Fallout

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Re: Fallout

Postby THEWULFMAN » Thu Nov 14, 2013 4:47 pm

Some mod authors make the mistake of adding way too many things to a mod that don't belong, so I hope he just keeps it to Jane and her quests. If REivEN wants to add new locations he can do so in another mod without cluttering this one.

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Re: Fallout

Postby TikiXFIP » Thu Nov 14, 2013 6:01 pm

Very true wulf and you never did say who your fav companion was or are you a lonewolf guy like cress 8)

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Re: Fallout

Postby THEWULFMAN » Thu Nov 14, 2013 6:24 pm

I thought I had mentioned it, sorry. Willow. I haven't played with her enabled in ages though, because Willow is going to be updated soon and it's going to require doing all of her quests again anyway.

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Re: Fallout

Postby TikiXFIP » Thu Nov 14, 2013 6:49 pm

Ah shes from a mod I almost forgot I also thought Fawkes was a pretty good companion considering he was a gigantic super mutant who could carry a ton of equipment for you ;)

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Re: Fallout

Postby CressAlbane » Thu Nov 14, 2013 11:24 pm

Almost done with the Wasteland Survival Guide quest. What a fun quest!

Got my hands on The Terrible Shotgun, and it's a niiiice weapon. Using any Combat Shotguns I find to repair it, and relying on my .44 magnum for tough long-ranged foes. I've got a cool look going with my Regulator duster when I don't need tough armor.

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Re: Fallout

Postby THEWULFMAN » Fri Nov 15, 2013 1:59 am

Yeah the Regulator Duster is sweet. I found my only two screenshots from my Fallout 3 playthrough I did a millennium ago. You can see my Regulator squad in one of them.

Hidden/Spoiler:
ImageImage


I had a squad of 8 of us at one point. Most of them were from Big Town I believe, none were official companions. :lol: Also one from Arefu I thnk, the old "sheriff" like guy.

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Re: Fallout

Postby TikiXFIP » Fri Nov 15, 2013 4:16 pm

Thats awesome Cress. Since your playing a small guns character you should look into getting the Lincoln Repeater rifle. Tell me have you reached the dc ruins yet?

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Re: Fallout

Postby CressAlbane » Fri Nov 15, 2013 4:39 pm

Not sure what you mean - is that a specific location, or just a region of the map? I've been bravely traversing the Mall, if that's what you meant.

Honestly, thinking of starting New Vegas already. I'm starting to think I might get Fallout-ed-out if I play Fallout 3 to completion now, and I certainly want to play New Vegas.

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Re: Fallout

Postby TikiXFIP » Fri Nov 15, 2013 4:57 pm

The D.C. ruins is the mall. If you go to the Lincoln memorial and then head left you will end up in front of a museum with a metro entrance in front. Once you enter the museum you must go into the center of the large circular room and then go left. There you will enter the office area where there are a ton of ghouls so have the "terrible shotgun" ready for action. After fighting your way through the ghouls there will be a room with a automated turret on the ceiling. There should be a whole in the wall of the room with the turret which should lead to a area with a glass case. In that glass case there is a rifle that takes 44. ammo. Its easily one of the best small guns in the game. Also I SERIOUSLY recommend you don't just stop playing fallout 3 as it is a amazing game but that choice is up to you. Sorry if my explanation of how to get the rifle wasn't good if you want you can just look up a video on how to get to it and good luck!

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Re: Fallout

Postby THEWULFMAN » Fri Nov 15, 2013 5:08 pm

If you decide to start New Vegas, let me know and I'll look into the no-gore mods for it.

If you'd like, I'm sure there are plenty of Fallout 3 mods that will increase the quality of play and make it not get repetitive. It's been years since I played it though, so my knowledge of its mods are slightly lacking.

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Re: Fallout

Postby REivEN » Sat Nov 23, 2013 9:09 am

THEWULFMAN wrote:Some mod authors make the mistake of adding way too many things to a mod that don't belong, so I hope he just keeps it to Jane and her quests. If REivEN wants to add new locations he can do so in another mod without cluttering this one.


You're totally right, there will be a new worldspace but that will take place in the second part of the trilogy.

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Re: Fallout

Postby TikiXFIP » Sat Nov 23, 2013 8:48 pm

Any hits to where this new place is :) ?

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Re: Fallout

Postby REivEN » Sun Nov 24, 2013 5:11 am

TikiXFIP wrote:Any hits to where this new place is :) ?


The only thing i can say is that the towns name - Hawthorne

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Re: Fallout

Postby THEWULFMAN » Sun Nov 24, 2013 5:49 am

I don't suppose you're a Community fan, thus naming the town after Pierce Hawthorne? :o

Fine if not, would just be hilarious if that's why you picked that name.

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Re: Fallout

Postby REivEN » Sun Nov 24, 2013 6:47 am

THEWULFMAN wrote:I don't suppose you're a Community fan, thus naming the town after Pierce Hawthorne? :o

Fine if not, would just be hilarious if that's why you picked that name.


Actually it is an existing town in California

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Re: Fallout

Postby THEWULFMAN » Sun Nov 24, 2013 7:01 am

Ah cool.

I still feel tempted to try and recreate Fallout 1 in New Vegas. Even though I'd probably be assassinated if I try to do that.

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Re: Fallout

Postby REivEN » Sun Nov 24, 2013 7:22 am

THEWULFMAN wrote:Ah cool.

I still feel tempted to try and recreate Fallout 1 in New Vegas. Even though I'd probably be assassinated if I try to do that.


Iirc there are some people from the nexus community who are actually doing that

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Re: Fallout

Postby THEWULFMAN » Sun Nov 24, 2013 7:52 am

I have seen projects like it on the Nexus, but none of them completed or of really high quality as far as I could see.

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Re: Fallout

Postby TikiXFIP » Sun Nov 24, 2013 12:34 pm

@wulf Please try to do that PLEASEEEEEEE

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Re: Fallout

Postby REivEN » Mon Nov 25, 2013 7:44 am

TikiXFIP wrote:@wulf Please try to do that PLEASEEEEEEE


It might be worth the effort but, trust me the time you would need to get out atleast a decent ALPHA version could be months if not years. Just look at Project Brazil for a instance right now only 1 chapter is done out of 3 and that one chapter took a lot of time to be made.

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