Audio format help for PSP Burnout games

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Audio format help for PSP Burnout games

Postby AnthonyBF2 » Fri Jun 17, 2016 5:16 pm

This is aimed at Burnout Legends but could be applied to Burnout Dominator (haven't looked at that game to confirm) - I am interested to change the sound tracks in Burnout Legends, I believe it is possible but haven't got much of an idea on actually what to do. In the folder "PSP_GAME\USRDIR\music" there's 23 *.mus files (each for a single song in the game) and if the files are viewed from a hex editor, the first four bytes of each file is RIFF and then a few bytes over it looks like WAVEfmt, and each song file is 1 - 2 mb in size. I am wondering if anyone would have any ideas on what type of audio software to use, which audio settings to use (bit rate, frequency, etc) so that music could be replaced with whatever the player wanted. Any tips and suggestions are hugely appreciated.

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Re: Audio format help for PSP Burnout games

Postby Teancum » Fri Jun 17, 2016 5:29 pm

try forum.xentax.com or even better, zenhax.com

Jedi
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Projects :: SWBF2 PSP+PS2 Conversion

Re: Audio format help for PSP Burnout games

Postby AnthonyBF2 » Fri Jun 17, 2016 5:31 pm

Teancum wrote:try forum.xentax.com or even better, zenhax.com


Looks like a swell site, thanks!

EDIT: So far I can take an .mp3 file and turn it into a .wav file, and the new .wav file and the game's .mus file have the same beginnings in hex editor. But renaming the new .wav file to .mus doesn't work so I am on the right track but there is one more step I don't know.

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