader Assembler Version 0.91
    etc
The strings suggests this was developed around DirectX 8.x (Nov 12, 2000-2002).
http://en.wikipedia.org/wiki/DirectX

I use XP Pro but this is whats on my system:
  • NVIDIA GeForce 9800 GT (Driver - 6.14.0013.1422)
    Microsoft Visual C++ 2005 Redistributable
    Microsoft .NET Famework 1.1
    DirectX 9.0c (4.09.0000.0904)

    DirectX Components (for comparison)
    Hidden/Spoiler:
    ddraw.dll: 5.03.2600.5512 English Final Retail 4/14/2008 08:00:00 279552 bytes
    ddrawex.dll: 5.03.2600.5512 English Final Retail 4/14/2008 08:00:00 27136 bytes
    dxapi.sys: 5.01.2600.0000 English Final Retail 4/14/2008 08:00:00 10496 bytes
    d3d8.dll: 5.03.2600.5512 English Final Retail 4/14/2008 08:00:00 1179648 bytes
    d3d8thk.dll: 5.03.2600.5512 English Final Retail 4/14/2008 08:00:00 8192 bytes
    d3d9.dll: 5.03.2600.5512 English Final Retail 4/14/2008 08:00:00 1689088 bytes
    d3dim.dll: 5.01.2600.0000 English Final Retail 4/14/2008 08:00:00 436224 bytes
    d3dim700.dll: 5.03.2600.5512 English Final Retail 4/14/2008 08:00:00 824320 bytes
    d3dramp.dll: 5.01.2600.0000 English Final Retail 4/14/2008 08:00:00 590336 bytes
    d3drm.dll: 5.01.2600.0000 English Final Retail 4/14/2008 08:00:00 350208 bytes
    d3dxof.dll: 5.01.2600.0000 English Final Retail 4/14/2008 08:00:00 47616 bytes
    d3dpmesh.dll: 5.01.2600.0000 English Final Retail 4/14/2008 08:00:00 34816 bytes
    dplay.dll: 5.00.2134.0001 English Final Retail 4/14/2008 08:00:00 33040 bytes
    dplayx.dll: 5.03.2600.5512 English Final Retail 4/14/2008 08:00:00 229888 bytes
    dpmodemx.dll: 5.03.2600.5512 English Final Retail 4/14/2008 08:00:00 23552 bytes
    dpwsock.dll: 5.00.2134.0001 English Final Retail 4/14/2008 08:00:00 42768 bytes
    dpwsockx.dll: 5.03.2600.5512 English Final Retail 4/14/2008 08:00:00 57344 bytes
    dplaysvr.exe: 5.03.2600.5512 English Final Retail 4/14/2008 08:00:00 29696 bytes
    dpnsvr.exe: 5.03.2600.5512 English Final Retail 4/14/2008 08:00:00 17920 bytes
    dpnet.dll: 5.03.2600.5512 English Final Retail 4/14/2008 08:00:00 375296 bytes
    dpnlobby.dll: 5.03.2600.5512 English Final Retail 4/14/2008 08:00:00 3072 bytes
    dpnaddr.dll: 5.03.2600.5512 English Final Retail 4/14/2008 08:00:00 3072 bytes
    dpvoice.dll: 5.03.2600.5512 English Final Retail 4/14/2008 08:00:00 212480 bytes
    dpvsetup.exe: 5.03.2600.5512 English Final Retail 4/14/2008 08:00:00 83456 bytes
    dpvvox.dll: 5.03.2600.5512 English Final Retail 4/14/2008 08:00:00 116736 bytes
    dpvacm.dll: 5.03.2600.5512 English Final Retail 4/14/2008 08:00:00 21504 bytes
    dpnhpast.dll: 5.03.2600.5512 English Final Retail 4/14/2008 08:00:00 35328 bytes
    dpnhupnp.dll: 5.03.2600.5512 English Final Retail 4/14/2008 08:00:00 60928 bytes
