DEV's Assets UPDATE 07 February 2019

Releasing the source files for your mod or map? Post em' here. (Applies to both SWBF1 & SWBF2)

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Deviss
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UPDATE 22 August 2014

Post by Deviss »

Image

INSPIRATED
Hidden/Spoiler:
Image
Saesee Tiin 1.0

Details:
Cloth name: rep_inf_Clone_General_Saesee_Tiin_Cape

Credits:
* HapSlash - Jedi's Body
* Erith - Saesee Tiin's head and hands
* RepSharpShooter - HD Clone
Last edited by Deviss on Wed May 10, 2017 7:08 pm, edited 2 times in total.
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Kingpin
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Re: DEVISS's Assets UPDATE 22 August 2014

Post by Kingpin »

That's what AQT did and it looks great. I just don't want to copy his idea :P
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TWINKEYRUNAWAY
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Re: DEVISS's Assets UPDATE 22 August 2014

Post by TWINKEYRUNAWAY »

Great job on the Driver unit. It looks very professional!
Deviss
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Re: DEVISS's Assets UPDATE 22 August 2014

Post by Deviss »

Kingpin wrote:That's what AQT did and it looks great. I just don't want to copy his idea :P
oh so no idea :P
TWINKEYRUNAWAY wrote:Great job on the Driver unit. It looks very professional!
thanks TWIN :wink:
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Re: DEVISS's Assets UPDATE 22 August 2014

Post by hunpeter12 »

These assets are awesome! I'll certainly use them!
Last edited by hunpeter12 on Tue Sep 30, 2014 1:23 pm, edited 1 time in total.
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Delta-1035
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Re: DEVISS's Assets UPDATE 22 August 2014

Post by Delta-1035 »

Wow, that ATRT driver is awesome! Good job!
Very nice model for the dc15s too!

Ps: I m using the arc gun for my old republic mod for bf1, looks so good!

:thumbs:
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Re: DEVISS's Assets UPDATE 22 August 2014

Post by giftheck »

Delta-1035 wrote:Wow, that ATRT driver is awesome! Good job!
Very nice model for the dc15s too!

Ps: I m using the arc gun for my old republic mod for bf1, looks so good!

:thumbs:
Still working on that, then? Cool :D
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Re: DEVISS's Assets UPDATE 22 August 2014

Post by Delta-1035 »

Off-topic: yeah since I can't mod bf2 anymore, I've moved to bf1 hehe
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Re: DEVISS's Assets UPDATE 22 August 2014

Post by giftheck »

Just to let you know, Deviss: the Imperial Commander at this link fails to extract properly. Winrar claims there's an unknown method in the archive and Windows' own extractor comes up with an "unspecified error".

http://dl.dropbox.com/u/59104704/Commun ... mander.zip
Deviss
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UPDATE 22 August 2014

Post by Deviss »

Image

ARC Heavy Gunner 1.0

Details:
Override_texture: Clone
Override_texture2: packs and kama stripes
cloth name: rep_inf_ARC_Heavy_Gunner_Cloth (the same than texture name)

Credits:
* Unit33 - Clone's skin
* NeoMarz - Kama's skin
* Icemember - some clone parts model
Last edited by Deviss on Wed May 10, 2017 7:10 pm, edited 2 times in total.
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Re: DEVISS's Assets UPDATE 22 August 2014

Post by AceMastermind »

ggctuk wrote:Just to let you know, Deviss: the Imperial Commander at this link fails to extract properly. Winrar claims there's an unknown method in the archive and Windows' own extractor comes up with an "unspecified error".

http://dl.dropbox.com/u/59104704/Commun ... mander.zip
I just extracted it using the latest version of Winrar and 7-zip without any problems. Try this self-extracting archive:
http://www.mediafire.com/download/6dtnq ... mander.exe
Deviss
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UPDATE 04 January 2015

Post by Deviss »

Image

Ubesian Bounty Hunter / Boushh 1.0

Details:
i took the Boussh model from JKA and i mixed it with nabooguard parts (because the original Boushh model was lowpoly)

Credits:
* Dwayne \'oddjob\' Douglass - JKA Boushh model
Last edited by Deviss on Wed May 10, 2017 7:12 pm, edited 2 times in total.
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Re: DEVISS's Assets UPDATE 04 January 2015

Post by AvalancheMaster »

I really don't dig the princess Leia head. That said, the Ubesian mask is totally, purely, absolutely awesome and I would use it!
Deviss
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UPDATE 04 January 2015

Post by Deviss »

Image

Muun 1.0

Details:
i released 2 versions, one taller 1.15 scale and one 1.0 version

Credits:
* EAWCW team - Muun skin and some parts from model
Last edited by Deviss on Wed May 10, 2017 7:14 pm, edited 2 times in total.
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Re: DEVISS's Assets UPDATE 04 January 2015

Post by Anakin »

AvalancheMaster wrote:I really don't dig the princess Leia head. That said, the Ubesian mask is totally, purely, absolutely awesome and I would use it!

Nothing to add.
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Maveritchell
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Re: DEVISS's Assets UPDATE 04 January 2015

Post by Maveritchell »

Deviss wrote:Credits:
* somebody (till searching him) - JKA Boushh Model
The least - the absolute least - you could do before releasing some of someone else's stuff under your own name is figure out the name of the guy.

http://jediknight3.filefront.com/file/Boushh;3622
Deviss
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Re: DEVISS's Assets UPDATE 25 January 2015

Post by Deviss »

Maveritchell wrote:
Deviss wrote:Credits:
* somebody (till searching him) - JKA Boushh Model
The least - the absolute least - you could do before releasing some of someone else's stuff under your own name is figure out the name of the guy.

http://jediknight3.filefront.com/file/Boushh;3622
Thanks Mav :D
Last edited by Deviss on Sat Jun 20, 2015 4:20 pm, edited 2 times in total.
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Re: DEVISS's Assets UPDATE 25 January 2015

Post by ARCTroopaNate »

This is amazing! Great work Deviss! Always been looking forward to a Saesee Tiin. Glad we have one.
Deviss
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UPDATE 20 June 2015

Post by Deviss »

Image

Maul (Deathwatch) 1.0

Credits:
* MB2's Team - maul model
* MileHighGuy - skeleton to envelope position
Last edited by Deviss on Wed May 10, 2017 7:16 pm, edited 1 time in total.
DrDrSheldonLeeCooper
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Re: DEVISS's Assets UPDATE 20 June 2015

Post by DrDrSheldonLeeCooper »

Nice :) but why is his nose blue?
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