That's good.destructo_bot wrote:Darth_Squoobus wrote:Hmm... I need a streetlight.Any good?Hidden/Spoiler:
Anyone want some models?
Moderator: Moderators
-
- General
- Posts: 760
- Joined: Mon Aug 03, 2009 3:21 am
- Projects :: No Mod project currently.
- Location: over the hills and far away
Re: Anyone want some models?
- destructo_bot
- Chief Warrant Officer
- Posts: 329
- Joined: Sun Aug 10, 2008 3:14 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Orkney, a place of... well... farming. Scotland FTW!
Re: Anyone want some models?
What format do you want it in? Does it need to be textured? How do you want it sent to you? Would you like fries with that?Darth_Squoobus wrote:That's good.destructo_bot wrote:Darth_Squoobus wrote:Hmm... I need a streetlight.Any good?Hidden/Spoiler:
-
- General
- Posts: 760
- Joined: Mon Aug 03, 2009 3:21 am
- Projects :: No Mod project currently.
- Location: over the hills and far away
Re: Anyone want some models?
I need a hardpoint for a light, and as for textures just use a basic black texture. After that All I need is the MSH and the texture.destructo_bot wrote:What format do you want it in? Does it need to be textured? How do you want it sent to you? Would you like fries with that?Darth_Squoobus wrote:That's good.destructo_bot wrote:Darth_Squoobus wrote:Hmm... I need a streetlight.Any good?Hidden/Spoiler:
- destructo_bot
- Chief Warrant Officer
- Posts: 329
- Joined: Sun Aug 10, 2008 3:14 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Orkney, a place of... well... farming. Scotland FTW!
Re: Anyone want some models?
Hardpoints... not sure sketchup does those, and I'm not brilliant with XSI. If its fairly baic I can probably manage it thoughDarth_Squoobus wrote:I need a hardpoint for a light, and as for textures just use a basic black texture. After that All I need is the MSH and the texture.destructo_bot wrote:What format do you want it in? Does it need to be textured? How do you want it sent to you? Would you like fries with that?Darth_Squoobus wrote:That's good.destructo_bot wrote:Image woz ere...Darth_Squoobus wrote:Hmm... I need a streetlight.
Any good?
- General_Nate
- Lieutenant General
- Posts: 689
- Joined: Sun Jun 28, 2009 4:01 pm
- Projects :: None because BFII is not working
- xbox live or psn: No gamertag set
- Location: 127.0.0.1
Re: Anyone want some models?
So your taking requests again? Cool!
Uh, I need a pretty big Jabba the Hut model. I'd just scale the one in the assets up, but I might run the risk of it disappearing. Oh, and I also need a large mocha shake.
Uh, I need a pretty big Jabba the Hut model. I'd just scale the one in the assets up, but I might run the risk of it disappearing. Oh, and I also need a large mocha shake.
- destructo_bot
- Chief Warrant Officer
- Posts: 329
- Joined: Sun Aug 10, 2008 3:14 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Orkney, a place of... well... farming. Scotland FTW!
Re: Anyone want some models?
I never stopped taking request, just people stopped requesting models. And how big exactly does this jabba need to be? I could easily scale the stock one, but right now dad's on the computer and I'm on my PS3. Mocha should be easy too.General_Nate wrote:So your taking requests again? Cool!
Uh, I need a pretty big Jabba the Hut model. I'd just scale the one in the assets up, but I might run the risk of it disappearing. Oh, and I also need a large mocha shake.
- General_Nate
- Lieutenant General
- Posts: 689
- Joined: Sun Jun 28, 2009 4:01 pm
- Projects :: None because BFII is not working
- xbox live or psn: No gamertag set
- Location: 127.0.0.1
Re: Anyone want some models?
Maybe scale it x5? If that's to big for what I need, I can scale it from there. And actually, I was joking about the mocha, but I do need like a hamburger model, and a soda, and maybe fries all to scale of most units. This isn't a joke, I actually want those models. Thanks man, this will really help!destructo_bot wrote:I never stopped taking request, just people stopped requesting models. And how big exactly does this jabba need to be? I could easily scale the stock one, but right now dad's on the computer and I'm on my PS3. Mocha should be easy too.General_Nate wrote:So your taking requests again? Cool!
Uh, I need a pretty big Jabba the Hut model. I'd just scale the one in the assets up, but I might run the risk of it disappearing. Oh, and I also need a large mocha shake.
- destructo_bot
- Chief Warrant Officer
- Posts: 329
- Joined: Sun Aug 10, 2008 3:14 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Orkney, a place of... well... farming. Scotland FTW!
Re: Anyone want some models?
