DEV's Assets UPDATE 29 October 2017

Releasing the source files for your mod or map? Post em' here. (Applies to both SWBF1 & SWBF2)

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Re: DEVISS's Assets UPDATE 21 February 2016

Postby ggctuk » Sat Feb 27, 2016 2:46 am

Thanks for clearing that up :)

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Re: DEVISS's Assets UPDATE 21 February 2016

Postby MissingTexture » Sat Feb 27, 2016 5:25 pm

Dev, will you be doing Battle Droids from CWA as well? Just to keep a visual consistency between the REP & CIS sides on a map :D

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UPDATE 02 March 2016

Postby Deviss » Wed Mar 02, 2016 6:05 am

Image

B1 Battledroid 1.0 (SWRH)

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Last edited by Deviss on Sun Apr 09, 2017 7:17 pm, edited 3 times in total.

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Re: DEVISS's Assets UPDATE 02 March 2016

Postby ggctuk » Wed Mar 02, 2016 12:27 pm

Just so you know I'm getting a 404 on the battle droid.

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Re: DEVISS's Assets UPDATE 02 March 2016

Postby commanderawesome » Wed Mar 02, 2016 2:20 pm

But we can't use that one...

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Re: DEVISS's Assets UPDATE 02 March 2016

Postby ggctuk » Wed Mar 02, 2016 2:45 pm

Good point: it counts as "XBox360/PS3". Not entirely sure they're still being sold digitally though, but better safe than sorry. I'm sure I did see a battle droid in CWA though.

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Re: DEVISS's Assets UPDATE 02 March 2016

Postby MissingTexture » Wed Mar 02, 2016 4:30 pm

Yeah there are a few battledroids in CWA, I've been cycling through the entire pack! There's SBD, BD, BD w/ grenade launcher and a Commando Droid model; but they have these odd slice marks in em :(

Edit:
The link for the SWRH BD doesn't work. But there was a PC release of the game, why does it count as XBOX/PS?

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Re: DEVISS's Assets UPDATE 02 March 2016

Postby ggctuk » Wed Mar 02, 2016 4:45 pm

Was there? My point was that it's a recent release post-board-established threshold. I don't believe the game is being sold digitally, though and it did tank a bit, but I would personally have asked admin if it was okay.

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Re: DEVISS's Assets UPDATE 02 March 2016

Postby MissingTexture » Wed Mar 02, 2016 4:48 pm

I see your point, hopefully he did though and yeah the game is being sold digitally as well :)

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Re: DEVISS's Assets UPDATE 02 March 2016

Postby ggctuk » Wed Mar 02, 2016 4:52 pm

Really? I looked for it on PSN, never got round to checking Steam or XBL though.

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Re: DEVISS's Assets UPDATE 02 March 2016

Postby MissingTexture » Wed Mar 02, 2016 5:22 pm

ggctuk wrote:Really? I looked for it on PSN, never got round to checking Steam or XBL though.


Yeah I got it on Steam a while back when it went on sale, fun to play but far too basic

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Re: DEVISS's Assets UPDATE 02 March 2016

Postby Deviss » Wed Mar 02, 2016 8:22 pm

commanderawesome wrote:But we can't use that one...

yes we can, i have Teancum's OK because Republic heroes game its old game :D

EDIT:fixed link

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Re: DEVISS's Assets UPDATE 02 March 2016

Postby commanderawesome » Wed Mar 02, 2016 9:43 pm

Can you please make a version of the HD clones that use the stock textures?

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Re: DEVISS's Assets UPDATE 02 March 2016

Postby Deviss » Wed Mar 02, 2016 9:46 pm

commanderawesome wrote:Can you please make a version of the HD clones that use the stock textures?

but HD clone use stock one but remmapped for asymetrical :D (only are different hands and of course extra parts like knee ropes and leather) i tried use stock one for can apply the model to whole skins :), or do you mean symetrical skin like 512x512?

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Re: DEVISS's Assets UPDATE 02 March 2016

Postby commanderawesome » Wed Mar 02, 2016 10:23 pm

The symmetrical version so I can use skins for the stock trooper on it without editing them.

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UPDATE 06 March 2016

Postby Deviss » Sun Mar 06, 2016 8:39 am

Image

Clone Commander Ponds 1.0 (SWRH)

Info:
i did 2 versions, first one with jetpack and kama as model and second one without jetpack and kama as cloth, also the first version (really its newer one) its better re-modeled i think

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Last edited by Deviss on Sun May 07, 2017 7:39 pm, edited 1 time in total.

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Re: DEVISS's Assets UPDATE 06 March 2016

Postby MissingTexture » Sun Mar 06, 2016 1:34 pm

I knew yo told me you were working on it recently, but I didn't think you would release it that fast:D Nicely done!

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Re: DEVISS's Assets UPDATE 06 March 2016

Postby Deviss » Sun Mar 06, 2016 4:28 pm

MissingTexture wrote:I knew yo told me you were working on it recently, but I didn't think you would release it that fast:D Nicely done!

because its old work, i did it months ago, but i permission now for release it :), i am releasing old proyects... secrets one lol

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Re: DEVISS's Assets UPDATE 06 March 2016

Postby CdtFox » Tue Mar 08, 2016 3:00 pm

Deviss wrote:

Hidden/Spoiler:
Image


Clone Commander Ponds 1.0 (SWRH)

Info:
i did 2 versions, first one with jetpack and kama as model and second one without jetpack and kama as cloth, also the first version (really its newer one) its better re-modeled i think

Credits:
* Krome Studios


Great models Deviss! Keep up the work :wink:
But I never saw a TCW episode with cmdr Ponds having a jetpack?! This is your imagination??

i am releasing old proyects... secrets one lol

Can't wait :runaway:

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Re: DEVISS's Assets UPDATE 06 March 2016

Postby MissingTexture » Tue Mar 08, 2016 3:03 pm

CdtFox wrote:Great models Deviss! Keep up the work :wink:
But I never saw a TCW episode with cmdr Ponds having a jetpack?! This is your imagination??


It was from the game Star Wars The Clone Wars: Republic Heroes :) Fun game for what it was, but that's just my opinion!

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