new Models released for SWBF2

Releasing the source files for your mod or map? Post em' here. (Applies to both SWBF1 & SWBF2)

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AceMastermind
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The ships are on my test map

Post by AceMastermind »

trainmaster611 wrote:@Revan: I'm working on one but I know a better modder will beat me to it :roll: Ace hinted that hes working on one also...he has his new coreship model in plus these models 8)
I'm not making a space map or any kind of map at the moment because i'm having too much fun in XSI right now, I said I have all of these ships on a "test" map, not a project map.
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trainmaster611
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Post by trainmaster611 »

You'll probably beat me anyway :P
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Post by Syth »

im going to make a huge BOC space map with all these new models! which will include all my custumized units, acurate vehicles, odfs and such. but i have to wait until i upgrade my internet. :x
raz1992

Post by raz1992 »

I'm just pointing out one bug I found with the Venator, though it's really like an unfinished part of the model, and it is noticeable. In the, 'Stern' deck, when you go into it from the top, there is a row of hangars on the side. Just pointing out that the wall isn't finished inside those actual hangars, and you can see inside the model.
Basterd

Post by Basterd »

how do you make an odf for the venator ?
raz1992

Post by raz1992 »

There is a full set of .ODF's for the Venator in the link I posted a page back.
Basterd

Post by Basterd »

i tried it...but when i put it i a map my computer stops(crashes)
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trainmaster611
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Post by trainmaster611 »

Well its not the ventanaotr causing it. Its something else :roll:
raz1992

Post by raz1992 »

Not if you've placed it straight into a basic template map. Make sure you put the .MSH's and .ODF's into the right place.
LastJedi

Post by LastJedi »

When I take both parts of the hanger section for the Venator, put it in ZE, and munge it doesn't appear in-game. Does anyone know how to solve this issue?

Can someone please make a .obg file for the Venator with engines, bridge, hanger sections, environment shields (shields on hangers), and heavy turrets(possibly ships systems too)? It is a little hard to place them correctly.

An idea for the next version (If there is one): Elevators and hallways for the Venator and Invisible Hand. There is a elevator on SWBF files. Just look in the SWBF:2 maps section.

-LastJedi
Last edited by LastJedi on Sun Jan 21, 2007 12:33 am, edited 2 times in total.
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Post by phazon_elite »

Off Topic: Hey, LastJedi! Man, everyone is starting to get back together!

On Topic: I like the idea of the elevator. There seems to be issues with this Venator and whatnot. I don't do space maps, so I can't help you on that.
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trainmaster611
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Post by trainmaster611 »

You guys need to use the odf files *bangs head on keyboard* :x

http://files.filefront.com//;6525775;;/
raz1992

Post by raz1992 »

Yeah. I did also post a full working .OBG and a bunch of working .ODF files a page back.

But anyway, i've re-downloaded the Invisible Hand, and I think that included the LowRez, so the parts shouldn't disappear in the distance.
LastJedi

Post by LastJedi »

How do you put both of the bridges of the venator on the .obg file of the Venator? I don't have issues with placing the bridge. I would like somebody to tell me how they place the bridge.
raz1992

Post by raz1992 »

You put them around the top area of the Venator, the place with the two long actual bridges, and position them just inside the windows. I left them out of my .OBG, because it lagged my ZE too much.
LastJedi

Post by LastJedi »

The Venator still won't appear in-game!
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Post by trainmaster611 »

Dragonum, are you still at GT? (and making models :D )
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Post by Dragonum »

trainmaster611 wrote:Dragonum, are you still at GT? (and making models :D )
yes, i fix problems of the released models and later i finish a few other, but no one wants to help and betatest, so i have time 8)
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trainmaster611
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Post by trainmaster611 »

You're missing the extra verb that specifies future tense or past tense. I'm hoping by "fix" you mean you already did it :D
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Post by arty »

Trainmaster, he is saying that is what he does, not that he did :wink:
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