Frequently Asked Questions
Posted: Wed May 28, 2008 1:53 pm
FREQUENTLY ASKED QUESTIONS
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Why do certain Conversion Pack maps keep crashing?
Remember that this is a work in-progress, and there's 140+ different configurations when you take the number of maps x the number of modes x the number of eras. We're working to fix every crash we can, but it takes time.
Also, use these video settings if your machine is below a 3.0ghz processor, less than 768mb ram, and less than a 256mb graphics card.
Lighting Quality: Medium (very important)
Water Quality: Medium or better
--------------------------------------------------------------------------------------------------------------------
When is version [x] going to be released?
1.9.1 Public Release (full install) - hoping for July/Aug
-Bugfixes. Every crash should be gone, all HUD bugs fixed
-Space Endor
-Rebuilt Classic Conquest **COMPLETE
-Sounds working right on all levels
-KotOR era
-Restoring of missing modes (like Hunt on Dagobah)**COMPLETE
-Updated Shell/ingame consoles. Thanks to [RDH]Zerted
-KotOR era fully implemented
-Hero CTF (1-Flag CTF with Jedi/Sith only)
-LAST side re-work. Mostly visual stuff, but the award weapon bug/Pistol-Fusion Cutter bug will be dealt with
1.9.5 Public Release (patch) - hoping for Sept/Oct
-Additional Bugfixes
-Updating of current units to use the same features as the Unofficial 1.2 Patch (weapons, effects) so that it matches his mod *Pending RepSharpShooter's permission
2.0 FINAL Public Release (full install) - hoping for Oct/Nov
-All bugfixes completed (100% stable)
--------------------------------------------------------------------------------------------------------------------
What's NOT gonna happen?
-More new modes. Hero CTF is it
-Adding existing modes to maps. They already have enough modes
-New heroes. We have tons already. *Aside from a few already in planning like Greedo
-New clone legions. Same as above
-New maps. The pack has enough as is
-Restoring cut maps. *If* they get restored, that's what the bonus map pack will be for
--------------------------------------------------------------------------------------------------------------------
What's gonna be available for modders?
-Release of ALL assets after 2.0 is released (on condition that nobody tries to continue the pack)
-In-shell coded modes (thanks to [RDH]Zerted). Things like BFX mode, +123 mode, etc will be there for modders to make their mods compatible with the Unofficial 1.2 Patch & the Convo Pack
--------------------------------------------------------------------------------------------------------------------
Where can I play as [x] character?
As of version 1.9, here are the locations for heroes/villains
*Alderaan -- Kit Fisto, Durge // Princess Leia, Darth Vader
*Bespin: Cloud City -- Cin Drallig, Durge // Bespin Luke, Darth Vader
*Bespin: Platforms -- Plo Koon, Jango Fett // Lando Calrissian, Yun
*Geonosis: Spire -- Mace Windu, Count Dooku // ----no gcw----
*Kamino: Tipoca City -- Sharad Hett, IG-88 // Han Solo, Nom Anor (Yuuzan Vong -- beta)
*Kashyyyk: Docks -- Quinlan Vos, Komari Vosa // Chewbacca, Darth Vader
*Kashyyyk: Islands -- Luminara Unduli, General Grievous // Lando Calrissian, Grand Admiral Thrawn
*Naboo: Plains -- Qui-Gon Jinn, Darth Maul // Mara Jade, Admiral Sarn
*Naboo: Theed -- Episode I Obi-Wan, Darth Maul // Corran Horn, Yun
*Rhen Var: Citadel -- Jano Morel, Jango Fett // Han Solo, Boba Fett
*Rhen Var: Harbor -- Yoda, Count Dooku // Hoth Luke, Grand Admiral Thrawn
*Tatooine: Dune Sea -- Sharad Hett, Aurra Sing // Tatooine Luke, Boba Fett
*Yavin 4: Arena -- Episode II Anakin, Asajj Ventress // Katarn, Emperor (Desann would be nice though)
*Raxus Prime -- Luminar Unduli, Asajj Ventress // Kyle Katarn, Jerec
*Haruun Kal -- Mace Windu, General Grievous // Jedi Luke, Admiral Thrawn
*Rattatak -- Cin Drallig, Asajj Ventress // Corran Horn, Jerec
*Ord Ibanna -- Shaak Ti, Durge // Lando Calrissian, Nom Anor
*Methlyn -- Aayla Secura, IG-88 // Princess Leia, Darth Vader
--------------------------------------------------------------------------------------------------------------------
Why do certain Conversion Pack maps keep crashing?