    dpserial.dll: 5.00.2134.0001 English Final Retail 4/14/2008 08:00:00 53520 bytes
    dinput.dll: 5.03.2600.5512 English Final Retail 4/14/2008 08:00:00 158720 bytes
    dinput8.dll: 5.03.2600.5512 English Final Retail 4/14/2008 08:00:00 181760 bytes
    dimap.dll: 5.01.2600.0000 English Final Retail 4/14/2008 08:00:00 44032 bytes
    diactfrm.dll: 5.01.2600.0000 English Final Retail 4/14/2008 08:00:00 394240 bytes
    joy.cpl: 5.03.2600.5512 English Final Retail 4/14/2008 08:00:00 68608 bytes
    gcdef.dll: 5.01.2600.0000 English Final Retail 4/14/2008 08:00:00 76800 bytes
    pid.dll: 5.03.2600.5512 English Final Retail 4/14/2008 08:00:00 35328 bytes
    dsound.dll: 5.03.2600.5512 English Final Retail 4/14/2008 08:00:00 367616 bytes
    dsound3d.dll: 5.03.2600.5512 English Final Retail 4/14/2008 08:00:00 1293824 bytes
    dswave.dll: 5.03.2600.5512 English Final Retail 4/14/2008 08:00:00 19456 bytes
    dsdmo.dll: 5.03.2600.5512 English Final Retail 4/14/2008 08:00:00 181248 bytes
    dsdmoprp.dll: 5.03.2600.5512 English Final Retail 4/14/2008 08:00:00 71680 bytes
    dmusic.dll: 5.03.2600.5512 English Final Retail 4/14/2008 08:00:00 104448 bytes
    dmband.dll: 5.03.2600.5512 English Final Retail 4/14/2008 08:00:00 28672 bytes
    dmcompos.dll: 5.03.2600.5512 English Final Retail 4/14/2008 08:00:00 61440 bytes
    dmime.dll: 5.03.2600.5512 English Final Retail 4/14/2008 08:00:00 181248 bytes
    dmloader.dll: 5.03.2600.5512 English Final Retail 4/14/2008 08:00:00 35840 bytes
    dmstyle.dll: 5.03.2600.5512 English Final Retail 4/14/2008 08:00:00 105984 bytes
    dmsynth.dll: 5.03.2600.5512 English Final Retail 4/14/2008 08:00:00 103424 bytes
    dmscript.dll: 5.03.2600.5512 English Final Retail 4/14/2008 08:00:00 82432 bytes
    system.dll: 1.01.4322.2490 English Final Retail 12/11/2011 03:01:03 1232896 bytes
    Microsoft.DirectX.Direct3D.dll: 9.05.0132.0000 English Final Retail 11/21/2010 17:39:21 473600 bytes
    Microsoft.DirectX.Direct3DX.dll: 5.04.0000.3900 English Final Retail 11/21/2010 17:39:14 2676224 bytes
    Microsoft.DirectX.Direct3DX.dll: 9.04.0091.0000 English Final Retail 11/21/2010 17:39:15 2846720 bytes
    Microsoft.DirectX.Direct3DX.dll: 9.05.0132.0000 English Final Retail 11/21/2010 17:39:16 563712 bytes
    Microsoft.DirectX.Direct3DX.dll: 9.06.0168.0000 English Final Retail 11/21/2010 17:39:16 567296 bytes
    Microsoft.DirectX.Direct3DX.dll: 9.07.0239.0000 English Final Retail 11/21/2010 17:39:17 576000 bytes
    Microsoft.DirectX.Direct3DX.dll: 9.08.0299.0000 English Final Retail 11/21/2010 17:39:18 577024 bytes
    Microsoft.DirectX.Direct3DX.dll: 9.09.0376.0000 English Final Retail 11/21/2010 17:39:18 577536 bytes
    Microsoft.DirectX.Direct3DX.dll: 9.10.0455.0000 English Final Retail 11/21/2010 17:39:19 577536 bytes
