Load Screen Contest (part 3)

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Postby Fusion » Thu Dec 21, 2006 1:42 pm

Pereza0 wrote:you always get the maps first.....
Not fair


I get them first becasue I'm Lead Tester. Trust me, the maps are usually 50% more buggy when I get them, so I have to wait for the public release to get a complete working copy. This time however I had to wait like the rest of you, and it was Schizo who got Alderaan first because it was his map.

Pereza0

Postby Pereza0 » Thu Dec 21, 2006 2:12 pm

ok..., I wasnt really jeaolus because I know its coming soon. And even if you didnt have the map you would still get the Loading Screens in

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Postby Teancum » Thu Dec 21, 2006 2:23 pm

I did screens for Prototype and Concord Dawn, so they're done.

Alderaan needs screens, but they MUST be 1024x768. I've stretched the 800x600 shots, but they end up looking blurry no matter what filters I run on them. Schizo did some shots, but that was before I added lighting and changed the ramp.

Pereza0

Postby Pereza0 » Thu Dec 21, 2006 2:44 pm

I think there is another resolution that makes the screen look stretched upwards, it may be the way it doent look stredched

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Postby Thire » Thu Dec 21, 2006 4:02 pm

I fixed my screen problem, I now have alot of pics for Alderaan! :D

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:mrgreen:

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Postby darthgunray » Thu Dec 21, 2006 4:08 pm

nice pics of alderran. Omg i didn't know you could play as a nemodian with a vibroblade! (gets bf2 open and plays it)

Schizo

Postby Schizo » Thu Dec 21, 2006 4:54 pm

Yeah, since Kit Fisto's animations really eat up memory like no tomorrow, we had to ditch the magnaguard with the staff for this map. Me and Tean opted for the Neimodian guard with the vibroblade instead, since it uses Luke's animations, and Luke's animations, which are the default melee animations, are always loaded, no matter what. So it took up less memory space then if we left the magnaguard in. Otherwise Kit Fisto just wouldn't have worked.

I'm gonna try to get some good loading screens, but I don't want to hog the spotlight. I'd like other people to get a chance at seeing their loadscreens in, not just mine because I was the one who made the map.

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Postby darthgunray » Thu Dec 21, 2006 5:20 pm

WEll i that was a good decision. I would have loved to play kit fisto instead of the magnaguard.

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Postby Thire » Thu Dec 21, 2006 6:17 pm

darthgunray wrote:WEll i that was a good decision. I would have loved to play kit fisto instead of the magnaguard.
You and me both, Kit's got some pwnage moves. :D


Shinoda

Postby Shinoda » Sat Dec 23, 2006 9:08 am

Very good screens,Schizo!!!

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Postby Hebes24 » Sat Dec 23, 2006 11:12 am

Indeed, the last one is my favorite too!

Jendo

Postby Jendo » Tue Dec 26, 2006 4:07 pm

OK, here are some of mine:

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:D

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Postby trainmaster611 » Sun Jan 14, 2007 5:00 pm

Is this thread still open to screenshots? :?

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Postby Fusion » Sun Jan 14, 2007 5:13 pm

Seeing as Alderaan still doesn't have its loading screen(s), yes.

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Postby Darth_Z13 » Sun Jan 14, 2007 7:49 pm

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Postby Teancum » Mon Jan 15, 2007 12:18 am

Nice screens, but those are more 'unit showcase' shots than loading screen shots. Some of those I might use cuz the really are sweet, but I'd like some action shots too.

FullMetal_Alchemist

Postby FullMetal_Alchemist » Tue Jan 23, 2007 1:13 pm

i like the 2nd one best out of those 3.

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Postby Darth_Z13 » Tue Jan 23, 2007 5:03 pm

Uhh there are nine...

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Postby DeathRow » Tue Jan 23, 2007 6:49 pm

Lol. Great screenys Z13, 1st and 4th and my fave out of the 3 (nine :P)

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