Where are the halo mod tools?
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- swbf_lase
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Where are the halo mod tools?
Where can I find the Halo Mod tools?
I've looked on Google and I couldn't find them.
I've looked on Google and I couldn't find them.
- AceMastermind
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Re: Where are the halo mod tools?
Did you try THESE?
- swbf_lase
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Re: Where are the halo mod tools?
Ya, are there ANY mapping tools though?
- AceMastermind
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Re: Where are the halo mod tools?
I don't mod or map Halo, but from what I read from various sites is that Halo 2 for Vista comes with a map editor, but then again I don't know if that's what you're after or even if that's the version you have.
I think the other Halo versions require several different tools to make a custom map, I don't think there's a single dedicated level editor for those.
Here's some more info:
3DStudioMax: Creates the level geometry, the static map environment. Also used as a modeling tool for any 3D additions one may want to add to a map.
Blitzkrieg: Special exporter plugin for 3DSMax that allows it to export to .JMS format, Halo's format for 3D models.
Sapien: Places world objects (weapons, powerups, vehicles, player starts) and scenery (rocks, trees, other non-level-geometry objects).
Guerilla: Creates and edits data tags which define properties, shaders and behaviors for things like weapons, textures, and vehicles.
Tool: Makes it all happen. Takes all of your hard work and, if you present it correctly, pieces it together into one fine-looking map.
Tutorials
I think the other Halo versions require several different tools to make a custom map, I don't think there's a single dedicated level editor for those.
Here's some more info:
3DStudioMax: Creates the level geometry, the static map environment. Also used as a modeling tool for any 3D additions one may want to add to a map.
Blitzkrieg: Special exporter plugin for 3DSMax that allows it to export to .JMS format, Halo's format for 3D models.
Sapien: Places world objects (weapons, powerups, vehicles, player starts) and scenery (rocks, trees, other non-level-geometry objects).
Guerilla: Creates and edits data tags which define properties, shaders and behaviors for things like weapons, textures, and vehicles.
Tool: Makes it all happen. Takes all of your hard work and, if you present it correctly, pieces it together into one fine-looking map.
Tutorials
- swbf_lase
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Re: Where are the halo mod tools?
Thanks, I installed alot of them execpt 3ds max, I'll just see if theres an exporter for milkshape or Gmax.
- tsurugi13
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Re: Where are the halo mod tools?
I just used the Halo mapping tools and sparkedit. Check on halo2.filefront.com.
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- Hoth Battle Chief
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Re: Where are the halo mod tools?
Are there any mod tools for HALO 1?
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- Sith
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Re: Where are the halo mod tools?
Can you mod without the custom edition?
- swbf_lase
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Re: Where are the halo mod tools?
The custom edition is free if you have Halo 1 PC
And Grev, yes... GOOGLE.
And Grev, yes... GOOGLE.
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- Vader's Apprentice
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Re: Where are the halo mod tools?
yes grevGrev wrote:Are there any mod tools for HALO 1?