Alpha and Omega animated kid's film

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Darth_Squoobus
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Alpha and Omega animated kid's film

Post by Darth_Squoobus »

Would you let your kids see this?
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Re: Alpha and Omega animated kid's film

Post by Darth_Spiderpig »

Why not? :)

Sounds funny.
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Re: Alpha and Omega animated kid's film

Post by GangsterJawa »

Darth_Spiderpig wrote:Why not? :)

Sounds funny.
Exactly what I was thinking.

Off-Topic: Spidey, how did I get removed from your Steam friends list?
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Re: Alpha and Omega animated kid's film

Post by Darth_Spiderpig »

GangsterJawa wrote:
Darth_Spiderpig wrote:Why not? :)

Sounds funny.
Exactly what I was thinking.

Off-Topic: Spidey, how did I get removed from your Steam friends list?
Were you? :o
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Re: Alpha and Omega animated kid's film

Post by GangsterJawa »

Darth_Spiderpig wrote:
GangsterJawa wrote:
Darth_Spiderpig wrote:Why not? :)

Sounds funny.
Exactly what I was thinking.

Off-Topic: Spidey, how did I get removed from your Steam friends list?
Were you? :o
Yeah, somehow. I added you again though. I lost most of my friends from here actually, with the exception of Nova.
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Re: Alpha and Omega animated kid's film

Post by YTF »

Yes.

Then again, I don't have kids.
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Re: Alpha and Omega animated kid's film

Post by Lozza »

The video is removed....

EDIT: Could someone tell me what it was?
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Re: Alpha and Omega animated kid's film

Post by Darth_Spiderpig »

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Re: Alpha and Omega animated kid's film

Post by Darth_Squoobus »

It doesn't look horible, but it does seem unimpressive to me. I've seen stories with the same premise a million times.
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Re: Alpha and Omega animated kid's film

Post by Twilight_Warrior »

Darth_Squoobus wrote:I've seen stories with the same premise a million times.
An archetype (pronounced /ˈɑrkɪtaɪp/) is an original model of a person, ideal example, or a prototype upon which others are copied, patterned, or emulated

Heroic Archetype:
http://www.physics.adelaide.edu.au/~ibo ... eroes.html
Hidden/Spoiler:
Heroic Archetypes
Stories about heroes are deep and eternal. Joseph Campbell, in The Hero with a Thousand Faces, identified both the archetype of the Hero and the quest that the hero follows, in many of the folk tales and myths of the world. This archetype, and it's journey was surprisingly invariant through many of the tales. Carol Pearson, in Awakening The Heroes Within expands the idea of the Hero into twelve distinct archetypes, each of which can follow the Hero Quest.
--------------------------------------------------------------------------------

KEY:
Quest: This is the hero quest which the archetype has set out on. The hero may not realise she is on such a quest until it is too late to retreat.
Fear: This is the fear which is usually the motivating factor for undergoing the quest (why else would the hero need to put herself at risk?) It is also the principal danger that lurks in the shadow of the archetype.
Dragon: In most quests the hero soon meets her dragon. This represents the major problem or obstacle of the quest -- the opposition that must be overcome in order for the quest to be successful.
Task: This is the task that the hero must accomplish in order to succeed at the quest. Succeeding at the task is usually sufficient to to overcome the dragon; however failure to do so can lead to becoming what the hero fears most -- his dark self, or shadow.
Virtue: Succeeding at the quest earns the hero these rewards of self. In addition to the hand of the princess, the castle, and the gold...

Innocent
Quest: To remain in safety.
Fear: Being abandoned.
Dragon: Will deny it or seek outside rescue from it.
Task: To gain fidelity and discernment.
Virtue: Trust and optimism.

Orphan
Quest: To regain safety.
Fear: Being exploited.
Dragon: Will be victimized by it.
Task: To process and feel pain fully.
Virtue: Interdependence and realism.

Warrior
Quest: To win.
Fear: Weakness.
Dragon: Will slay or confront it.
Task: To fight only for what really matters.
Virtue: Courage and discipline.

Caregiver
Quest: To help others.
Fear: Selfishness.
Dragon: Will take care of it and those it harms.
Task: To give without maiming self or others.
Virtue: Compassion and generosity.

Seeker
Quest: To search for a better life.
Fear: Conformity.
Dragon: Will flee from it.
Task: To be true to the deeper self.
Virtue: Autonomy and ambition.

Lover
Quest: To gain bliss.
Fear: Loss of love.
Dragon: Will love it.
Task: To follow bliss.
Virtue: Passion and commitment.

Destroyer
Quest: To metamorphosis.
Fear: Annihilation.
Dragon: Will allow dragon to destroy oneself.
Task: To let go.
Virtue: Humility.

Creator
Quest: To gain identity.
Fear: Of being illusionary.
Dragon: will claim it as part of oneself.
Task: To self-create and self-accept.
Virtue: Individuality and vocation.

Ruler
Quest: To create order.
Fear: Of creating chaos.
Dragon: Will find constructive uses for it.
Task: To take full responsibility.
Virtue: Responsibility and control.

Magician
Quest: To transform.
Fear: Of assuming evil sorcery.
Dragon: Will transform it.
Task: To align self with the cosmos.
Virtue: Personal power.

Sage
Quest: To find truth.
Fear: Deception.
Dragon: To transcend it.
Task: To attain enlightenment.
Virtue: Wisdom and non-attachment.

Fool
Quest: To enjoy life for its own sake.
Fear: Of being not-alive.
Dragon: Will play tricks on it.
Task: To trust in the process of becoming.
Virtue: Joy and freedom
Looks like a combination of the "Innocent" and the "Warrior." Slightly fudged, but its still there...
This can also be seen in Toy Story where Woody is the "Innocent" and Buzz is the "Warrior."
Or perhaps Live Free or Die Hard where Justin Long, the "Innocent" hacker kid Matt Farrell(who also happens to play the Omega Wolf) gets thrown in with "Warrior" Bruce Willis as John McClain to save the world.
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Re: Alpha and Omega animated kid's film

Post by plasmoidmonkey »

Eh, standard forgettable kids' CGI movie.
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Re: Alpha and Omega animated kid's film

Post by Darth_Squoobus »

Twight_Warrior, you know what I'm talking about. I'm talking cliches here, not archetypes. A formula can only be used for so long until it becomes tired.
plasmoidmonkey wrote:Eh, standard forgettable kids' CGI movie.
Bingo. There ain't a single soul who will consider this groundbreaking, revolutionary, etc. I'm almost ready to start labelling movies like this deader than disco.
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