DEV's Assets UPDATE 04 July 2017

Releasing the source files for your mod or map? Post em' here. (Applies to both SWBF1 & SWBF2)

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Re: DEVISS's Assets UPDATE 05 August 2014

Postby Deviss » Wed Aug 13, 2014 6:08 am

Dairosh wrote:You always keep impressing me with your amazing work :D a little off topic, but you're the author of the HD EP3 clone trooper model rogue knight used to release his HD skin isnt it? how come it is not here in your assets? can you please post it? i cannot find it anywhere.

so sorry in delay, i didnt see it, but i haven't the model, only skin :)

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Re: DEVISS's Assets UPDATE 05 August 2014

Postby Anakin » Wed Aug 13, 2014 6:56 am

O.O Deviss has not all assets??

But i think i have it. I have downloaded the clone commander by icemember and i think he used this trooper. There are some addons added, but it should be easy to remove them ;)

https://www.dropbox.com/s/3vmib1443uu8h ... member.zip

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Re: DEVISS's Assets UPDATE 05 August 2014

Postby Kingpin » Thu Aug 14, 2014 1:10 pm

Deviss wrote:
Improved EP3 Trooper 0.9

DOWNLOAD




That's the model the skin uses.

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UPDATE 17 August 2014

Postby Deviss » Sun Aug 17, 2014 4:08 pm

Image

ARC Weapons Pack 1.0

Details:
* hp_fire2 for underbarrel

Credits:
* Battle Movies 2 Team - JKA's weaps
Last edited by Deviss on Thu May 11, 2017 6:24 am, edited 3 times in total.

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Re: DEVISS's Assets UPDATE 17 August 2014

Postby TWINKEYRUNAWAY » Sun Aug 17, 2014 4:22 pm

............these look incredable.....thanks for converting these!

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Re: DEVISS's Assets UPDATE 17 August 2014

Postby commanderawesome » Sun Aug 17, 2014 4:35 pm

Deviss wrote:
Hidden/Spoiler:
Image


ARC Weapons Pack 1.0

Details:
* hp_fire2 for underbarrel

Credits:
* Battle Movies 2 Team - JKA's weaps

:eek: That. Is. EPIC. :bowdown:

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Re: DEVISS's Assets UPDATE 17 August 2014

Postby Deviss » Sun Aug 17, 2014 4:44 pm

TWINKEYRUNAWAY wrote:............these look incredable.....thanks for converting these!

you are welcome :D now i am working on realistic fordo phase 1 clone

commanderawesome wrote: :eek: That. Is. EPIC. :bowdown:

:wink:

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Re: DEVISS's Assets UPDATE 17 August 2014

Postby Kingpin » Sun Aug 17, 2014 7:00 pm

Those look great! 10/10!

Hidden/Spoiler:
Still hoping that you convert that Sith Stalker :wink:

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UPDATE 19 August 2014

Postby Deviss » Tue Aug 19, 2014 6:32 pm

Image

Rahm Kota 0.9

Details:
* cloth name: kota_cloth

Credits:
* IndianaJoe - Skin
Last edited by Deviss on Thu May 11, 2017 6:25 am, edited 2 times in total.

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Re: DEVISS's Assets UPDATE 17 August 2014

Postby Kingpin » Tue Aug 19, 2014 6:53 pm

That looks great! I thought it nearly impossible to get new cloth!

Hidden/Spoiler:
I think that the face texture might need a little work.

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Re: DEVISS's Assets UPDATE 17 August 2014

Postby Deviss » Tue Aug 19, 2014 6:55 pm

Kingpin wrote:That looks great! I thought it nearly impossible to get new cloth!

Hidden/Spoiler:
I think that the face texture might need a little work.

impossible not, but its very difficult get it work fine, for example, the magnaguard took me 1 year xD, but clone's kama and Kaleesh's cape took me weeks only :mrgreen:

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Re: DEVISS's Assets UPDATE 19 August 2014

Postby TWINKEYRUNAWAY » Tue Aug 19, 2014 9:28 pm

When I try to open it up in msh viewer it seems to crash

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UPDATE 22 August 2014

Postby Deviss » Fri Aug 22, 2014 7:42 pm

Inspiration
Hidden/Spoiler:
Image


Model
Hidden/Spoiler:
Image

Hidden/Spoiler:
Image


212nd AT-RT Driver 1.0

Details:
* override_texture: clone
* override_texture2: gear

Credits:
* Icemember - Skins
Last edited by Deviss on Thu May 11, 2017 6:27 am, edited 1 time in total.

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Re: DEVISS's Assets UPDATE 22 August 2014

Postby Kingpin » Fri Aug 22, 2014 8:24 pm

Great job!

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Re: DEVISS's Assets UPDATE 22 August 2014

Postby Deviss » Fri Aug 22, 2014 9:13 pm

Kingpin wrote:Great job!

thanks sir ;), i saw AT-RT Driver and ARC Gunner have different mouth's helmet so i made an adapted version of it

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Re: DEVISS's Assets UPDATE 22 August 2014

Postby Kingpin » Fri Aug 22, 2014 9:18 pm

It is the weirdest feeling when I feel this thread; I am amazed to see the great models, but mad that I can't use them all in one mod :D

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Re: DEVISS's Assets UPDATE 22 August 2014

Postby Deviss » Fri Aug 22, 2014 9:21 pm

Kingpin wrote:It is the weirdest feeling when I feel this thread; I am amazed to see the great models, but mad that I can't use them all in one mod :D

lol, its very difficult can use every models, and mix eras, legions etc, are you working on kotor sides no? or tfu ?

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Re: DEVISS's Assets UPDATE 22 August 2014

Postby Kingpin » Fri Aug 22, 2014 9:27 pm

I was working on a KotOR / SWTOR Sith Mod, but I stopped working on that, now I am making a map called Alderaan: Plaza, a map made of 90% custom models, as well as will have 3 new unlockable units. I just dont have enough done for a WIP yet, but Sith Stalker was going to be my Empire hero, and Mara Jade is the rebel's. Mara Jade is done.

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Re: DEVISS's Assets UPDATE 22 August 2014

Postby Deviss » Fri Aug 22, 2014 9:36 pm

Kingpin wrote:I was working on a KotOR / SWTOR Sith Mod, but I stopped working on that, now I am making a map called Alderaan: Plaza, a map made of 90% custom models, as well as will have 3 new unlockable units. I just dont have enough done for a WIP yet, but Sith Stalker was going to be my Empire hero, and Mara Jade is the rebel's. Mara Jade is done.

mmm and which is your idea for the empire troopers? (i remember about sith stalker lol)

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Re: DEVISS's Assets UPDATE 22 August 2014

Postby Kingpin » Sun Aug 24, 2014 12:00 pm

The unlockables, atleast I am thinking so far, for each team are going to have an Assault, a Melee, and a Command class. The Empire has a Jump Trooper with a shockwave gun I made, then the melee is the Royal Guard, and the Command is the Imperial Officer. If I can get a cool Shadow Guard, then that will replace the royal guard.

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