Methlyn: Ruins seperate from mod?
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- kitfisto15678
- Rebel Sergeant
- Posts: 183
- Joined: Wed Aug 29, 2012 9:44 am
- Location: Los Angeles
Methlyn: Ruins seperate from mod?
Hey guys, I was wondering where I could get the Methlyn: Ruins map seperate from the conversion pack?
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- Captain
- Posts: 468
- Joined: Thu Mar 02, 2006 7:08 pm
Re: Methlyn: Ruins seperate from mod?
The final version? Probably not, the staff haven't ever released any of the maps/items/era separately.
But I think the BETA pre-ConvoPack release is still at FileFront.
But I think the BETA pre-ConvoPack release is still at FileFront.
- kitfisto15678
- Rebel Sergeant
- Posts: 183
- Joined: Wed Aug 29, 2012 9:44 am
- Location: Los Angeles
Re: Methlyn: Ruins seperate from mod?
I was unable to find it.
Does someone have a link?
Does someone have a link?
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- Gametoast Staff
- Posts: 2551
- Joined: Sat Jun 24, 2006 4:16 pm
Re: Methlyn: Ruins seperate from mod?
It's been like six years so my memory is a little foggy, but I'm pretty sure Methlyn was a Battlefront 1 map and only showed up in Battlefront 2 in this mod pack. Even then, I'm not even sure if Methlyn was released to the public in Battlefront 1, and might have only been an abandoned WIP.
You can ask Era whenever he randomly decides to show up, he's the one who made it.
You can ask Era whenever he randomly decides to show up, he's the one who made it.
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- Gametoast Staff
- Posts: 4910
- Joined: Sat Nov 03, 2007 4:55 pm
- Location: SoCal, USA
Re: Methlyn: Ruins seperate from mod?
Methlyn actually was released to the public for SWBF1: http://starwarsbattlefront.filefront.co ... uins;57272
Going off what BF2-Master stated, you can get Methlyn separately from the rest of the Conversion Pack by downloading an earlier version of the mod. Version 1.75 and the 1.76 patch will do:
http://starwarsbattlefront.filefront.co ... Pack;70164
http://starwarsbattlefront.filefront.co ... atch;70249
Since each map used its own folder in this version of the Conversion Pack, you can just grab Methlyn and delete the rest. Not sure what its three letter ID is called.
Going off what BF2-Master stated, you can get Methlyn separately from the rest of the Conversion Pack by downloading an earlier version of the mod. Version 1.75 and the 1.76 patch will do:
http://starwarsbattlefront.filefront.co ... Pack;70164
http://starwarsbattlefront.filefront.co ... atch;70249
Since each map used its own folder in this version of the Conversion Pack, you can just grab Methlyn and delete the rest. Not sure what its three letter ID is called.
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- Gametoast Staff
- Posts: 2551
- Joined: Sat Jun 24, 2006 4:16 pm
Re: Methlyn: Ruins seperate from mod?
Ah, thanks, I must have been thinking about something else never being released. It's been a while.
I do remember most of the IDs after typing them so much, Methlyn was MTH. Might have a few bugs, I know it was always one of the maps that would make the game crash due to too much memory usage.
I do remember most of the IDs after typing them so much, Methlyn was MTH. Might have a few bugs, I know it was always one of the maps that would make the game crash due to too much memory usage.
- kitfisto15678
- Rebel Sergeant
- Posts: 183
- Joined: Wed Aug 29, 2012 9:44 am
- Location: Los Angeles
Re: Methlyn: Ruins seperate from mod?
Thanks for the help guys! I have the SWBFI version and after briefly trying the conversion pack I wanted it for SWBFII without the extra junk.