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Re: Conversion Pack 2.0 release thread

Posted: Sun Dec 14, 2008 8:44 pm
by MachaNerd
does it matter which link you click on? I picked one and I didn't get all the features

Re: Conversion Pack 2.0 release thread

Posted: Mon Dec 15, 2008 2:24 am
by AQT
No, it doesn't matter. What seems to be the problem?
I didn't get all the features
What is missing?

Re: Conversion Pack 2.0 release thread

Posted: Tue Dec 16, 2008 9:29 pm
by Mapseller
I love this mod/mods.L.O.V.E.I.T.

Re: Conversion Pack 2.0 release thread

Posted: Thu Dec 18, 2008 8:13 pm
by ShadowChaos
Do any of the levels on here or any other mod map on gametaost have durge and/or Ig-88 in them?

anyone know?

Re: Conversion Pack 2.0 release thread

Posted: Sat Dec 20, 2008 6:40 pm
by Smug
Mav, can I use the maps to make vids, is that ok with you, as long as you are in the credits?

EDIT: Here is a Space Rataka Prime vid: http://www.xfire.com/video/54eef/

Re: Conversion Pack 2.0 release thread

Posted: Sat Dec 20, 2008 6:47 pm
by Maveritchell
Smug wrote:Mav, can I use the maps to make vids, is that ok with you, as long as you are in the credits?
Lots of people make videos without Tean or me in the credits, so even having us there is a bonus. You're of course welcome to (and if you want, you can post the links to your videos here, I know at least I'd take a look at them).

Re: Conversion Pack 2.0 release thread

Posted: Sat Dec 20, 2008 7:28 pm
by Smug
Thanks, Mav, really appreciate it, I will work on sending u guys the links, and I know that my skills are not that great, I am showing ppl the mod, not the skills.

Re: Conversion Pack 2.0 release thread

Posted: Sun Dec 21, 2008 9:10 pm
by Nova Hawk
Hey, what's the name of the Clone recon w/ the 41st legion?? I mean, does he have any exact name 'cause I wanna see if they have him on the star wars wikia.

Re: Conversion Pack 2.0 release thread

Posted: Sun Dec 21, 2008 9:18 pm
by AQT
The player model used as the Clone Recon Trooper of the 41st Legion in the Converion Pack is that of an AT-RT Driver (that's the name).

Re: Conversion Pack 2.0 release thread

Posted: Sun Dec 21, 2008 10:54 pm
by Nova Hawk
Ah, thanks, Q.

Re: Conversion Pack 2.0 release thread

Posted: Mon Dec 29, 2008 2:47 am
by JabbaLovesLava
I just downloaded and played today. It was pretty awesome. I loved the changes to the republic especially, but everything was great. Only thing I didn't fully enjoy was Raxus Prime, but that was probably because I didn't put enough units in.

10/10. :thumbs:

Re: Conversion Pack 2.0 release thread

Posted: Fri Jan 02, 2009 12:41 am
by Lord Bardar
i managed to get SWBF2 on this Vista laptop. it's at 57%.

CANNOT WAIT.

Re: Conversion Pack 2.0 release thread

Posted: Sun Jan 11, 2009 5:18 pm
by hammythepig
Could somebody please post the link for the most recent and up-to-date version?

And do I need to download all the other prevoius versions?

Re: Conversion Pack 2.0 release thread

Posted: Sun Jan 11, 2009 5:53 pm
by AQT
hammythepig wrote:Could somebody please post the link for the most recent and up-to-date version?
It's on the first page (there are four mirrors).
And do I need to download all the other prevoius versions?
Version 2.0 is a full installation so the answer is no.

Re: Conversion Pack 2.0 release thread

Posted: Tue Feb 03, 2009 1:38 pm
by Nova Hawk
On what maps, including the shipped ones, can I play as Master Uthar? And I was wondering, how come Canderous wasn't included in the pack?

Re: Conversion Pack 2.0 release thread

Posted: Tue Feb 03, 2009 2:07 pm
by Maveritchell
Nova Hawk wrote:On what maps, including the shipped ones, can I play as Master Uthar? And I was wondering, how come Canderous wasn't included in the pack?
http://www.gametoast.com/forums/viewtop ... 39&t=15593

Canderous was included.

The above-linked topic shows where certain characters are hero units; there are also hero assault modes for a number of maps that have them in it. Both Canderous and Uthar Wynn are in KotOR 1 Hero Assault, and Uthar Wynn is also in KotOR Jedi Hero Assault (these aren't specific modes, they're just arrangements of the characters in hero assault modes).

Re: Conversion Pack 2.0 release thread

Posted: Thu Feb 05, 2009 12:57 am
by Nova Hawk
Ok, thanks.

But I got a question, how come you choose Revan and Malak's fighting stance to be the way it is? I mean, I like KotOR and all, but when your playing on maps like the Death Star, you gotta be very careful when you playing as them because you don't wanna do the dash attack and fall off one of the bridge.

Re: Conversion Pack 2.0 release thread

Posted: Thu Feb 05, 2009 2:05 am
by Maveritchell
Nova Hawk wrote:Ok, thanks.

But I got a question, how come you choose Revan and Malak's fighting stance to be the way it is? I mean, I like KotOR and all, but when your playing on maps like the Death Star, you gotta be very careful when you playing as them because you don't wanna do the dash attack and fall off one of the bridge.
Gogie modeled the units, and since he also made animations for them, I went ahead and tried to respect what I thought his original intent for the units was, and didn't change the animations.

They do tend to be a little harder to figure out, but they can be learned (it's just something different). I might do them differently personally, but they work well enough and they're Gogie's stuff.

Re: Conversion Pack 2.0 release thread

Posted: Fri Feb 06, 2009 1:04 am
by Nova Hawk
Well, it would be great if you could fix those two characters, but if not then I'm good with it.

Re: Conversion Pack 2.0 release thread

Posted: Fri Feb 06, 2009 1:22 am
by SlyCoopersButt
Sure it's harder, But I like the advantage it gives with such a dash once you master it (Malak is quite humorous with his looks and moves IMHO, He's a funny character!).