BASIC Pokemon Game *UPDATE*

Show off your mods, get help on a mod, heck, even just have a good time downloading other folks mods. This forum is all about modding for any non-SWBF games.

Moderator: Moderators

Post Reply
CressAlbane
Master Bounty Hunter
Master Bounty Hunter
Posts: 1519
Joined: Fri Dec 18, 2009 8:02 am
Projects :: CTF Arenas
Games I'm Playing :: Steam- cressalbane2
Location: ¿uoıʇɐɔoן ʎɯ sıɥʇ sı

BASIC Pokemon Game *UPDATE*

Post by CressAlbane »

UPDATED!
Well, I decided to post some updated images and things from my project.
Hidden/Spoiler:
Image
Hidden/Spoiler:
Image
Hidden/Spoiler:
Image
Hidden/Spoiler:
Image
Biggest additions:
-Added backgrounds!
-Added new moves, pokemon, and areas.
-Game now has a crude storyline!
-Added working HMs; only Rock Smash + Cut at the moment.
-Bigger variety of trainers!
-Staff members in Pokemon Centers and Poke Marts!
-Poke Marts and usable items that aren't infinite.
-Money gained from defeated trainers.
-You can move with the arrow keys!

I'll probably be working on this for a while longer. (Until I lose motivation and get bored of it again.)
Last edited by CressAlbane on Fri Mar 01, 2013 7:57 am, edited 4 times in total.
Noobasaurus
Droid Pilot Assassin
Droid Pilot Assassin
Posts: 2006
Joined: Tue Aug 17, 2010 5:56 pm

Re: BASIC Pokemon Game

Post by Noobasaurus »

When I saw the first screen I thought "AWESOME!"

Then I saw one of the battle screens and thought "EVEN BETTER!"

IMO looks pretty good! :yes:
Hidden/Spoiler:
Are they all new pokemon?
CressAlbane
Master Bounty Hunter
Master Bounty Hunter
Posts: 1519
Joined: Fri Dec 18, 2009 8:02 am
Projects :: CTF Arenas
Games I'm Playing :: Steam- cressalbane2
Location: ¿uoıʇɐɔoן ʎɯ sıɥʇ sı

Re: BASIC Pokemon Game

Post by CressAlbane »

Yeah, they are. Thanks!
My main graphical inspiration was Pokemon Gold Version on the GBC, since that's the one I remember best.
Noobasaurus
Droid Pilot Assassin
Droid Pilot Assassin
Posts: 2006
Joined: Tue Aug 17, 2010 5:56 pm

Re: BASIC Pokemon Game

Post by Noobasaurus »

CressAlbane wrote:Yeah, they are. Thanks!
My main graphical inspiration was Pokemon Gold Version on the GBC, since that's the one I remember best.
Ever since they came out with Diamond Version and above I gave up...new pokemon? EW.

Now this...this I like! New moves?
Hidden/Spoiler:
Also: Are you going to make custom battle backgrounds? The white looks plain.
CressAlbane
Master Bounty Hunter
Master Bounty Hunter
Posts: 1519
Joined: Fri Dec 18, 2009 8:02 am
Projects :: CTF Arenas
Games I'm Playing :: Steam- cressalbane2
Location: ¿uoıʇɐɔoן ʎɯ sıɥʇ sı

Re: BASIC Pokemon Game

Post by CressAlbane »

@Multiple Battlefields: It's not gonna be a priority, and I don't really know what they would look like, but... Maybe I will, but since I can't use transparency with .bmp (I think, anyway) there would be white squares around the two Pokemon. Or some really sparse 'fields, anyway. I'd probably need to add yet ANOTHER array for which 'field is called by each room, too...
Wait - unless I used BASIC's internal graphics to draw on top of the white space? Hmm... bears looking in to. Nice idea!

If you'd like to contribute in any way, you can PM me. I can use help in lots of stuff: storylines, images of the pokemon (200x200 .bmp images if you want to get a head start) , MOVESETS (bane of my existance!!), location design... your help would be greatly appreciated!

Oh, and the moves. I added most of the moves from memory and asking any Poke-nerds I chanced across, but I also made up a few. There are 115 different moves right now.
Noobasaurus
Droid Pilot Assassin
Droid Pilot Assassin
Posts: 2006
Joined: Tue Aug 17, 2010 5:56 pm

Re: BASIC Pokemon Game

Post by Noobasaurus »

CressAlbane wrote:Oh, and the moves. I added most of the moves from memory and asking any Poke-nerds I chanced across, but I also made up a few. There are 115 different moves right now.
Any one-hit-KO's?

Legendary pokemon?

