VisualMunge won't work [Solved]

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Bob
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VisualMunge won't work [Solved]

Post by Bob »

Creating a new world works fine, but munging an existing one does not.
The addme.script and the folders down to _LVL_PC are there, but no .lvls or subfolders.
At the very first line of the munge output it says

Code: Select all

"\AMD" kann syntaktisch an dieser Stelle nicht verarbeitet werden.
which translates to something like

Code: Select all

"\AMD" can not be syntacticaly processed at this location
The cause for the "\AMD" might be my grafics card or my Processor, both are from AMD.
It seems like VM doesn't like at least one of them.
The rest of the output says
Hidden/Spoiler:
[code]Munging addme.lua...done.
Copying files to Battlefront II directory:
"C:\Program Files (x86)\LucasArts\Star Wars Battlefront II\GameData"
Addon dir exists, continuing...
Mod dir "SNB"exists, continuing...
Copying addme.script to mod dir...done
Copying "mission.lvl" to modDir\data\_LVL_PC\...done
Copying "core.lvl" to modDir\data\_LVL_PC\...done
Copying "SNB" to modDir\data\_LVL_PC\...done
Copying "SIDE" to modDir\data\_LVL_PC\...done
Munge process finished
[/code]
as usual, though there is no _LVL_PC folder in my data_SNB.
The folders in _Build don't contain any munged files.
VistaMungefix doesn't help here.

Has someone encountered this before? If so, can it be fixed?
Last edited by Bob on Wed Jan 08, 2014 3:00 am, edited 1 time in total.
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AceMastermind
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Re: VisualMunge won't work

Post by AceMastermind »

What OS are you using?
When did this problem first start?
Is this the first map project you have started on your current OS?
Those messages usually indicate the need for the munge fix.
You said the munge fix doesn't help here, but did you use it correctly?
Did you check your *.bat files to see if the munge fix replaced them like it was supposed to?
How long does it take to munge?
CressAlbane
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Re: VisualMunge won't work

Post by CressAlbane »

I have encountered this before, and the VistaMungefix did fix it. It was on my previous laptop though, and my memory is a bit hazy.
Bob
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Re: VisualMunge won't work

Post by Bob »

I indeed screwed up on using the mungefix :roll:
Got it to work now, thanks for your time.
Hidden/Spoiler:
the new years is saved :mrgreen:
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