Cerea - Bug Issues & Questions

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Cerea - Bug Issues & Questions

Postby CarbineImpulse » Sat May 05, 2007 3:12 pm

Post any download issues that you have or any bugs you see. This feedback will help the maker with any potential further developement of the map.

If you have questions with regards to this particular competion map then you can ask them here.

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Postby The_Emperor » Sat May 05, 2007 4:19 pm

You need boundries, one can get right on the pitchblack valley of the map :P

BTW I love those things that live in the river :D very cool idea

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Postby JackSkratch » Sat May 05, 2007 8:11 pm

i spawned at the CP besides the river (forget which one, but the one on the far left) and I spawned at the spot closest to the river, and i glitched through the ground and drowned. Yes, drowned. Thats it, i didnt get much time to play.

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Postby EGG_GUTS » Sat May 05, 2007 8:14 pm

One of the trees by CP3 is floating.

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Postby MasterSaitek009 » Sat May 05, 2007 10:08 pm

All of the above mentioned bugs will be resolved after the maps for the pack are picked. Just ignore the bugs for now and have fun. :D


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Postby Darth_Z13 » Sat May 05, 2007 10:59 pm

How can you fix 'em if people don't post 'em? :)

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Postby MasterSaitek009 » Sat May 05, 2007 11:14 pm

I didn't mean don't tell me about them.
By all means post everything that's wrong with it so that we can fix it.
I meant ignore them so that they won't factor in when you judge whether or not this map is worth your vote.
In other words please don't freak and not vote for this map just because a couple of trees are above ground.
I'm hoping that was as clear as mud. :twisted: :wink: :D

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Postby Rekubot » Sun May 06, 2007 9:48 am

While playing Clone Wars capture the flag as the Republic, after we had scored once all of the droids and half of the republic team just froze up, not moving anywhere but still able to be killed. Also, the flag completely disappeared off the map, making the game unplayable. I don't have a clue how to fix that glitch.

On the other hand, I had a lot of fun with Clone Wars conquest; and I love what you've done to the sky and the river. :P The only major issue was that there weren't any shadows on the map. That might have made it laggy though, so I don't know whether you left them out on purpose or not.

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Postby MasterSaitek009 » Tue May 08, 2007 5:03 pm

Thanks for finding that really, really bad bug, Rekubot! It's fixed now though. Thanks for the comments, guys. We really appreciate them!


Postby lieutenantcoda » Fri May 11, 2007 1:58 am

that CP where you glitch through the river is CP2. Its nice that you used the shadowtroopers, or i think you did, if you did then i believe shadowtroopers have RED visors. The cereans rocked!


Postby lieutenantcoda » Sat May 12, 2007 1:32 am

i have a question and some bugs

question: what is that sarlacc thing in the river

EDIT: oh, THAT was the crown of silk

bugs: -there is a tree floating in CP2 also
-dwarf spider droid is nameless
-spider droid vehicle is also nameless
-a bit of AI stupidity: -Droideka wont use shieldswhen fired at once(they
usually do
-B1 battle droid use pistol, too much i think.
-B1battle droid- this is how it is spelled in the trooper roster

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