There are some bad looking black lines at the helmet. You simply need to modify the texture a bit.
This contains FO trooper, officer and squad leader. But all have the trooper shadow (no time to make individual shadows)
What else is missing?
- specular map,
- normal map,
- heavy trooper,
- captain phasma
Maybe I'll continue in future.
Hidden/Spoiler:
Readme:
Code: Select all
TFA First Order Stormtrooper for SWBFII
Credits and special thanks:
Free Radical - for the swbf3 stormtrooper model
Braddy_B_Hussla from www.thingiverse.com - for the free printable 3d helmet
me (Anakin) - modify the model, enveloping, texture, addons.
I included basepose.msh if you need to munge custom animation sets.
In the odf add this:
| SkeletonName = "swbfiii" |
after
| GeometryName = "fo_inf_trooper" |
The msh contains an shadow volume.
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