Classic Conquest information

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Postby Thunderforge » Fri Dec 22, 2006 2:16 am

I played Classic Conquest today on Alderaan (GCW) and I noticed a bit of a few problems. First I presume that an invincible Wookiee is Chewie, but he's titled "Wookiee Warrior". Second, the heroes are able to capture command posts. This was a bit of a problem when I tried capturing one, but couldn't because Chewie kept standing there and I couldn't kill him. In BF1, they were unable to capture command posts for this reason. And finally, towards the end of the battle, I watched (with joy) a battle between Vader and Chewie in which they just kept attacking each other endlessly and were never able to kill each other (and then an AT-ST joined in on the fight and started attacking Chewie). While it was extremely fun to watch these immortals fight each other, it obviously prevented them from doing anything in the battle. Can this be fixed? Could the heroes ignore each other or maybe even be able to kill each other in a few hits?

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Postby Teancum » Fri Dec 22, 2006 12:47 pm

Huh... guess the old odf variable CapturePosts = 0 doesn't work in BF2, because all heroes have that by default. I'll see what I can do.

Oh by the way -- I think I messed up. I was supposed to give you the new Mos Eisley and Jabba's Palace Classic Conquest, but I think I didn't pack it in. At least you have Alderaan tho.

So what do you all think of Alderaan? I love the map. I still have to polish some things off, but Schizo did a great job resurrecting my favorite SWBF1 map.

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Postby Thire » Fri Dec 22, 2006 1:00 pm

I love Alderaan! It's my new favorite map! :D

Plus, I found this:Image :D

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Postby ML_916 » Fri Dec 22, 2006 1:48 pm

Teancum wrote:So what do you all think of Alderaan? I love the map. I still have to polish some things off, but Schizo did a great job resurrecting my favorite SWBF1 map.

I love Alderaan! It's an awesome map... One of the best maps in the conversion pack, almost...

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Postby Elmo » Fri Dec 22, 2006 1:52 pm

Alderaan is ok... It's just a bit bland.... and it's too much like cloud city....

are there any "special" "secret" places on the map? If there were i would like it a ton better

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Postby Thire » Fri Dec 22, 2006 2:09 pm

Elmo wrote:Alderaan is ok... It's just a bit bland.... and it's too much like cloud city....

are there any "special" "secret" places on the map? If there were i would like it a ton better


Well, by a strange twist of faith, I have found out how to leave the city all together, but that's merely a glitch. :)

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Postby darthgunray » Fri Dec 22, 2006 4:07 pm

tell me where that easter egg is.

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Postby Thunderforge » Fri Dec 22, 2006 4:12 pm

darthgunray wrote:tell me where that easter egg is.

I found that one too! It was really funny because I found it on accident because my Jet Trooper's pack ran out and landed in the area where it is. But it's more fun looking for it yourself.
Last edited by Thunderforge on Fri Dec 22, 2006 7:11 pm, edited 1 time in total.

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Postby Thire » Fri Dec 22, 2006 6:00 pm

darthgunray wrote:tell me where that easter egg is.


Say please. :)

Trust me, they are alot more fun if you find them your self. :)

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Postby adrenalinshake » Fri Dec 22, 2006 6:06 pm

I just noticed this and downloaded it too.
Great job Teancum!
This is soo awsome!
KIT FISTO! wow
But i found a few things that i think should be corrected:
Luminaras speacial attack is too powerful (almost an instant kill), you can do it for unlimited time and I think it should decrease stamina or something.
And a request: Teancum could you please give Durge Neuro Poison instead of Rage?
Rage is so overused, while the Neuro Poison would be special for a hero. Pretty please!

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Postby AlexSecura » Fri Dec 22, 2006 9:23 pm

Classic Conquest @ Jabbas Palace.Thats great.One of my favorite Maps.
To play Kit Fisto in the new Alderaan Map rocks.He looks very good.
Your new Ingame.lvl removes all Commandos from the Fake Console.
Could you add for the next Version these two Commands:Victory Team A/B.Thats are the only Commandos I need.

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Postby darthgunray » Sat Dec 23, 2006 2:50 pm

Classic Conquest Alderaan, Vader is still slow. Can you make him fast like in Bf1?

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Postby The_Emperor » Sat Dec 23, 2006 4:29 pm

I'd like them to be kept slow actually. They're not ment to be played as, and if they'd go fast it gets quite annoying for the groundtroopers. They're allways after me anyway for some reason :lol: Were they fast in SWBF1 ? :?

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Postby Teancum » Sat Dec 23, 2006 8:50 pm

Update:
*Fixed the wookiee hero bug. Luke wasn't munging in the SWBF1 side due to a spelling error

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Postby Elmo » Sat Dec 23, 2006 8:54 pm

:shock: Wookie Hero?! :shock:

wait Tean.. i would like to ask you something... can you please put that wookie hero that was in the first version into these versions? I loved him! Or is this what you are talking about?

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Postby Fusion » Sat Dec 23, 2006 9:06 pm

He's talking about the problem in Classic Conquest.

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Postby Teancum » Sat Dec 23, 2006 9:23 pm

Elmo wrote:wait Tean.. i would like to ask you something... can you please put that wookie hero that was in the first version into these versions? I loved him


Maybe. I could make him Lowbacca :P

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Postby Thire » Sat Dec 23, 2006 9:25 pm

Elmo wrote::shock: Wookie Hero?! :shock:

wait Tean.. i would like to ask you something... can you please put that wookie hero that was in the first version into these versions? I loved him! Or is this what you are talking about?


I think he was talking about the one on Alderaan, the one that just wouldn't die! :x

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Postby Elmo » Sat Dec 23, 2006 9:51 pm

Teancum wrote:
Elmo wrote:wait Tean.. i would like to ask you something... can you please put that wookie hero that was in the first version into these versions? I loved him


Maybe. I could make him Lowbacca :P


wellllll... that'd be cool, but i LOVED the way you used mace's and Vader's saber combos with him.. and all his force powers... I would love to see him in 1.8.0 or 2.0

PS. I liked the Blue lightsaber :P

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Postby adrenalinshake » Sun Dec 24, 2006 7:52 am

I know this isn't the topic right now , but i have a few questions about Fisto.
After you do his sprint attack (uppercut) you can't control his fall or do a force jump (in the air).
And you can do his jump attack multiple times in the air. Shouldn't it like Windus jump attack?
These are the things I'd like to now.

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