DEV's Assets UPDATE 04 July 2017

Releasing the source files for your mod or map? Post em' here. (Applies to both SWBF1 & SWBF2)

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Re: DEVISS's Assets UPDATE 06 March 2016

Postby CdtFox » Sun Mar 13, 2016 6:30 am

@Deviss did you ever released both DC15-A/DC15s and droid sniper rifle blasters sounds files (munged) the ones you used in your Mod?! :D

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Re: DEVISS's Assets UPDATE 02 March 2016

Postby MikeTheBeast55 » Sun Mar 13, 2016 10:18 am

Deviss wrote:
Hidden/Spoiler:
Image

Hey Deviss, will you be converting more models from the online game Clone Wars Adventures based off Star Wars The Clone Wars as you know? I used to play that game a lot and it brings back some fond memories when the game first came out.

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Re: DEVISS's Assets UPDATE 02 March 2016

Postby MissingTexture » Sun Mar 13, 2016 11:36 am

MikeTheBeast55 wrote:
Deviss wrote:
Hidden/Spoiler:
Image

Hey Deviss, will you be converting more models from the online game Clone Wars Adventures based off Star Wars The Clone Wars as you know? I used to play that game a lot and it brings back some fond memories when the game first came out.


He said he will on a previous page because he, just recently, was told it was alright to upload any Republic Heroes assets he has previously done :)

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Re: DEVISS's Assets UPDATE 02 March 2016

Postby commanderawesome » Sun Mar 13, 2016 3:31 pm

MissingTexture wrote:He said he will on a previous page because he, just recently, was told it was alright to upload any Republic Heroes assets he has previously done :)

Clone Wars Adventures and Republic Heroes aren't the same game.

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Re: DEVISS's Assets UPDATE 02 March 2016

Postby MissingTexture » Mon Mar 14, 2016 12:23 am

commanderawesome wrote:
MissingTexture wrote:He said he will on a previous page because he, just recently, was told it was alright to upload any Republic Heroes assets he has previously done :)

Clone Wars Adventures and Republic Heroes aren't the same game.


Whoops! Misread that :oops:

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UPDATE 14 March 2016

Postby Deviss » Mon Mar 14, 2016 6:35 am

Image

Boomer 1.0 (BF2 - SWRH)

Credits:
* Krome Studios
* Repsharpshooter - HD original body
* Syth - BF2 501 body skin
Last edited by Deviss on Sun May 07, 2017 7:30 pm, edited 1 time in total.

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Re: DEVISS's Assets UPDATE 14 March 2016

Postby Anakin » Mon Mar 14, 2016 6:47 am

wow the skin looks amazing

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Re: DEVISS's Assets UPDATE 14 March 2016

Postby MikeTheBeast55 » Wed Mar 16, 2016 12:14 pm

You continue to impress me with these assets you make/convert Deviss! I excitedly await your next asset release!

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UPDATE 18 March 2016

Postby Deviss » Fri Mar 18, 2016 6:03 am

Image

Umbarans 1.0 (CWA)

Credits:
* Daybreak Game Company
Last edited by Deviss on Sun May 07, 2017 7:32 pm, edited 1 time in total.

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Re: DEVISS's Assets UPDATE 18 March 2016

Postby Anakin » Fri Mar 18, 2016 6:06 am

nice looking. wasn't there a battle of umbra map?? maybe he can use this :D

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Re: DEVISS's Assets UPDATE 18 March 2016

Postby Deviss » Fri Mar 18, 2016 6:18 am

Anakin wrote:nice looking. wasn't there a battle of umbra map?? maybe he can use this :D

yes i am trying to convert Sereja's Umbara map :P

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Re: DEVISS's Assets UPDATE 18 March 2016

Postby MikeTheBeast55 » Fri Mar 18, 2016 1:13 pm

Anakin wrote:wasn't there a battle of umbra map?? maybe he can use this :D

As Deviss mentioned, Sereja made an Umbara map and I know TheLegend made a space to ground map of Umbara and just a regular ground map of Umbara. Maybe he will do another reiteration of his map with these.

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UPDATE 25 March 2016

Postby Deviss » Fri Mar 25, 2016 7:08 am

Image

Trandoshans 1.0 (SWRC)

Note/Suggestion:
*i recommend use chewbacca skeleto for Heavy Trandoshan :D

Credits:
* LucasArts
Last edited by Deviss on Sun May 07, 2017 7:34 pm, edited 2 times in total.

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Re: DEVISS's Assets UPDATE 25 March 2016

Postby Anakin » Fri Mar 25, 2016 7:19 am

wow. Haven't notice that it is over 10 years ago that RC was released. (when i made my RC mod i wasn't allowed to use them;))

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Re: UPDATE 25 March 2016

Postby Teancum » Fri Mar 25, 2016 7:37 am

Deviss wrote:Trandoshans 1.0 (SWRC)

Note/Suggestion:
*i recommend use chewbacca skeleto for Heavy Trandoshan :D

Credits:
* Daybreak Game Company

LucasArts, actually. :P

Republic Commando had this sort of weird, but awesome art style. It's great to see some of it come to Battlefront. Nice work as always!

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Re: UPDATE 25 March 2016

Postby Deviss » Fri Mar 25, 2016 8:00 am

Teancum wrote:LucasArts, actually. :P

Republic Commando had this sort of weird, but awesome art style. It's great to see some of it come to Battlefront. Nice work as always!

wow thanks Teancum , i'm glad you like it :).

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Re: DEVISS's Assets UPDATE 25 March 2016

Postby Anakin » Fri Mar 25, 2016 9:26 am

:| i already had all of them up one's sleeve

Will you release more of that??
@Teancum: is it now ok to use the SWRC rc model?? I have them all SWBF2 ready and munged for RC side mod use. Actually i use them for my private installation since i wasn't allowed to release them

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Re: DEVISS's Assets UPDATE 25 March 2016

Postby Teancum » Fri Mar 25, 2016 3:31 pm

Anakin wrote: :| i already had all of them up one's sleeve

Will you release more of that??
@Teancum: is it now ok to use the SWRC rc model?? I have them all SWBF2 ready and munged for RC side mod use. Actually i use them for my private installation since i wasn't allowed to release them

Yes, go ahead! :D

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Re: DEVISS's Assets UPDATE 25 March 2016

Postby Delta-1035 » Sat Mar 26, 2016 7:54 am

I've always wanted the heavy trando! Thank you Dev, those are awesome.

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UPDATE 27 March 2016

Postby Deviss » Sun Mar 27, 2016 9:47 am

Image

Clone Boy 1.0 (SWRC)

EDIT:
Credits:
* LucasArts
Last edited by Deviss on Sun May 07, 2017 7:36 pm, edited 1 time in total.

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