DEV's Assets UPDATE 07 February 2019
Moderator: Moderators
- Luke
- Private First Class
- Posts: 75
- Joined: Sat Feb 18, 2012 5:36 am
- Projects :: Caron Prime - Liberation Action
- Location: Germany
Re: DEVISS's Assets UPDATE 09 September 2015
Great work those models master Deviss!
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- Master of the Force
- Posts: 3772
- Joined: Tue Aug 12, 2008 7:59 pm
- Projects :: Clone Wars Extended
Re: DEVISS's Assets UPDATE 17 September 2015
Tactical Droid 1.0
Information:
Override_texture: enabled
Skeleton: BattleDroid
Animation: BattleDroid
Idle_emote(stand and standalert): dooku/vader
Credits:
* Daybreak Game Company
Last edited by Deviss on Sat Apr 08, 2017 6:40 pm, edited 3 times in total.
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- 2nd Lieutenant
- Posts: 380
- Joined: Sat Jun 13, 2015 10:51 am
- Projects :: SW Resistance Rising
- Location: Toronto, ON
Re: DEVISS's Assets UPDATE 17 September 2015
Awesome! Was trying to convert it from the CWA
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- Sergeant Major
- Posts: 230
- Joined: Sat Jun 20, 2015 7:44 am
- Projects :: WARFRONT + Various Mods for Other Games
- xbox live or psn: AlexisVixie
- Location: Glasgow, tumblr.
Re: DEVISS's Assets UPDATE 17 September 2015
I don't mean to res a topic, but I was out IP'd in sept, and I'd like to express my appreciation for a tactical droid, esp. one of this quality.
- giftheck
- Droid Pilot Assassin
- Posts: 2218
- Joined: Mon Jan 19, 2009 5:58 pm
- Projects :: Star Wars Battlefront Anniversary
Re: DEVISS's Assets UPDATE 17 September 2015
Yeah, it seems the IP banning phase has ended as I can now get back on here as well without having to resort to a proxy.
DEVISS keeps up the quality posts, I see: that tactical droid looks awesome.
DEVISS keeps up the quality posts, I see: that tactical droid looks awesome.
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- Master of the Force
- Posts: 3772
- Joined: Tue Aug 12, 2008 7:59 pm
- Projects :: Clone Wars Extended
UPDATE 02 October 2015
Last edited by Deviss on Sun May 07, 2017 7:45 pm, edited 2 times in total.
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- 2nd Lieutenant
- Posts: 380
- Joined: Sat Jun 13, 2015 10:51 am
- Projects :: SW Resistance Rising
- Location: Toronto, ON
Re: DEVISS's Assets UPDATE 02 October 2015
Awesome! You should try the regular clone next
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- Master of the Force
- Posts: 3772
- Joined: Tue Aug 12, 2008 7:59 pm
- Projects :: Clone Wars Extended
UPDATE 06 October 2015
Last edited by Deviss on Sun May 07, 2017 7:47 pm, edited 1 time in total.
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- 2nd Lieutenant
- Posts: 380
- Joined: Sat Jun 13, 2015 10:51 am
- Projects :: SW Resistance Rising
- Location: Toronto, ON
Re: DEVISS's Assets UPDATE 06 October 2015
Never cease to amaze with these man !
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- Private Third Class
- Posts: 51
- Joined: Mon Nov 16, 2015 10:30 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
Re: DEVISS's Assets UPDATE 06 October 2015
I tried applying the Ithorian in BT2 and, maybe I'm missing something, but the textures don't seem to apply to the mesh. Only the belt does.
- AceMastermind
- Gametoast Staff
- Posts: 3285
- Joined: Mon Aug 21, 2006 6:23 am
- Contact:
Re: DEVISS's Assets UPDATE 06 October 2015
It looks like there is 2 versions of the head and torso textures, decide which style you want to use then rename them, for example:
rename:
com_inf_Ithorian_Militia_A_head.tga
to:
com_inf_Ithorian_Militia_head.tga
and:
com_inf_Ithorian_Militia_A_torso.tga
to:
com_inf_Ithorian_Militia_torso.tga
then it should work.
rename:
com_inf_Ithorian_Militia_A_head.tga
to:
com_inf_Ithorian_Militia_head.tga
and:
com_inf_Ithorian_Militia_A_torso.tga
to:
com_inf_Ithorian_Militia_torso.tga
then it should work.
