Star Wars Battlefront 3 Assets

Releasing the source files for your mod or map? Post em' here. (Applies to both SWBF1 & SWBF2)

Moderator: Moderators

Sith
User avatar
Posts: 1385
Joined: Thu Jan 23, 2014 6:01 am
Location: You ask? What's your location?
Projects :: Star Wars - Battlefront III Legacy
Games I'm Playing :: Swbf GTA CoD LoL KH
xbox live or psn: El_Fabricio#

Re: Star Wars Battlefront 3 Assets

Postby thelegend » Thu Mar 31, 2016 4:47 am

AceMastermind wrote:If you separate the turrets from the ship you can knock it down to 63999 triangles.
The ship itself is in 33 parts so you should have no trouble exporting it in pieces.


:o This is what I did. I removed the turrets and greebles and had 6 parts to place thr ship on my map.

Gametoast Staff
Posts: 3450
Joined: Mon Aug 21, 2006 6:23 am

Re: Star Wars Battlefront 3 Assets

Postby AceMastermind » Sun Apr 03, 2016 10:50 pm

Cool, I was curious what the stats of the other Kinect Star Wars ships looked like in XSI compared to shakotay's Blender screenshots so I converted those and removed duplicate and damage geometry:

Lucrehulk (~69019 triangles)
Hidden/Spoiler:
Image

Providence/Invisible Hand (130476 triangles)
Hidden/Spoiler:
Image

Subjugator/Malevolence (49906 triangles)
Hidden/Spoiler:
Image

Munificent (33204 triangles)
Hidden/Spoiler:
Image

Recusant (19065 triangles)
Hidden/Spoiler:
Image

Recruit Womprat Killer
User avatar
Posts: 14
Joined: Tue Jun 16, 2015 12:30 am
Games I'm Playing :: Anything Star Wars

Re: Star Wars Battlefront 3 Assets

Postby DasLlama » Wed Apr 06, 2016 6:07 pm

That ARC-170 doesn't have the rear turret...but the way the model looks makes it seem like it is supposed to be there.

Fleet Commander
User avatar
Posts: 1949
Joined: Mon Jan 19, 2009 5:58 pm
Projects :: Star Wars Battlefront Legacy

Re: Star Wars Battlefront 3 Assets

Postby ggctuk » Wed Apr 06, 2016 6:14 pm

DasLlama wrote:That ARC-170 doesn't have the rear turret...but the way the model looks makes it seem like it is supposed to be there.


The turret is in a second file right underneath the main ARC-170 mesh download link.

Recruit Womprat Killer
User avatar
Posts: 14
Joined: Tue Jun 16, 2015 12:30 am
Games I'm Playing :: Anything Star Wars

Re: Star Wars Battlefront 3 Assets

Postby DasLlama » Wed Apr 06, 2016 8:57 pm

ggctuk wrote:
DasLlama wrote:That ARC-170 doesn't have the rear turret...but the way the model looks makes it seem like it is supposed to be there.


The turret is in a second file right underneath the main ARC-170 mesh download link.

Oh my goodness how could I be so foolish. Thank you.

Private Third Class
User avatar
Posts: 52
Joined: Sun May 25, 2014 4:49 am
Projects :: No Mod project currently.
Games I'm Playing :: CSGO
xbox live or psn: No gamertag set

Re: Star Wars Battlefront 3 Assets

Postby clonetrooper163 » Sat Apr 09, 2016 3:53 pm


Master of the Force
User avatar
Posts: 4536
Joined: Sat Sep 19, 2009 11:37 am
Location: Mos Espa (germany)
Projects :: Republic Commando Side Mod

Re: Star Wars Battlefront 3 Assets

Postby Anakin » Sat Apr 09, 2016 4:16 pm

Wow. I think I need to rethink the 2ndary weapons :P

Sith
User avatar
Posts: 1385
Joined: Thu Jan 23, 2014 6:01 am
Location: You ask? What's your location?
Projects :: Star Wars - Battlefront III Legacy
Games I'm Playing :: Swbf GTA CoD LoL KH
xbox live or psn: El_Fabricio#

Re: Star Wars Battlefront 3 Assets

Postby thelegend » Sat Apr 09, 2016 5:53 pm

Thank you so much for sharing them. I am going to use the right now.

Chief Warrant Officer
User avatar
Posts: 322
Joined: Sat Jun 13, 2015 10:51 am
Location: Toronto, ON
Projects :: Battlefront Halation

Re: Star Wars Battlefront 3 Assets

Postby MissingTexture » Sat Apr 09, 2016 6:24 pm

That anti air turret looks really useful!

