Readme Template

Releasing the source files for your mod or map? Post em' here. (Applies to both SWBF1 & SWBF2)

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Snork
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Readme Template

Post by Snork »

Well, I thought this might be useful to some people.
Greetings, downloader of (Full Map Name).

INSTALLATION

1) Unzip the download and copy the folder (3 Letter World Name)

2) Go to the folder My Computer.

3) Go to Program Files (the Folder, Not the start menu)

4) Go to Lucasarts.

5) Go to Gamedata.

6) In Gamedata, Right-Click to make a new folder.Right click on the
folder and rename it to "addon" if you dont already have an addon folder.

7) Paste in the Folder (3 Letter World Name)

Congratz, you just installed my map. Keep in mind this is the first version and
It'll get better with the next version

----------------------------------------------

As far as modifying this map is concerned, don't. This took me a long time to make,
And I don't want noobs trying to take credit for my work.

Credits...
(Insert Credits)

Legal Information
If this map damages your game, I will not be held responsible. These Files are Shareware,
and cannot be sold for any profit.

THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD. ELEMENTS TM & (C) LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD.


If you have any questions/concerns you can reach me at (Email/Filefront/Gametoast Username)


Readme Template created by Snork
I'm making more Readme Templates for Source files. If you want to use it, just make sure you leave my name at the bottom. If this has already been done and/or is in the wrong forum, I'm sorry.
Last edited by Snork on Sun Jun 10, 2007 3:44 pm, edited 1 time in total.
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Post by EGG_GUTS »

Wow thanks snork I'm gonna find this useful I hate typing out readmes. Well I haven't yet but now I won't have too :D
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Post by The_Emperor »

For all you lazy people out there eh? :D
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Post by Snork »

Yeah, pretty much.
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Post by MasterSaitek009 »

Interesting idea... But making my own readme is something that I can do myself. So, I think I will. :)
Good format. But you might want to change step 4 to:
4) Go to Lucasarts\Star Wars Battlefront 2\Gamedata
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Post by Taivyx »

You forgot to add "THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD. ELEMENTS TM & (C) LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD." to the template.
It says in the license that you must include that in the readme's of all of your maps.
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Post by ARC_Commander »

Really? Hmm... that solves the JKA conversion thread debate... :P
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Post by Snork »

It does? Oh. Well In that case...
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Post by SBF_Dann_Boeing »

Taivyx wrote:You forgot to add "THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD. ELEMENTS TM & (C) LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD." to the template.
It says in the license that you must include that in the readme's of all of your maps.
oops
FireFlame

Post by FireFlame »

2 Questions. Will you make a mod readme template too :?:

and Do we have to add "THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD. ELEMENTS TM & (C) LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD." into mods :?: No right :?
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Post by Taivyx »

Most likely yes.
Just to be safe, you should.
brokenshard_of_glass

Post by brokenshard_of_glass »

Cool.
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Post by Delta_57_Dash »

actually, a mod (example: elite sides mod) does not add a map (aka level)

so therefore, no.
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