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- 2nd Lieutenant
- Posts: 380
- Joined: Sat Jun 13, 2015 10:51 am
- Projects :: SW Resistance Rising
- Location: Toronto, ON
Re: DEVISS's Assets UPDATE 06 October 2015
Found a small issue!
I was editing the player model for Commander Neyo, and noticed this bit when I tried to edit the visor color.
I was editing the player model for Commander Neyo, and noticed this bit when I tried to edit the visor color.
Hidden/Spoiler:
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- Master of the Force
- Posts: 3772
- Joined: Tue Aug 12, 2008 7:59 pm
- Projects :: Clone Wars Extended
Re: DEVISS's Assets UPDATE 06 October 2015
many thanks for help AceAceMastermind wrote:It looks like there is 2 versions of the head and torso textures, decide which style you want to use then rename them, for example:
rename:
com_inf_Ithorian_Militia_A_head.tga
to:
com_inf_Ithorian_Militia_head.tga
and:
com_inf_Ithorian_Militia_A_torso.tga
to:
com_inf_Ithorian_Militia_torso.tga
then it should work.
offtopic: i think ithorian model its having bad luck lol
do you mean it miss polygons? or UV issue on visor part ?MissingTexture wrote:Found a small issue!
I was editing the player model for Commander Neyo, and noticed this bit when I tried to edit the visor color.
Hidden/Spoiler:
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- 2nd Lieutenant
- Posts: 380
- Joined: Sat Jun 13, 2015 10:51 am
- Projects :: SW Resistance Rising
- Location: Toronto, ON
Re: DEVISS's Assets UPDATE 06 October 2015
I was trying to fix it up in XSI, but I believe it is a missing polygon!
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- Master of the Force
- Posts: 3772
- Joined: Tue Aug 12, 2008 7:59 pm
- Projects :: Clone Wars Extended
UPDATE 12 December 2015
Deathwatch 1.0 (CWA)
INFO:
look at pre vizsla animation, he have a surprice on weapons
Credits:
* Daybreak Game Company
Last edited by Deviss on Mon Apr 17, 2017 8:57 pm, edited 1 time in total.
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- 2nd Lieutenant
- Posts: 380
- Joined: Sat Jun 13, 2015 10:51 am
- Projects :: SW Resistance Rising
- Location: Toronto, ON
Re: DEVISS's Assets UPDATE 12 December 2015
OMG.... x_X Beautiful! ^^^
Now I can work on the Mandalorian CW battle c:
Now I can work on the Mandalorian CW battle c:
- Anakin
- Master of the Force
- Posts: 4817
- Joined: Sat Sep 19, 2009 11:37 am
- Projects :: RC Side Mod - Remastered - SWBF3 Legacy
- Location: Mos Espa (germany)
Re: DEVISS's Assets UPDATE 12 December 2015
It's a pity i couldn't use them in my RC mod. Maybe i'll make a remake.
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- Private Third Class
- Posts: 45
- Joined: Wed Dec 09, 2015 1:25 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
Re: DEVISS's Assets UPDATE 12 December 2015
Death Watch Bunker could use these for a CW addon, mandos vs katarn troopers ftw!
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- Master of the Force
- Posts: 3772
- Joined: Tue Aug 12, 2008 7:59 pm
- Projects :: Clone Wars Extended
UPDATE 14 December 2015
Senate Commando Captain 1.0 (BF2-CWA)
INFO:
Top Secret: working on HD clone pack as christmas gift
Credits:
* Repsharpshooter - HD clone parts
* Daybreak Game Company
Last edited by Deviss on Sun May 07, 2017 7:48 pm, edited 1 time in total.
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- Master of the Force
- Posts: 3772
- Joined: Tue Aug 12, 2008 7:59 pm
- Projects :: Clone Wars Extended
UPDATE 26 December 2015
Information:
HD Repsharpshooter's clone body as base, i modified it years and years.
Hands from 1st person from stock assets
Credits:
* RepSharpShooter - Original HD Body used as base
* Icemember - Arc trooper, AT-RT Driver, Neyo and Gree skins, AT-RT Driver and Cody's Gears model
* B.I.G_Cookie - Commander Keller skin
* NeoMarz - Original Neyo and Keller's Helmets used as base
* DarthDUCK - Clone commander Phase 2 Holsters
Last edited by Deviss on Sun May 28, 2017 11:50 am, edited 2 times in total.