    Microsoft.DirectX.Direct3DX.dll: 9.11.0519.0000 English Final Retail 11/21/2010 17:39:19 578560 bytes
    Microsoft.DirectX.Direct3DX.dll: 9.12.0589.0000 English Final Retail 11/21/2010 17:39:21 578560 bytes
    Microsoft.DirectX.DirectDraw.dll: 5.04.0000.2904 English Final Retail 11/21/2010 17:39:21 145920 bytes
    Microsoft.DirectX.DirectInput.dll: 5.04.0000.2904 English Final Retail 11/21/2010 17:39:22 159232 bytes
    Microsoft.DirectX.DirectPlay.dll: 5.04.0000.2904 English Final Retail 11/21/2010 17:39:22 364544 bytes
    Microsoft.DirectX.DirectSound.dll: 5.04.0000.2904 English Final Retail 11/21/2010 17:39:22 178176 bytes
    Microsoft.DirectX.AudioVideoPlayback.dll: 5.04.0000.2904 English Final Retail 11/21/2010 17:39:20 53248 bytes
    Microsoft.DirectX.Diagnostics.dll: 5.04.0000.2904 English Final Retail 11/21/2010 17:39:20 12800 bytes
    Microsoft.DirectX.dll: 5.04.0000.2904 English Final Retail 11/21/2010 17:39:20 223232 bytes
    dx7vb.dll: 5.03.2600.5512 English Final Retail 4/14/2008 08:00:00 619008 bytes
    dx8vb.dll: 5.03.2600.5512 English Final Retail 4/14/2008 08:00:00 1227264 bytes
    dxdiagn.dll: 5.03.2600.5512 English Final Retail 4/14/2008 08:00:00 2113536 bytes
    mfc40.dll: 4.01.0000.6151 English Beta Retail 9/18/2010 01:53:25 954368 bytes
    mfc42.dll: 6.02.8081.0000 English Final Retail 2/8/2011 08:33:55 978944 bytes
    wsock32.dll: 5.01.2600.5512 English Final Retail 4/14/2008 08:00:00 22528 bytes
    amstream.dll: 6.05.2600.5512 English Final Retail 4/14/2008 08:00:00 70656 bytes
    devenum.dll: 6.05.2600.5512 English Final Retail 4/14/2008 08:00:00 59904 bytes
    dxmasf.dll: 6.04.0009.1133 English Final Retail 4/14/2008 08:00:00 498742 bytes
    mciqtz32.dll: 6.05.2600.5512 English Final Retail 4/14/2008 08:00:00 35328 bytes
    mpg2splt.ax: 6.05.2600.5512 English Final Retail 4/14/2008 08:00:00 148992 bytes
    msdmo.dll: 6.05.2600.5512 English Final Retail 4/14/2008 08:00:00 14336 bytes
    encapi.dll: 5.03.2600.5512 English Final Retail 4/14/2008 08:00:00 20480 bytes
    qasf.dll: 11.00.5721.5145 English Final Retail 10/19/2006 00:47:18 211456 bytes
    qcap.dll: 6.05.2600.5512 English Final Retail 4/14/2008 08:00:00 192512 bytes
    qdv.dll: 6.05.2600.5512 English Final Retail 4/14/2008 08:00:00 279040 bytes
    qdvd.dll: 6.05.2600.5512 English Final Retail 4/14/2008 08:00:00 386048 bytes
    qedit.dll: 6.05.2600.5512 English Final Retail 4/14/2008 08:00:00 562176 bytes
    qedwipes.dll: 6.05.2600.5512 English Final Retail 4/14/2008 08:00:00 733696 bytes
    quartz.dll: 6.05.2600.5933 English Final Retail 2/5/2010 13:27:45 1291776 bytes
    strmdll.dll: 4.01.0000.3938 English Final Retail 8/26/2009 03:00:21 247326 bytes
    iac25_32.ax: 2.00.0005.0053 English Final Retail 4/14/2008 08:00:00 199680 bytes
    ir41_32.ax: 4.51.0016.0003 English Final Retail 4/14/2008 08:00:00 848384 bytes
