Syths Bounty Hunter Mod/Assets: RELEASED

Releasing the source files for your mod or map? Post em' here. (Applies to both SWBF1 & SWBF2)

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AlexSecura
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Post by AlexSecura »

it doesn`t work for me,too.

Is it only working with the original BF2-Files? I have installed the ConversionPack.
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Post by Syth »

it doesn`t work for me,too.

Is it only working with the original BF2-Files? I have installed the ConversionPack.
crappers. i put the wrong mission file in it, not to worry i uploaded the correct one. sorry.

Heres the correct MISSION file

And no worry it doesnt affect the convert pack nor vis-versa.
Ooh, nice! I particularly like the new Jango skin. But what does the scanner do?
Basically binoculars, with out geometry. Its suppose to be the scanner thing on the helmet.
darthtrogsasea

Post by darthtrogsasea »

man i love these now i just have to make a bh map

and the bossk skin id give him boots the lower legs are a bit large for skin(or scales)
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Post by Caleb1117 »

Wow, that was really awsome. But it warants a question. Where is that cool stun effect? it didn't come with everything else, so I assume its in the assets somewhere.
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Post by AlexSecura »

I have some Problems,Syth.
I have installed the Mod accurately (like you wrote in the Instruction) but it won`t work for me.For me the original ConversionPack Heroes are appearing in Mos Eisley Hero Assault.
Could you help me?
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Post by phazon_elite »

What does the stun look like? I know almost all the effects in the assets 'cause I've been working a lot with PE when making exp effects for MTC weapons.

@Alex - Did you get that MISSION.lvl on this page?

- EP-782
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Post by AlexSecura »

yeep,the ´Mission lvl Patch` :wink: and i changed this File but it doesnt work.
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Post by Caleb1117 »

@alex I needed the latest version of the CP

@phazon it looks sorta like that thing that comes out of the stormie blaster when he stuns leia. in ep.IV
I'll take a pic of it when I get a chance.
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Post by Syth »

hmmm... you should double check its the right file and in the right place (_LVL_PC). I tested the mission file before i released it and every worked. I also have the convert pack, not the new one either, i think its 1.79.
lieutenantcoda

Post by lieutenantcoda »

how did you get the jetpack flames at the right place at the jetpack for boba and jango? maybe you should make a mod for that.
darthtrogsasea

uhhhh......

Post by darthtrogsasea »

uhhhh he did relese the assets for it .........you must be not all mentaly thare but thats just an opinon<-- yes thats text


but anyways im telling you to reskin it ... i could just do it
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RE: uhhhh......

Post by t551 »

Who are you directing that comment at, darthtrogsasea?
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RE: uhhhh......

Post by Caleb1117 »

@syth, Where can I get this FX?
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Image
I want to use it, but it did not come with your assets, its perfect for the stun.
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Post by Syth »

oh... it was in my common sides folder (i made it) and i forgot to put it into the assets. i might add it sometime later.
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Post by Caleb1117 »

Any chance I could get it early? :D Via X-fire or something
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Post by SolidFett »

I followed the instructions to install the mod and got the patch, but it doesn't work for me.
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Re: uhhhh......

Post by -_- »

darthtrogsasea wrote:uhhhh he did relese the assets for it .........you must be not all mentaly thare but thats just an opinon<-- yes thats text

but anyways im telling you to reskin it ... i could just do it
Watch your @$$ trog, we've banned you once, and we CAN do it again. Except this time you wont be ever coming back.
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RE: Re: uhhhh......

Post by Delta_57_Dash »

Hi face! long time no see...

At any rate, I think some, if not a lot of this pack, could be used as part of ESM...
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RE: Re: uhhhh......

Post by ARC_Commander »

Yeah, you're right - the Jango backpack rockets come to mind. (For the MagnaGuards, like in RepCom) It works out really nicely, I tried it out in-game.

@Syth: Isn't the stun effect in your other asset pack?
adrenalinshake

Post by adrenalinshake »

This is really cool, but could you please make a Multiplayer compatible version?
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