BD-1 Cutter vibro-ax Updated

Releasing the source files for your mod or map? Post em' here. (Applies to both SWBF1 & SWBF2)

Moderator: Moderators

Is this model finished?

Yes, it is fine.
6
38%
Yes, it is awesome!
6
38%
No, it could do with a couple small fixes.
4
25%
 
Total votes : 16
Imperial Systems Expert
User avatar
Posts: 2493
Joined: Wed Mar 25, 2009 4:15 pm
Projects :: A secret project
Games I'm Playing :: Warframe STO

BD-1 Cutter vibro-ax Updated

Postby kinetosimpetus » Sun Oct 18, 2009 11:51 pm

http://starwars.wikia.com/wiki/BD-1_Cutter_vibro-ax

Image

This is a pretty quick model, and I didn't know it was already around. But I like this one a little better anyway.

Download:
tat_vibro_ax.zip

.msh, .tga included.
Last edited by kinetosimpetus on Sat Oct 09, 2010 12:07 am, edited 6 times in total.

Field Commander
User avatar
Posts: 948
Joined: Mon May 25, 2009 6:49 am
Location: Ride around the world! And I won't give you anything :P
Projects :: I would like one.....

Re: BD-1 Cutter vibro-ax

Postby CodaRez » Mon Oct 19, 2009 12:08 am

No sweat man, looks quite good. The model is awesome.

But you need to skin it, maybe you should find rusted metallic textures like in the wookieepedia pics.

Adding some detailed lines(even drawing em) is fine.

And for that, I am the one that polled "no its not finished"

Its a bit of constructive criticism(it really does look not done)

But it is a good model, ask around, sure someone can skin it for you(gammoreans are getting impatient :wink: )

All in all, gj :thumbs:

Imperial Systems Expert
User avatar
Posts: 2493
Joined: Wed Mar 25, 2009 4:15 pm
Projects :: A secret project
Games I'm Playing :: Warframe STO

Re: BD-1 Cutter vibro-ax

Postby kinetosimpetus » Mon Oct 19, 2009 12:11 am

yeah, im tired, so low detail so far... :?
i also voted needs more :P

not today though, my bed is calling...

hm, screeny doesn't do the texture full justice, although, there really isn't much to it anyway.

Master of the Force
User avatar
Posts: 6069
Joined: Wed Sep 27, 2006 11:05 am
Location: Duckburg, Germany

Re: BD-1 Cutter vibro-ax

Postby DarthD.U.C.K. » Mon Oct 19, 2009 4:44 am

it doesnt look bad but you should probably use the texture of this lance
Hidden/Spoiler:
Image

for it (its in the swbf1-assets)

Field Commander
User avatar
Posts: 948
Joined: Mon May 25, 2009 6:49 am
Location: Ride around the world! And I won't give you anything :P
Projects :: I would like one.....

Re: BD-1 Cutter vibro-ax

Postby CodaRez » Mon Oct 19, 2009 5:03 am

DarthD.U.C.K. wrote:it doesnt look bad but you should probably use the texture of this lance
Hidden/Spoiler:
Image

for it (its in the swbf1-assets)



...Hmmm, why haven't I seen that converted here yet?

Master of the Force
User avatar
Posts: 6069
Joined: Wed Sep 27, 2006 11:05 am
Location: Duckburg, Germany

Re: BD-1 Cutter vibro-ax

Postby DarthD.U.C.K. » Mon Oct 19, 2009 5:06 am

converted?!

maybe nobody but me viewed all models in mshviewers list :P

Supreme Galactic Ruler
User avatar
Posts: 2157
Joined: Sat Dec 10, 2005 6:30 am
Location: Waaaaay over there.

Re: BD-1 Cutter vibro-ax

Postby The_Emperor » Mon Oct 19, 2009 5:49 am

Does that one have hardpoints and all then D.U.C.K.? In other words, is it ready as a weapon?

I must say I like kinetosimpetus's one way better shapewise, though the texture needs some work

Sith Master
User avatar
Posts: 2640
Joined: Mon Aug 04, 2008 10:32 am
Location: Pizza Land
Projects :: TOR GCWII GCW1035
xbox live or psn: Johnny_Sciroppo

Re: BD-1 Cutter vibro-ax

Postby Delta-1035 » Mon Oct 19, 2009 6:32 am

Nice model, good job. :) I think I will reskin it.

Master of the Force
User avatar
Posts: 6069
Joined: Wed Sep 27, 2006 11:05 am
Location: Duckburg, Germany

Re: BD-1 Cutter vibro-ax

Postby DarthD.U.C.K. » Mon Oct 19, 2009 6:57 am

The_Emperor wrote:Does that one have hardpoints and all then D.U.C.K.? In other words, is it ready as a weapon?


the firepoint is missing (was that what you meant codarez?)

Field Commander
User avatar
Posts: 948
Joined: Mon May 25, 2009 6:49 am
Location: Ride around the world! And I won't give you anything :P
Projects :: I would like one.....

