Battlefront Zero - Version 1.9 (Download and Bugs) [closed]
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- Master Bounty Hunter
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Re: Battlefront Zero - Version 1.9 (Download and Bugs)
I found a bug/glitch with luminara; when you use force heal and immediatly after that (when the heal effect is still taking place) you press force block, there is no stamina drain, so that you can force block forever.
Other than that, big fun.
Other than that, big fun.
- totallytoenails
- Private Third Class
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Re: Battlefront Zero - Version 1.9 (Download and Bugs)
The download for me is 93 hours...
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- Private Recruit
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Re: Battlefront Zero - Version 1.9 (Download and Bugs)
Dial-up?totallytoenails wrote:The download for me is 93 hours...
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- Gametoast Staff
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Re: Battlefront Zero - Version 1.9 (Download and Bugs)
At most for Dial-Up would be around 24 hours (at least for me it would be).
- B.I.G_Cookie
- High General
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Re: Battlefront Zero - Version 1.9 (Download and Bugs)
Finally I got to download it,
And it was much better than version 1.
I found some more bugs on Boz Pity.
The smoke effect from a landing Vulture Droid has no texture
There are some floating objects at CP4 or CP5.. not sure.
I could capture CP4 or CP5..not sure too xD
A part of the sky has no texture.
But anyway Boz Pity is my new favourit map of bf0.
Illum:
It was great much better atmosphere than the first. But it has many bugs:
Somewhere you can walk trough the ground and this happened
There is no wall in the entry of the cape
Through this hole you can reach the ground of the map
Kashyyyk:
No background sound.
No sounds for the AT-RT.
Some suggestions:
Illum:
It has a very complicated tunnel system. It was hard to find my way to the exit of the cave.
Add some more cp's to Illum. It takes a long time to reach an other CP.
Muunilist:
The CIS was way to overpowered. I lost with the republic an the CIS had something about 110 units left. You could add an AT-TE or some other strong vehicles for the Republic.
Kashyyyk:
Kashyyyk needs speeders in my opinion, because it takes a long time to reach an other CP via soldier. Maybe you could add some other vehicles too.
And I'd change some sides, because some are very similiar to the stock sides.
Great improvement since version 1. I can't wait for the next version!
And it was much better than version 1.
I found some more bugs on Boz Pity.
The smoke effect from a landing Vulture Droid has no texture
There are some floating objects at CP4 or CP5.. not sure.
I could capture CP4 or CP5..not sure too xD
A part of the sky has no texture.
But anyway Boz Pity is my new favourit map of bf0.
Illum:
It was great much better atmosphere than the first. But it has many bugs:
Somewhere you can walk trough the ground and this happened
Hidden/Spoiler:
Hidden/Spoiler:
Hidden/Spoiler:
No background sound.
No sounds for the AT-RT.
Some suggestions:
Illum:
It has a very complicated tunnel system. It was hard to find my way to the exit of the cave.
Add some more cp's to Illum. It takes a long time to reach an other CP.
Muunilist:
The CIS was way to overpowered. I lost with the republic an the CIS had something about 110 units left. You could add an AT-TE or some other strong vehicles for the Republic.
Kashyyyk:
Kashyyyk needs speeders in my opinion, because it takes a long time to reach an other CP via soldier. Maybe you could add some other vehicles too.
And I'd change some sides, because some are very similiar to the stock sides.
Great improvement since version 1. I can't wait for the next version!
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- Gametoast Staff
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Re: Battlefront Zero - Version 1.9 (Download and Bugs)
What's wrong with having sides that are similar to stock sides?B.I.G_Cookie wrote:And I'd change some sides, because some are very similiar to the stock sides.
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- Sith Master
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Re: Battlefront Zero - Version 1.9 (Download and Bugs)
Besides, the only thing I can find are some weapons, like the DC-15A Rifle and DC-15s Pistol.. Also almost all troopers have some sort of mesh-difference.AQT wrote:What's wrong with having sides that are similar to stock sides?B.I.G_Cookie wrote:And I'd change some sides, because some are very similiar to the stock sides.
- B.I.G_Cookie
- High General
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Re: Battlefront Zero - Version 1.9 (Download and Bugs)
nothing.AQT wrote:What's wrong with having sides that are similar to stock sides?B.I.G_Cookie wrote:And I'd change some sides, because some are very similiar to the stock sides.
It was just a suggestion.