Sith
User avatar
Posts: 1385
Joined: Thu Jan 23, 2014 6:01 am
Location: You ask? What's your location?
Projects :: Star Wars - Battlefront III Legacy
Games I'm Playing :: Swbf GTA CoD LoL KH
xbox live or psn: El_Fabricio#

Re: Star Wars Battlefront 3 Assets

Postby thelegend » Sat Apr 09, 2016 7:07 pm

thelegend wrote:Thank you so much for sharing them. I am going to use the right now.


Hidden/Spoiler:
Image


I am happy with it so far. What do you think?

Private Third Class
User avatar
Posts: 52
Joined: Sun May 25, 2014 4:49 am
Projects :: No Mod project currently.
Games I'm Playing :: CSGO
xbox live or psn: No gamertag set

Re: Star Wars Battlefront 3 Assets

Postby clonetrooper163 » Sat Apr 09, 2016 9:12 pm

thelegend wrote:
thelegend wrote:Thank you so much for sharing them. I am going to use the right now.


Hidden/Spoiler:
Image


I am happy with it so far. What do you think?


Love it, they really need to have a rating system like on facepunch so i can give you winner lol.

Private Second Class
User avatar
Posts: 60
Joined: Sat Feb 13, 2016 2:54 pm
Location: Dark Room, England
Projects :: The Desolation Station Conversion
Games I'm Playing :: ALL the Battlefronts
xbox live or psn: d_Bro

Re: Star Wars Battlefront 3 Assets

Postby iamastupid » Sun Apr 10, 2016 5:05 am

I don't remember if all the world assets from bf3 to date were posted here, (correct me if i'm wrong) but anyway, heres a download (NO TEXTURES) http://www.mediafire.com/download/2rrny ... 3_Maps.rar (includes Ship interoirs)
Also there were sounds ripped from the 360 dev build for git and I thought I'd also add a link to them (Weapons and vocals) it turns out bf3 had the command post commentary built into the sound so instead of just 'A command post has been captured' it would be 'The homestead has been taken' as the only sounds are from the Tatooine map. -I am editing them to just have the captured part and not the location and will create a separate thread on Gametoast for them.
Links:
Footsteps: http://www.mediafire.com/download/z8ar7 ... oldier.rar
Weapons: http://www.mediafire.com/download/628jb ... eapons.rar
CIS commentary: http://www.mediafire.com/download/rle1x ... entary.rar
CIS: Speech: http://www.mediafire.com/download/5843b ... speech.rar
REP Speech: http://www.mediafire.com/download/0u1r7 ... speech.rar
REP Commentary: http://www.mediafire.com/download/x6q7u ... entary.rar

Sith
User avatar
Posts: 1385
Joined: Thu Jan 23, 2014 6:01 am
Location: You ask? What's your location?
Projects :: Star Wars - Battlefront III Legacy
Games I'm Playing :: Swbf GTA CoD LoL KH
xbox live or psn: El_Fabricio#

Re: Star Wars Battlefront 3 Assets

Postby thelegend » Sun Apr 10, 2016 6:41 am

@iamastupid: Thank you for sharing them. To whom do the credits go?

Private Second Class
User avatar
Posts: 60
Joined: Sat Feb 13, 2016 2:54 pm
Location: Dark Room, England
Projects :: The Desolation Station Conversion
Games I'm Playing :: ALL the Battlefronts
xbox live or psn: d_Bro

Re: Star Wars Battlefront 3 Assets

Postby iamastupid » Sun Apr 10, 2016 7:19 am

thelegend wrote:@iamastupid: Thank you for sharing them. To whom do the credits go?

Credits for the sounds goto TheGodzillaKing (Possible Dylan rocket as they share the exact same profile picture) and CloneCommOmar (@CommIndustries), the map model credits goto corra_ashu
-And of course Free Radical and Lucasarts (+Disney and EA)
Last edited by iamastupid on Sun Apr 10, 2016 7:34 am, edited 1 time in total.

Fleet Commander
User avatar
Posts: 1949
Joined: Mon Jan 19, 2009 5:58 pm
Projects :: Star Wars Battlefront Legacy

Re: Star Wars Battlefront 3 Assets

Postby ggctuk » Sun Apr 10, 2016 7:22 am

iamastupid wrote:
thelegend wrote:@iamastupid: Thank you for sharing them. To whom do the credits go?

Credits for the sounds goto TheGodzillaKing (Possible Dylan rocket as they share the exact same profile picture) and CloneCommOmar (@CommIndustries) and CloneCommOmar, the map model credits goto ggctuk (They were released on facepunch but I don't think they were released here)


If you read my post you would know they were released here first by Corra_Ashu and I simply posted the link to the Facepunch thread.

Private Second Class
User avatar
Posts: 60
Joined: Sat Feb 13, 2016 2:54 pm
Location: Dark Room, England
Projects :: The Desolation Station Conversion
Games I'm Playing :: ALL the Battlefronts
xbox live or psn: d_Bro

Re: Star Wars Battlefront 3 Assets

Postby iamastupid » Sun Apr 10, 2016 7:34 am

ggctuk wrote:
iamastupid wrote:
thelegend wrote:@iamastupid: Thank you for sharing them. To whom do the credits go?

