JK3 saber question [solved]

Show off your mods, get help on a mod, heck, even just have a good time downloading other folks mods. This forum is all about modding for any non-SWBF games.

Moderator: Moderators

Post Reply
kinetosimpetus
Imperial Systems Expert
Imperial Systems Expert
Posts: 2381
Joined: Wed Mar 25, 2009 4:15 pm
Projects :: A secret project
Games I'm Playing :: Warframe STO

JK3 saber question [solved]

Post by kinetosimpetus »

Any one know how to get a custom hilt modeled with XSI into the hilt selection?

EDIT: copied from last post
http://www.thejediacademy.net/~virtue/t ... orial.html

this tut builds a saber from scratch in gmax and puts it ingame, a separate google search can locate an obj importer for gmax, xsi can export in obj, so xsi ==> jk3 :)
Last edited by kinetosimpetus on Mon Sep 07, 2009 12:25 am, edited 1 time in total.
Xavious
Sith Master
Sith Master
Posts: 2783
Joined: Mon Jun 12, 2006 3:46 pm

Re: JK3 saber question

Post by Xavious »

You'd have much better luck if you asked that in a Jedi Academy modding community.
kinetosimpetus
Imperial Systems Expert
Imperial Systems Expert
Posts: 2381
Joined: Wed Mar 25, 2009 4:15 pm
Projects :: A secret project
Games I'm Playing :: Warframe STO

Re: JK3 saber question

Post by kinetosimpetus »

nvm, google search yielded a tut that might help
User avatar
impspy
Captain
Captain
Posts: 493
Joined: Wed Dec 31, 2008 1:54 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Pax Empiricae; check WIP

Re: JK3 saber question

Post by impspy »

kinetosimpetus wrote:nvm, google search yielded a tut that might help
would you mind linking to that?
Xavious
Sith Master
Sith Master
Posts: 2783
Joined: Mon Jun 12, 2006 3:46 pm

Re: JK3 saber question

Post by Xavious »

Why don't you just Google it yourself?
kinetosimpetus
Imperial Systems Expert
Imperial Systems Expert
Posts: 2381
Joined: Wed Mar 25, 2009 4:15 pm
Projects :: A secret project
Games I'm Playing :: Warframe STO

Re: JK3 saber question

Post by kinetosimpetus »

http://www.thejediacademy.net/~virtue/t ... orial.html

this tut builds a saber from scratch in gmax and puts it ingame, a separate google search can locate an obj importer for gmax, xsi can export in obj, so xsi ==> jk3 :)
Post Reply