Remember that this is a work in-progress, and there's 140+ different configurations when you take the number of maps x the number of modes x the number of eras. We're working to fix every crash we can, but it takes time.
Also, use these video settings if your machine is below a 3.0ghz processor, less than 768mb ram, and less than a 256mb graphics card.
Lighting Quality: Medium (very important)
Water Quality: Medium or better
--------------------------------------------------------------------------------------------------------------------
When is version [x] going to be released?
1.9.1 Public Release (full install) - hoping for July/Aug
-Bugfixes. Every crash should be gone, all HUD bugs fixed
-Space Endor
-Rebuilt Classic Conquest **COMPLETE
-Sounds working right on all levels
-KotOR era
-Restoring of missing modes (like Hunt on Dagobah)**COMPLETE
-Updated Shell/ingame consoles. Thanks to [RDH]Zerted
-KotOR era fully implemented
-Hero CTF (1-Flag CTF with Jedi/Sith only)
-LAST side re-work. Mostly visual stuff, but the award weapon bug/Pistol-Fusion Cutter bug will be dealt with
1.9.5 Public Release (patch) - hoping for Sept/Oct
-Additional Bugfixes
-Updating of current units to use the same features as the Unofficial 1.2 Patch (weapons, effects) so that it matches his mod *Pending RepSharpShooter's permission
2.0 FINAL Public Release (full install) - hoping for Oct/Nov
-All bugfixes completed (100% stable)
--------------------------------------------------------------------------------------------------------------------
What's NOT gonna happen?
-More new modes. Hero CTF is it
-Adding existing modes to maps. They already have enough modes
-New heroes. We have tons already. *Aside from a few already in planning like Greedo
-New clone legions. Same as above
-New maps. The pack has enough as is
-Restoring cut maps. *If* they get restored, that's what the bonus map pack will be for
--------------------------------------------------------------------------------------------------------------------
What's gonna be available for modders?
-Release of ALL assets after 2.0 is released (on condition that nobody tries to continue the pack)
-In-shell coded modes (thanks to [RDH]Zerted). Things like BFX mode, +123 mode, etc will be there for modders to make their mods compatible with the Unofficial 1.2 Patch & the Convo Pack
--------------------------------------------------------------------------------------------------------------------
Where can I play as [x] character?
As of version 1.9, here are the locations for heroes/villains
*Alderaan -- Kit Fisto, Durge // Princess Leia, Darth Vader
*Bespin: Cloud City -- Cin Drallig, Durge // Bespin Luke, Darth Vader
*Bespin: Platforms -- Plo Koon, Jango Fett // Lando Calrissian, Yun
*Geonosis: Spire -- Mace Windu, Count Dooku // ----no gcw----
*Kamino: Tipoca City -- Sharad Hett, IG-88 // Han Solo, Nom Anor (Yuuzan Vong -- beta)
*Kashyyyk: Docks -- Quinlan Vos, Komari Vosa // Chewbacca, Darth Vader
*Kashyyyk: Islands -- Luminara Unduli, General Grievous // Lando Calrissian, Grand Admiral Thrawn
*Naboo: Plains -- Qui-Gon Jinn, Darth Maul // Mara Jade, Admiral Sarn
*Naboo: Theed -- Episode I Obi-Wan, Darth Maul // Corran Horn, Yun
*Rhen Var: Citadel -- Jano Morel, Jango Fett // Han Solo, Boba Fett
*Rhen Var: Harbor -- Yoda, Count Dooku // Hoth Luke, Grand Admiral Thrawn
*Tatooine: Dune Sea -- Sharad Hett, Aurra Sing // Tatooine Luke, Boba Fett
*Yavin 4: Arena -- Episode II Anakin, Asajj Ventress // Katarn, Emperor (Desann would be nice though)
*Raxus Prime -- Luminar Unduli, Asajj Ventress // Kyle Katarn, Jerec
*Haruun Kal -- Mace Windu, General Grievous // Jedi Luke, Admiral Thrawn
*Rattatak -- Cin Drallig, Asajj Ventress // Corran Horn, Jerec
*Ord Ibanna -- Shaak Ti, Durge // Lando Calrissian, Nom Anor
*Methlyn -- Aayla Secura, IG-88 // Princess Leia, Darth Vader