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- Sith Master
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Re: Battlefront Zero - Version 1.9 (Download and Bugs)
Okay guys, I need someone to make a GOOD HQ (sortoff HQ) promotional video for Battlefront Zero. My PC just cannot handle it. Let me know if you are interested. Updates on the heroes soon.
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- Field Commander
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Re: Battlefront Zero - Version 1.9 (Download and Bugs)
I don't mind doing it check your pm
- yukisuna
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Re: Battlefront Zero - Version 1.9 (Download and Bugs)
the lance trooper's animation doesnt fit with the attack (you press the attack button, and you will only be able to damage anything when he holds it behind his neck ((in the beginning of the attack)). no vehicles but the shipped vehicles, AT-AP, speeder on the map with the first bug/glitch/whatever its called) to low clip capasity for the commanders, maybe for that guy with the wide hat too?
- kooster
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Re: Battlefront Zero - Version 1.9 (Download and Bugs)
2 questions:
1. is this the latest version of Battlefront Zero
2. is this compatible with the Conversion Pack, Dark Times, Extreme?
Thanks a lot
I never found out about Battlefront Zero until a few days ago...
1. is this the latest version of Battlefront Zero
2. is this compatible with the Conversion Pack, Dark Times, Extreme?
Thanks a lot
I never found out about Battlefront Zero until a few days ago...
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- Sith Master
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Re: Battlefront Zero - Version 1.9 (Download and Bugs)
Yes and yes.kooster wrote:2 questions:
1. is this the latest version of Battlefront Zero
2. is this compatible with the Conversion Pack, Dark Times, Extreme?
- kooster
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Re: Battlefront Zero - Version 1.9 (Download and Bugs)
thanks a lot Xavious
Awesome i am installing this right now!!!!!!!!!!!!!!!
Awesome i am installing this right now!!!!!!!!!!!!!!!
- Havoc 526
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Re: Battlefront Zero - Version 1.9 (Download and Bugs)
It's 48 minutes for me...at least it was, but the time is still flying up.
EDIT: 59 mintues. Wow, this mod is huge....
EDIT #2: 1 hour, 14 minutes remaining....agh...
EDIT: 59 mintues. Wow, this mod is huge....
EDIT #2: 1 hour, 14 minutes remaining....agh...
- Ping
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Re: Battlefront Zero - Version 1.9 (Download and Bugs)
Are you downloding from Zerted's site? I noticed it takes longer if you download from there.Link504 wrote:It's 48 minutes for me...at least it was, but the time is still flying up.
EDIT: 59 mintues. Wow, this mod is huge....
EDIT #2: 1 hour, 14 minutes remaining....agh...
- RC-1207
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Re: Battlefront Zero - Version 1.9 (Download and Bugs)
For the love of...
Will someone get this map up on SBFIIFF. Downloads from these links are killer (in the bad way).
But off of that little ranting, I, like kooster, have just began watching this mod after hearing countless times about it. And I have to say, it looks great. This one will definitely be a keeper. Will began playing as soon as this freaking download is over.
Will someone get this map up on SBFIIFF. Downloads from these links are killer (in the bad way).
But off of that little ranting, I, like kooster, have just began watching this mod after hearing countless times about it. And I have to say, it looks great. This one will definitely be a keeper. Will began playing as soon as this freaking download is over.
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- Sith Master
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Re: Battlefront Zero - Version 1.9 (Download and Bugs)
I'd assume they won't until they have a more "final-ized" version.RC-1207 wrote:For the love of...
Will someone get this map up on SBFIIFF. Downloads from these links are killer (in the bad way).
- Havoc 526
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Re: Battlefront Zero - Version 1.9 (Download and Bugs)
Well then, that might take a while.
Patience, RC-1207.
And you don't have to just sit there and watch the download progress, unless you've been having problems. All I did to make time pass was beta test my mod (and try out a few BF0 levels I didn't look at before...)
Patience, RC-1207.
And you don't have to just sit there and watch the download progress, unless you've been having problems. All I did to make time pass was beta test my mod (and try out a few BF0 levels I didn't look at before...)
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- Recruit Womprat Killer
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Re: Battlefront Zero - Version 1.9 (Download and Bugs)
I do not know if it has been said before but on muunilist fordo has no hands. Also I have seen many mods with dual pistol units but it always shows up as one in fisrt person is this normal or is there something I need to do?