Don't know whether or not I'll be able to do Jabba, i need to find a way of converting .msh to .obj or something XSI can manage. I'll google it later . For now though, i hope this canGeneral_Nate wrote:Maybe scale it x5? If that's to big for what I need, I can scale it from there. And actually, I was joking about the mocha, but I do need like a hamburger model, and a soda, and maybe fries all to scale of most units. This isn't a joke, I actually want those models. Thanks man, this will really help!destructo_bot wrote:I never stopped taking request, just people stopped requesting models. And how big exactly does this jabba need to be? I could easily scale the stock one, but right now dad's on the computer and I'm on my PS3. Mocha should be easy too.General_Nate wrote:So your taking requests again? Cool!
Uh, I need a pretty big Jabba the Hut model. I'd just scale the one in the assets up, but I might run the risk of it disappearing. Oh, and I also need a large mocha shake.
WARNING: awful pun ahead...
Hidden/Spoiler:
Hidden/Spoiler:
-
- Space Ranger
- Posts: 2512
- Joined: Sat Nov 22, 2008 1:50 pm
- Projects :: Life. Work.
- xbox live or psn: No gamertag set
- Location: Washington, US
Re: Anyone want some models?
I wrote a tutorial on hardpoints with sketchup once.... lemme see if i can find it.destructo_bot wrote:Hardpoints... not sure sketchup does those, and I'm not brilliant with XSI. If its fairly baic I can probably manage it though
- General_Nate
- Lieutenant General
- Posts: 689
- Joined: Sun Jun 28, 2009 4:01 pm
- Projects :: None because BFII is not working
- xbox live or psn: No gamertag set
- Location: 127.0.0.1
Re: Anyone want some models?
AWESOME! Thanks a lot! Man, now I'm hungry... I'll PM you my idea for my lot sense you have done this for me. I appreciate it!destructo_bot wrote:General_Nate wrote:Maybe scale it x5? If that's to big for what I need, I can scale it from there. And actually, I was joking about the mocha, but I do need like a hamburger model, and a soda, and maybe fries all to scale of most units. This isn't a joke, I actually want those models. Thanks man, this will really help!destructo_bot wrote:I never stopped taking request, just people stopped requesting models. And how big exactly does this jabba need to be? I could easily scale the stock one, but right now dad's on the computer and I'm on my PS3. Mocha should be easy too.General_Nate wrote:So your taking requests again? Cool!
Uh, I need a pretty big Jabba the Hut model. I'd just scale the one in the assets up, but I might run the risk of it disappearing. Oh, and I also need a large mocha shake.
Don't know whether or not I'll be able to do Jabba, i need to find a way of converting .msh to .obj or something XSI can manage. I'll google it later . For now though, i hope this can
WARNING: awful pun ahead...*ahem*... here it is.Hidden/Spoiler:both are pretty low-poly, and untextured as of now. I'll work on the textures later.Hidden/Spoiler:
EDIT:
Can I make a request? Could you make the burger, the lid, and the bottom of the burger case all separate models? Thanks!
EDIT2: Lol, you have Gametoast up! Ok, sorry, I'll stop making edits...
- destructo_bot
- Chief Warrant Officer
- Posts: 329
- Joined: Sun Aug 10, 2008 3:14 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Orkney, a place of... well... farming. Scotland FTW!
Re: Anyone want some models?
If you could, that would be brilliant, thanks.DarthRogueKnight wrote:I wrote a tutorial on hardpoints with sketchup once.... lemme see if i can find it.destructo_bot wrote:Hardpoints... not sure sketchup does those, and I'm not brilliant with XSI. If its fairly baic I can probably manage it though
I'll get the first batch of models to you tomorrow, General_Nate.
-
- General
- Posts: 760
- Joined: Mon Aug 03, 2009 3:21 am
- Projects :: No Mod project currently.
- Location: over the hills and far away
Re: Anyone want some models?
Speaking of which, did you ever get the hardpoints for the streetlight?destructo_bot wrote:If you could, that would be brilliant, thanks.DarthRogueKnight wrote:I wrote a tutorial on hardpoints with sketchup once.... lemme see if i can find it.destructo_bot wrote:Hardpoints... not sure sketchup does those, and I'm not brilliant with XSI. If its fairly baic I can probably manage it though
I'll get the first batch of models to you tomorrow, General_Nate.
- destructo_bot
- Chief Warrant Officer
- Posts: 329
- Joined: Sun Aug 10, 2008 3:14 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Orkney, a place of... well... farming. Scotland FTW!
Re: Anyone want some models?
Don't believe I did, sorryDarth_Squoobus wrote:Speaking of which, did you ever get the hardpoints for the streetlight?destructo_bot wrote:If you could, that would be brilliant, thanks.DarthRogueKnight wrote:I wrote a tutorial on hardpoints with sketchup once.... lemme see if i can find it.destructo_bot wrote:Hardpoints... not sure sketchup does those, and I'm not brilliant with XSI. If its fairly baic I can probably manage it though
I'll get the first batch of models to you tomorrow, General_Nate.