Sabine's TIE Fighter (SW Rebels)

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Sabine's TIE Fighter (SW Rebels)

Postby CT108 » Mon Feb 27, 2017 12:38 pm

Hi everyone, I release here my Sabine's TIE Fighter (and this is my first asset ^^ ).


Here's the link : https://drive.google.com/open?id=0B_YJx ... TdWU3gyTDg

And the pic is right here
Hidden/Spoiler:
Image

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Re: Sabine's TIE Fighter (SW Rebels)

Postby commanderawesome » Mon Feb 27, 2017 2:54 pm

Nice!

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Re: Sabine's TIE Fighter (SW Rebels)

Postby CT108 » Mon Feb 27, 2017 2:57 pm

commanderawesome wrote:Nice!


Thank you !

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Re: Sabine's TIE Fighter (SW Rebels)

Postby modmaster13 » Mon Feb 27, 2017 10:14 pm

That looks great!

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Re: Sabine's TIE Fighter (SW Rebels)

Postby CT108 » Tue Feb 28, 2017 2:30 am

modmaster13 wrote:That looks great!


Thanks !

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Re: Sabine's TIE Fighter (SW Rebels)

Postby SkinnyODST » Tue Feb 28, 2017 4:08 am

Woah cool! Well done!

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Re: Sabine's TIE Fighter (SW Rebels)

Postby CT108 » Tue Feb 28, 2017 7:29 am

SkinnyODST wrote:Woah cool! Well done!


Yep thank you ! This is for now the best skin that I've done :D

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Re: Sabine's TIE Fighter (SW Rebels)

Postby SkinnyODST » Wed Mar 01, 2017 1:20 am

CT108 wrote:
SkinnyODST wrote:Woah cool! Well done!


Yep thank you ! This is for now the best skin that I've done :D

Certainly is!

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Re: Sabine's TIE Fighter (SW Rebels)

Postby MikeTheBeast55 » Wed Mar 01, 2017 10:22 am

CT108 wrote:And the pic is right here
Hidden/Spoiler:
Image

Looks like a psychedelic TIE fighter, something that I would be interested in. If you ever make and release a very colorful mod map, count me in for testing it, those maps are right up my alley!

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Re: Sabine's TIE Fighter (SW Rebels)

Postby CT108 » Wed Mar 01, 2017 11:24 am

MikeTheBeast55 wrote:
CT108 wrote:And the pic is right here
Hidden/Spoiler:
Image

Looks like a psychedelic TIE fighter, something that I would be interested in. If you ever make and release a very colorful mod map, count me in for testing it, those maps are right up my alley!



haha yes it looks like a psychedelic TIE fighter !
Dantooine is colored and I'm going to include Star Wars Rebels in my mod, so I'm pretty sure that you will test this :D

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Re: Sabine's TIE Fighter (SW Rebels)

Postby MikeTheBeast55 » Thu Mar 02, 2017 11:57 am

CT108 wrote:Dantooine is colored and I'm going to include Star Wars Rebels in my mod, so I'm pretty sure that you will test this

Anything weird on Star Wars Battlefront 2 is right up my alley, why do you think I LOVE Pepperland Psychedelia so much, because of how well the map is made? Nope, because I can shoot BOULDERS, have a QUESTION MARK LIGHTSABER and fly around in a SUBMARINE! The day another mod map like that comes out is the day I scream like a 6 year old girl.

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Re: Sabine's TIE Fighter (SW Rebels)

Postby CT108 » Fri Mar 03, 2017 7:23 am

Alright :D

oh and
MikeTheBeast55 wrote: The day another mod map like that comes out is the day I scream like a 6 year old girl.


:lol:

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Re: Sabine's TIE Fighter (SW Rebels)

Postby MikeTheBeast55 » Fri Mar 03, 2017 10:38 am

On a more serious note, i just got a quick question about your current maps in development. Are you working on them all at once or are you working on them one at a time?

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Re: Sabine's TIE Fighter (SW Rebels)

Postby CT108 » Fri Mar 03, 2017 5:05 pm

MikeTheBeast55 wrote:On a more serious note, i just got a quick question about your current maps in development. Are you working on them all at once or are you working on them one at a time?


I'm working one 2 maps at the same time, actually on the Forest and on the City. You will probably think that it is stupid to work on 2 maps on the same time and this is true, it's stupid because the maps are made more slower. But I'm working on 2 maps on the same time because it's borring to work on only one map during one month, I prefer to work on two maps to have :quotes: changes :quotes: (And I'm not borred with what I am actually doing, if you see what I mean).
Also, I've completelly forgot to add the 2 new downloads from my mod on GT, I will add the links soon.

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Re: Sabine's TIE Fighter (SW Rebels)

Postby MikeTheBeast55 » Fri Mar 03, 2017 10:39 pm

I can definitely see why working on two maps is more entertaining than just one map. If you worked on only one of your maps at a time you might get uninterested or just cancel the project because you do not want to mod anymore. I have seen it happen on this website multiple times over the years I have been a member, some pretty awesome ideas and maps were being created but modders lost interest and never finished them up which is quite sad. Just hope you can release final versions of the two current maps and any potential updated maps you do in the future.

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Re: Sabine's TIE Fighter (SW Rebels)

Postby CT108 » Sat Mar 04, 2017 5:25 am

MikeTheBeast55 wrote:I can definitely see why working on two maps is more entertaining than just one map. If you worked on only one of your maps at a time you might get uninterested or just cancel the project because you do not want to mod anymore. I have seen it happen on this website multiple times over the years I have been a member, some pretty awesome ideas and maps were being created but modders lost interest and never finished them up which is quite sad. Just hope you can release final versions of the two current maps and any potential updated maps you do in the future.


Count on me to finish this mod ! :wink:

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