Improved phase 1 clone trooper assets

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Improved phase 1 clone trooper assets

Postby Javitolo98 » Tue Jun 20, 2017 3:39 pm

The assets of clone trooper model that I will use in the final version of my improved rep.lvl side mod, I used battlefront 3 free radical phase 1 clone pilot released in facepunch.com for the body and a helmet 3d model i found in internet uploaded by a guy called Jace1969.

I hope this gonna be usefull for modders

Credits:

Jace1969

Free Radical

Image

Image

DOWNLOAD LINK: http://www.moddb.com/games/star-wars-ba ... nloadsform

UPDAPTE:
Here is the variants, DOWNLOAD LINK: http://www.moddb.com/games/star-wars-ba ... nloadsform
Last edited by Javitolo98 on Sun Jun 25, 2017 11:52 am, edited 2 times in total.

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Re: Improved phase 1 clone trooper assets

Postby ggctuk » Tue Jun 20, 2017 6:22 pm

That looks really good! Good job!

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Re: Improved phase 1 clone trooper assets

Postby Delta-1035 » Wed Jun 21, 2017 2:15 pm

Nice work, I like it!

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Re: Improved phase 1 clone trooper assets

Postby CT108 » Wed Jun 21, 2017 3:16 pm

Looks pretty good well done !

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Re: Improved phase 1 clone trooper assets

Postby ggctuk » Thu Jun 22, 2017 9:07 am

I'd love to see you do some of the other variants, like the ARC Trooper.

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Re: Improved phase 1 clone trooper assets

Postby thelegend » Thu Jun 22, 2017 9:48 am

Thanks. Gonna use it for stock Geonosis and maybe other maps.

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Re: Improved phase 1 clone trooper assets

Postby Javitolo98 » Thu Jun 22, 2017 10:04 am

ggctuk wrote:I'd love to see you do some of the other variants, like the ARC Trooper.


The variants are in development, at the moment I finished the captain
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Re: Improved phase 1 clone trooper assets

Postby Delta-1035 » Thu Jun 22, 2017 10:17 am

I'd suggest to improve the UVs on the helmet, right now it's impossible to make a re-skin without going crazy.

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Re: Improved phase 1 clone trooper assets

Postby Javitolo98 » Thu Jun 22, 2017 10:25 am

Delta-1035 wrote:I'd suggest to improve the UVs on the helmet, right now it's impossible to make a re-skin without going crazy.


Yes, I know about that, How I can do improve It?

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Re: Improved phase 1 clone trooper assets

Postby ggctuk » Thu Jun 22, 2017 10:28 am

Javitolo98 wrote:
Delta-1035 wrote:I'd suggest to improve the UVs on the helmet, right now it's impossible to make a re-skin without going crazy.


Yes, I know about that, How I can do improve It?


Moving the UV points on the UV map will help that.

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Re: Improved phase 1 clone trooper assets

Postby Javitolo98 » Sun Jun 25, 2017 11:51 am

Guys I uploaded the variants,check the first post

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Re: Improved phase 1 clone trooper assets

Postby Delta-1035 » Sun Jun 25, 2017 12:45 pm

Good job, thanks!

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Re: Improved phase 1 clone trooper assets

Postby ggctuk » Mon Jun 26, 2017 4:11 am

Looking good! Though I think the ARC Trooper's gauntlets could use a little bit of repositioning and I personally would have replaced the face of the Clone Pilot with the newer Clone face so they all match up, but otherwise, a good effort!

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Re: Improved phase 1 clone trooper assets

Postby Raigiku » Wed Jul 05, 2017 7:21 pm

Thank you so much! :D

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