Every stock SWBF2 & SWBF1 sound effect

Releasing the source files for your mod or map? Post em' here. (Applies to both SWBF1 & SWBF2)

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Marth8880
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Re: Every stock SWBF2 & SWBF1 sound effect

Post by Marth8880 »

spartanmark6 wrote:Was someone able to rip the audio from the Campaign? I have something that I want to try with them.
Which audio?
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Re: Every stock SWBF2 & SWBF1 sound effect

Post by spartanmark6 »

Some of the stuff that the clones say and the Announcer that gives the player objectives. Like when you first go on Mygeeto, one of the clones say "Let's turn this place into a scrap pile." That is what I am talking about.
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Re: Every stock SWBF2 & SWBF1 sound effect

Post by Teancum »

So I'm in the process of locking down the last few stock sounds and streams. I'm still missing the following, so if you have them, can you pass them along? I want to make a final, complete compilation.

\global\effects\crtr_wookiee_chatter_01.wav
\global\effects\JediGen_ltsabr_throw_lp02.wav
\global\effects\saberamb.wav
\global\effects\lightninghit1.wav
\gcw\effects\wp2_all_vehicle_lockon_lp.wav
\effects\crtr_rancor_chew_01.wav

\streams\ui_amb_cis_CtrlShip_lp_fnt.wav
\streams\ui_objComplete_1.wav
\streams\ui_amb_cis_CtrlShip_lp_fnt.wav
\cw\streams\mxCISCor01_Act01_lp.wav (I can rip this)
\streams\amb_cantina_fnt.wav
\global\streams\emt_waterfall_lp.wav
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Re: Every stock SWBF2 & SWBF1 sound effect

Post by Marth8880 »

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Re: Every stock SWBF2 & SWBF1 sound effect

Post by TemueraBeatsBaker501 »

spartanmark6 wrote:Some of the stuff that the clones say and the Announcer that gives the player objectives. Like when you first go on Mygeeto, one of the clones say "Let's turn this place into a scrap pile." That is what I am talking about.
Well, all the David Boat quotes are online. Anyway, I created this account just to say thank you to the heroes that extracted most of the BF1 and BF2 audio. I was searching forever for the Battlefront 1 Clone voices! I posted them on YouTube with a link to this thread.

Anyway, I hope and pray that someone extracts all the Objective and other Temuera Morrison voiceovers. EX: "By the Force! It's General Grievous!", "They breached the sea wall! BRACE YOURSELVES!" or "Score one for the Republic".
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Re: Every stock SWBF2 & SWBF1 sound effect

Post by DylanRocket »

I believe I have all of the campaign dialogue ripped from the PS2 version. There's a lot of unused/alternative lines as well. I haven't separated them into individual streams however but if that's not a big deal for you, I can upload it.
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Re: Every stock SWBF2 & SWBF1 sound effect

Post by Newmodder »

How are you guys getting the .wav files? :)
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Re: Every stock SWBF2 & SWBF1 sound effect

Post by Marth8880 »

Newmodder wrote:How are you guys getting the .wav files? :)
I explained the process briefly in the original post. ;o
Marth8880 wrote:All I did was go into Audacity and import common.bnk (found in GameData\data\_lvl_pc\sound\) as raw data under a 22050 Hz, signed 16-bit PCM, little-endian byte order, single-channel format, and...

Anyway, the sounds are all rooted in one, large, ~thirty-minute-long Wave file since that's simply how the sounds were extracted.
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Re: Every stock SWBF2 & SWBF1 sound effect

Post by TemueraBeatsBaker501 »

DylanRocket wrote:I believe I have all of the campaign dialogue ripped from the PS2 version. There's a lot of unused/alternative lines as well. I haven't separated them into individual streams however but if that's not a big deal for you, I can upload it.
Yeah, definitely upload that! Thanks, kings.
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BFII 2005 Voice overs

Post by Newmodder »

Hi forums!

So i didn't want to bump the topic in the released assets sectionbecause the last post was older than 30 days.

The voice overs were ripped from the ps2 version correct?, if so did anybody manage to rip the campaign voice overs by temuera morrison and the imperial officer?

Thanks!
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Re: BFII 2005 Voice overs

Post by Marth8880 »

Newmodder wrote:if so did anybody manage to rip the campaign voice overs by temuera morrison and the imperial officer?
Best way to find out would be to check for yourself, eh? ;)

(aka I don't know off the top of my head)
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Re: Every stock SWBF2 & SWBF1 sound effect

Post by Newmodder »

I wouldn't know what to do, neither do i have the ps2 version or know what to do :3
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Re: BFII 2005 Voice overs

Post by TemueraBeatsBaker501 »

Newmodder wrote:Hi forums!

So i didn't want to bump the topic in the released assets sectionbecause the last post was older than 30 days.

The voice overs were ripped from the ps2 version correct?, if so did anybody manage to rip the campaign voice overs by temuera morrison and the imperial officer?

Thanks!
I checked. I do not think they have the campaign/objective voices. If someone does, please post in this thread.
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Re: Every stock SWBF2 & SWBF1 sound effect

Post by Newmodder »

Also anybody got the space audio from the empire side?

Both the hangar chatter and the "TIE chatter" that plays when inside the TIE fighter?

Thanks!
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Re: Every stock SWBF2 & SWBF1 sound effect

Post by giftheck »

Having extracted the sounds from SWBF2's common.bnk using the same tool created by id-daemon for SWBF1's common.bnk, I'm going to be naming those sounds and uploading them soon.
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Re: Every stock SWBF2 & SWBF1 sound effect

Post by Newmodder »

Are BF1 and BF2 VO's rippable with id-daemons tools?
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Re: Every stock SWBF2 & SWBF1 sound effect

Post by giftheck »

AFAIK, these files only work on the common.bnk files. VOs are stored in cw.lvl and gcw.lvl.
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Re: Every stock SWBF2 & SWBF1 sound effect

Post by TemueraBeatsBaker501 »

ggctuk wrote:Having extracted the sounds from SWBF2's common.bnk using the same tool created by id-daemon for SWBF1's common.bnk, I'm going to be naming those sounds and uploading them soon.
Define "soon". Just curious. How long does the process take?

Thank you btw. This thread has been a great addition to my collection. LOL :funny2:
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Re: Every stock SWBF2 & SWBF1 sound effect

Post by giftheck »

TemueraBeatsBaker501 wrote:
ggctuk wrote:Having extracted the sounds from SWBF2's common.bnk using the same tool created by id-daemon for SWBF1's common.bnk, I'm going to be naming those sounds and uploading them soon.
Define "soon". Just curious. How long does the process take?

Thank you btw. This thread has been a great addition to my collection. LOL :funny2:
There are thousands of files. It takes time to rename them.
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Re: Every stock SWBF2 & SWBF1 sound effect

Post by TemueraBeatsBaker501 »

ggctuk wrote:
TemueraBeatsBaker501 wrote:
ggctuk wrote:Having extracted the sounds from SWBF2's common.bnk using the same tool created by id-daemon for SWBF1's common.bnk, I'm going to be naming those sounds and uploading them soon.
Define "soon". Just curious. How long does the process take?

Thank you btw. This thread has been a great addition to my collection. LOL :funny2:
There are thousands of files. It takes time to rename them.
With a million more on the way. XD
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