Re: BD-1 Cutter vibro-ax

Postby CodaRez » Mon Oct 19, 2009 7:12 am

DarthD.U.C.K. wrote:
The_Emperor wrote:Does that one have hardpoints and all then D.U.C.K.? In other words, is it ready as a weapon?


the firepoint is missing (was that what you meant codarez?)


No

I meant why hasnt the model been converted(it looks decent)

But since it has screwed up firepoints, kino might as well get the texture and apply it to his.

And I agree, the shape does outline better for his

Master of the Force
User avatar
Posts: 6069
Joined: Wed Sep 27, 2006 11:05 am
Location: Duckburg, Germany

Re: BD-1 Cutter vibro-ax

Postby DarthD.U.C.K. » Mon Oct 19, 2009 7:20 am

but there is no need to convert
swbf1-msh is similiar to swbf2-msh

Jedi Admin
User avatar
Posts: 7421
Joined: Mon Aug 21, 2006 11:03 pm

Re: BD-1 Cutter vibro-ax

Postby Maveritchell » Mon Oct 19, 2009 2:16 pm

DarthD.U.C.K. wrote:maybe nobody but me viewed all models in mshviewers list :P

Not just you; I wondered the same thing when I saw the topic.

Master Sergeant
User avatar
Posts: 160
Joined: Sat Apr 04, 2009 2:44 am
Location: InDooRs

Re: BD-1 Cutter vibro-ax

Postby Battleffront_Conquer » Mon Oct 19, 2009 4:58 pm

Maveritchell wrote:
DarthD.U.C.K. wrote:maybe nobody but me viewed all models in mshviewers list :P

Not just you; I wondered the same thing when I saw the topic.



haha me too, I always go through all the mshs delivered with the tools, just to see if there is anything I can use, oh and nice work btw

Imperial Systems Expert
User avatar
Posts: 2493
Joined: Wed Mar 25, 2009 4:15 pm
Projects :: A secret project
Games I'm Playing :: Warframe STO

Re: BD-1 Cutter vibro-ax

Postby kinetosimpetus » Mon Oct 19, 2009 7:09 pm

DarthD.U.C.K. wrote:it doesnt look bad but you should probably use the texture of this lance
Hidden/Spoiler:
Image

for it (its in the swbf1-assets)


Can someone upload just that texture somewhere?

Space Ranger
User avatar
Posts: 2559
Joined: Sat Nov 22, 2008 1:50 pm
Location: Washington, US
Projects :: Life. Work.
Games I'm Playing :: League of Legends
xbox live or psn: No gamertag set

Re: BD-1 Cutter vibro-ax

Postby RogueKnight » Mon Oct 19, 2009 8:40 pm

Maveritchell wrote:
DarthD.U.C.K. wrote:maybe nobody but me viewed all models in mshviewers list :P

Not just you; I wondered the same thing when I saw the topic.

Just curious, where is that located?

Rebel Sergeant
User avatar
Posts: 213
Joined: Wed Jan 28, 2009 5:50 am
Location: Stuck in a place full of happy happiness known as Steam.
Projects :: My new PC hates the Mod Tools
Games I'm Playing :: See Interests
xbox live or psn: Samura Yukisuna

Re: BD-1 Cutter vibro-ax [Beta-ish]

Postby yukisuna » Tue Oct 20, 2009 2:31 am

ohmygod that would perfectly fit in with middle-age sides as a halberd! must have!

Master of the Force
User avatar
Posts: 6069
Joined: Wed Sep 27, 2006 11:05 am
Location: Duckburg, Germany

Re: BD-1 Cutter vibro-ax [Beta-ish]

Postby DarthD.U.C.K. » Tue Oct 20, 2009 4:47 am

Shipped Addon>dataTAT3>sides>gam>msh

good to know that somebody else browses trough the assets too :P

Imperial Systems Expert
User avatar
Posts: 2493
Joined: Wed Mar 25, 2009 4:15 pm
Projects :: A secret project
Games I'm Playing :: Warframe STO

Re: BD-1 Cutter vibro-ax [Beta-ish]

Postby kinetosimpetus » Fri Oct 23, 2009 7:49 pm

First post updated

New Poll


Image


DL the new files => http://www.filefront.com/14780969/tat_vibro_ax.zip

Field Commander
User avatar
Posts: 948
Joined: Mon May 25, 2009 6:49 am
Location: Ride around the world! And I won't give you anything :P
Projects :: I would like one.....

Re: BD-1 Cutter vibro-ax Updated

Postby CodaRez » Fri Oct 23, 2009 10:36 pm

Yup, muuuch better :thumbs:

Imperial Systems Expert
User avatar
Posts: 2493
Joined: Wed Mar 25, 2009 4:15 pm
Projects :: A secret project
Games I'm Playing :: Warframe STO

Re: BD-1 Cutter vibro-ax Updated

Postby kinetosimpetus » Fri Oct 23, 2009 10:39 pm

thanks :D

Next

Return to Released Assets

Who is online

Users browsing this forum: No registered users and 1 guest