I'll shoot you a PM.
Fingerfood
Sith
Sith
Posts: 1262
Joined: Fri Nov 30, 2007 9:40 pm

Re: BASIC Pokemon Game

Post by Fingerfood »

Nice work. I don't personally like the MS Paint style, especially on the battle screens, but it is a nice effect.

Does the game have sound or music? Not sure if you can do that in BASIC, but it'd be pretty funny to hear 8-bit renditions of already pretty low quality music. :P
Marth8880
Resistance Leader
Posts: 5042
Joined: Tue Feb 09, 2010 8:43 pm
Projects :: DI2 + Psychosis
Games I'm Playing :: Silent Hill 2
xbox live or psn: Marth8880
Location: Edinburgh, UK
Contact:

Re: BASIC Pokemon Game

Post by Marth8880 »

You should add 8-bit Ponymixes as the music. :P
Webster27
Rebel Warrant Officer
Rebel Warrant Officer
Posts: 312
Joined: Tue Nov 08, 2011 11:14 am
Projects :: The Republic Commando Mod
Games I'm Playing :: SWBF2 Minecraft
xbox live or psn: No gamertag set
Location: Germany

Re: BASIC Pokemon Game

Post by Webster27 »

This looks interesting :bowdown: , if only I could make stuff like that...,well isn´t programming pretty hard ??mind you modding BF2 isn´t that easy too :P
THEWULFMAN
Space Ranger
Posts: 5557
Joined: Tue Aug 17, 2010 3:30 pm
Projects :: Evolved 2
Location: Columbus, Ohio
Contact:

Re: BASIC Pokemon Game

Post by THEWULFMAN »

CressAlbane wrote:...I can't use transparency with .bmp (I think, anyway)...


Correct. BMP's do not support transparency. Neither do JPeG's last I checked. PNG works great usually, since it supports transparency. Can you switch to PNG? Or are you forced to use .BMP? (Which would be really stupid.)
CressAlbane
Master Bounty Hunter
Master Bounty Hunter
Posts: 1519
Joined: Fri Dec 18, 2009 8:02 am
Projects :: CTF Arenas
Games I'm Playing :: Steam- cressalbane2
Location: ¿uoıʇɐɔoן ʎɯ sıɥʇ sı

Re: BASIC Pokemon Game

Post by CressAlbane »

THEWULFMAN wrote:Can you switch to PNG? Or are you forced to use .BMP? (Which would be really stupid.)
I'm 90% sure it has to be .bmp, which is a real pain. Plus, making 125 good images would be a big challenge in and of itself, and that's not something I really need. :lol:

And the music: I don't think BASIC could do it. Its music handling is REALLY bad, and I don't think it can run things simultaenously at any real speed.
Marth8880
Resistance Leader
Posts: 5042
Joined: Tue Feb 09, 2010 8:43 pm
Projects :: DI2 + Psychosis
Games I'm Playing :: Silent Hill 2
xbox live or psn: Marth8880
Location: Edinburgh, UK
Contact:

Re: BASIC Pokemon Game

Post by Marth8880 »

It would make sense for Bitmaps to be the required file type since it is the easiest for code to read because a Bitmap is the literal map of each bit.
Slime615
Lieutenant General
Lieutenant General
Posts: 704
Joined: Thu Jan 07, 2010 9:38 am

Re: BASIC Pokemon Game

Post by Slime615 »

Wow. That is an awesome idea. I kinda like the "Paint" Sprites for the Pokemon, but Can I make a suggestion? You could hold a contest for people to design a Ledgendary Pokemon that could feature... That way you could get lots of variety...

Just a thought.

Love the idea.

What is it called? Pokemon Bronze? As in a basic Gold?
CressAlbane
Master Bounty Hunter
Master Bounty Hunter
Posts: 1519
Joined: Fri Dec 18, 2009 8:02 am
Projects :: CTF Arenas
Games I'm Playing :: Steam- cressalbane2
Location: ¿uoıʇɐɔoן ʎɯ sıɥʇ sı

Re: BASIC Pokemon Game *UPDATE*

Post by CressAlbane »

Update! Here's the new first post:
UPDATED!
Well, I decided to post some updated images and things from my project.
Hidden/Spoiler:
Image
Hidden/Spoiler:
Image
Hidden/Spoiler:
Image
Hidden/Spoiler:
Image
Biggest additions:
-Added backgrounds!
-Added new moves, pokemon, and areas.
-Game now has a crude storyline!
-Added working HMs; only Rock Smash + Cut at the moment.
-Bigger variety of trainers!
-Staff members in Pokemon Centers and Poke Marts!
-Poke Marts and usable items that aren't infinite.
-Money gained from defeated trainers.
-You can move with the arrow keys!

I'll probably be working on this for a while longer. (Until I lose motivation and get bored of it again.)
Post Reply