    ir41_qc.dll: 4.30.0062.0002 English Final Retail 4/14/2008 08:00:00 120320 bytes
    ir41_qcx.dll: 4.30.0064.0001 English Final Retail 4/14/2008 08:00:00 338432 bytes
    ir50_32.dll: 5.2562.0015.0055 English Final Retail 4/14/2008 08:00:00 755200 bytes
    ir50_qc.dll: 5.00.0063.0048 English Final Retail 4/14/2008 08:00:00 200192 bytes
    ir50_qcx.dll: 5.00.0064.0048 English Final Retail 4/14/2008 08:00:00 183808 bytes
    ivfsrc.ax: 5.10.0002.0051 English Final Retail 4/14/2008 08:00:00 154624 bytes
    mswebdvd.dll: 6.05.2600.5857 English Final Retail 8/5/2009 04:01:48 204800 bytes
    ks.sys: 5.03.2600.5512 English Final Retail 4/14/2008 00:46:38 141056 bytes
    ksproxy.ax: 5.03.2600.5512 English Final Retail 4/14/2008 05:42:44 129536 bytes
    ksuser.dll: 5.03.2600.5512 English Final Retail 4/14/2008 04:41:58 4096 bytes
    stream.sys: 5.03.2600.5512 English Final Retail 4/14/2008 00:15:16 49408 bytes
    mspclock.sys: 5.03.2600.5512 English Final Retail 4/13/2008 23:09:52 5376 bytes
    mspqm.sys: 5.01.2600.5512 English Final Retail 4/13/2008 23:09:52 4992 bytes
    mskssrv.sys: 5.03.2600.5512 English Final Retail 4/13/2008 23:09:54 7552 bytes
    swenum.sys: 5.03.2600.5512 English Final Retail 4/14/2008 03:09:54 4352 bytes
    mstee.sys: 5.03.2600.5512 English Final Retail 4/13/2008 23:09:52 5504 bytes
    ipsink.ax: 5.03.2600.5512 English Final Retail 4/14/2008 04:42:44 16384 bytes
    mpeg2data.ax: 6.05.2600.5512 English Final Retail 4/14/2008 08:00:00 118272 bytes
    ndisip.sys: 5.03.2600.5512 English Final Retail 4/13/2008 23:16:24 10880 bytes
    streamip.sys: 5.03.2600.5512 English Final Retail 4/13/2008 23:16:22 15232 bytes
    msvidctl.dll: 6.05.2600.5512 English Final Retail 4/14/2008 08:00:00 1428992 bytes
    slip.sys: 5.03.2600.5512 English Final Retail 4/13/2008 23:16:24 11136 bytes
    nabtsfec.sys: 5.03.2600.5512 English Final Retail 4/13/2008 23:16:26 85248 bytes
    ccdecode.sys: 5.03.2600.5512 English Final Retail 4/13/2008 23:16:24 17024 bytes
    vbisurf.ax: 5.03.2600.5512 English Final Retail 4/14/2008 08:00:00 30208 bytes
    msyuv.dll: 5.03.2600.5908 English Final Retail 11/27/2009 12:11:44 17920 bytes
    kstvtune.ax: 5.03.2600.5512 English Final Retail 4/14/2008 04:42:44 61952 bytes
    ksxbar.ax: 5.03.2600.5512 English Final Retail 4/14/2008 04:42:44 43008 bytes
    kswdmcap.ax: 5.03.2600.5512 English Final Retail 4/14/2008 04:42:44 91136 bytes
    vfwwdm32.dll: 5.01.2600.5512 English Final Retail 4/14/2008 04:42:10 53760 bytes
    wstcodec.sys: 5.03.2600.5512 English Final Retail 4/13/2008 23:16:26 19200 bytes
    wstdecod.dll: 5.03.2600.5512 English Final Retail 4/14/2008 08:00:00 50688 bytes
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Re: Zero Editor Runtime Error (XP, Vista, Windows 7/8)