Credits for the sounds goto TheGodzillaKing (Possible Dylan rocket as they share the exact same profile picture) and CloneCommOmar (@CommIndustries) and CloneCommOmar, the map model credits goto corra_ashu


If you read my post you would know they were released here first by Corra_Ashu and I simply posted the link to the Facepunch thread.

#magic

Private Third Class
User avatar
Posts: 52
Joined: Sun May 25, 2014 4:49 am
Projects :: No Mod project currently.
Games I'm Playing :: CSGO
xbox live or psn: No gamertag set

Re: Star Wars Battlefront 3 Assets

Postby clonetrooper163 » Sun Apr 10, 2016 2:37 pm

iamastupid wrote:I don't remember if all the world assets from bf3 to date were posted here, (correct me if i'm wrong) but anyway, heres a download (NO TEXTURES) http://www.mediafire.com/download/2rrny ... 3_Maps.rar (includes Ship interoirs)
Also there were sounds ripped from the 360 dev build for git and I thought I'd also add a link to them (Weapons and vocals) it turns out bf3 had the command post commentary built into the sound so instead of just 'A command post has been captured' it would be 'The homestead has been taken' as the only sounds are from the Tatooine map. -I am editing them to just have the captured part and not the location and will create a separate thread on Gametoast for them.
Links:
Footsteps: http://www.mediafire.com/download/z8ar7 ... oldier.rar
Weapons: http://www.mediafire.com/download/628jb ... eapons.rar
CIS commentary: http://www.mediafire.com/download/rle1x ... entary.rar
CIS: Speech: http://www.mediafire.com/download/5843b ... speech.rar
REP Speech: http://www.mediafire.com/download/0u1r7 ... speech.rar
REP Commentary: http://www.mediafire.com/download/x6q7u ... entary.rar


Almost all voices outside the Cutscene voices were done by free radical employees as placeholder until the main voice actors could record all the audio so that's why some of it sounds off or odd.
Last edited by clonetrooper163 on Sun Apr 10, 2016 6:25 pm, edited 1 time in total.

Private Second Class
User avatar
Posts: 60
Joined: Sat Feb 13, 2016 2:54 pm
Location: Dark Room, England
Projects :: The Desolation Station Conversion
Games I'm Playing :: ALL the Battlefronts
xbox live or psn: d_Bro

Re: Star Wars Battlefront 3 Assets

Postby iamastupid » Sun Apr 10, 2016 2:58 pm

clonetrooper163 wrote:
iamastupid wrote:I don't remember if all the world assets from bf3 to date were posted here, (correct me if i'm wrong) but anyway, heres a download (NO TEXTURES) http://www.mediafire.com/download/2rrny ... 3_Maps.rar (includes Ship interoirs)
Also there were sounds ripped from the 360 dev build for git and I thought I'd also add a link to them (Weapons and vocals) it turns out bf3 had the command post commentary built into the sound so instead of just 'A command post has been captured' it would be 'The homestead has been taken' as the only sounds are from the Tatooine map. -I am editing them to just have the captured part and not the location and will create a separate thread on Gametoast for them.
Links:
Footsteps: http://www.mediafire.com/download/z8ar7 ... oldier.rar
Weapons: http://www.mediafire.com/download/628jb ... eapons.rar
CIS commentary: http://www.mediafire.com/download/rle1x ... entary.rar
CIS: Speech: http://www.mediafire.com/download/5843b ... speech.rar
REP Speech: http://www.mediafire.com/download/0u1r7 ... speech.rar
REP Commentary: http://www.mediafire.com/download/x6q7u ... entary.rar


All most all voices outside the Cutscene voices were done by free radical employees as placeholder until the main voice actors could record all the audio so that's why some of it sounds off or odd.

So frontwires told me

Recruit Womprat Killer
User avatar
Posts: 14
Joined: Tue Jun 16, 2015 12:30 am
Games I'm Playing :: Anything Star Wars

Re: Star Wars Battlefront 3 Assets

Postby DasLlama » Sun Apr 10, 2016 10:07 pm

So glad to see the turrets finally getting some love. They seemed too neglected in the first two games.

Fleet Commander
User avatar
Posts: 1949
Joined: Mon Jan 19, 2009 5:58 pm
Projects :: Star Wars Battlefront Legacy

Re: Star Wars Battlefront 3 Assets

Postby ggctuk » Thu Apr 14, 2016 4:42 am

Is anybody able to convert the remaining map textures?

PreviousNext

Return to Released Assets

Who is online

Users browsing this forum: No registered users and 5 guests