Post by 543regiment »

AceMastermind wrote:The exe mentions these:
  • Microsoft .NET Runtime
    Microsoft Visual C++ Runtime Library
    d3d8.dll
    d3d8d.dll
    D3DX8 Shader Assembler Version 0.91
    etc
Thanks for your suggest, but trying to install DirectX 8 drivers didn't solve the problem. :faint:
I've believe that's a GPU Driver Problem. Some drivers of some cards seem not to be compatible with Zeroeditor, but BF2 works perfectly. I'm wondering if Integrated GPUs (like Intel ones) are compatible with Zeroeditor.
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Re: Zero Editor Runtime Error (XP, Vista, Windows 7/8)

Post by Locutus »

Yeah, got lucky! :D

Can you munge? Yes, with RAM fix
Does ZE work for you? Yes
What edition of Vista or Windows 7 are you running? Win 8.1 Pro
What graphics card are you currently using? Integrated Intel HD Graphics 4600
What's the current driver version of your gfx card? 10.18.10.3349
Are you running 32 or 64 bit? x64
Not needed: Changing display color to 32 bit, compatibility mode for ZE, ZE with 3D-Analyze
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Re: Zero Editor Runtime Error (XP, Vista, Windows 7/8)

Post by Noobasaurus »

543regiment wrote:I'm wondering if Integrated GPUs (like Intel ones) are compatible with Zeroeditor.
I've used an integrated Intel GPU before and I had to use 3DAnalyze to get it to work.
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Re: Zero Editor Runtime Error (XP, Vista, Windows 7/8)

Post by LRKfm946 »

Does ZE work? NO
Operating system: Windows 7 Home Premium 64-bit
Graphics card: NVIDIA GeForce GT 540M
Gfx card driver: I've tried 314.14, 320.18, and 332.21
.NET versions: v1.0.3705, 1.1.4322, 2.0.50727, 3.0, 3.5, 4.0.30319****

It doesn't work when running as administrator, any compatibility mode, 3d analyze, or any combination of the above.


****When I checked the .NET versions installed using the method described in the first post of this thread (checking version of mscormmc.dll), I found that the v3.0 and v3.5 folders did not have this file in them. I'm not sure if this means they aren't installed (correctly) or if they just don't have that .dll. I also found that the version of the mscormmc.dll in the v1.0.3705 folder was 2.0.50727.

Im 99% sure that I had ZE working several months ago on this computer, but when I tried making a map last month, it didn't work. I thought it might have been an issue with something related to c++ runtime that installed since it last worked, so I removed everything since then but ZE still didn't work.

Also, I'm not sure if anyone's done this already or if it'll even help, but I looked at the .exe with a hex editor and found the runtime error; the error code was r6016 - not enough space for threaded data.
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Re: Zero Editor Runtime Error (XP, Vista, Windows 7/8)

Post by Corogl »

Here's another one for ya:
-----------------------------------------------------------------------
No, ZE does not work on this computer, which is a laptop.
Operation System: Windows 8, Version 6.2, Build 9200
Graphics Card: Intel(R) HD Graphics 4600, although I control graphics settings using the NVIDIA Control Panel, which came installed along with my computer.
Graphics Card Version: 9.18.10.3071
64-Bit Operating System
Microsoft .NET Framework: v4.0.30319
-----------------------------------------------------------------------
I have tried running ZE as an admin, in all of the compatibility modes, with 3D Analyzer, with 3D Analyzer as an admin, and after re-installing/downloading it.
I have seen that changing color mode/options to 32-bit may fix it, although I am unsure on how to do this using a Windows 8 computer.

Thanks for any possible help in advance,
Corogl
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Re: Zero Editor Runtime Error (XP, Vista, Windows 7/8)

Post by noMatt »

for the last two replies here:

download the visual studio runtime packages (i suggest to tale the ones from 2005 and all newer too. then it should work)
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Re: Zero Editor Runtime Error (XP, Vista, Windows 7/8)

Post by Corogl »

What Visual Studio Runtime Packages are you referring to? Where can I find these?

EDIT
Update:
After installing the 2012 Runtime packages as the above post says, I am actually able to get past the Pandemic logo into ZE, although it instantly closes. Has anyone else had this issue and possibly fixed it?
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Re: Zero Editor Runtime Error (XP, Vista, Windows 7/8)

Post by AceMastermind »

Corogl wrote:I have seen that changing color mode/options to 32-bit may fix it, although I am unsure on how to do this using a Windows 8 computer.
http://www.tomshardware.com/faq/id-1865 ... ndows.html
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