Felucia: Mineral Basin

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Felucia: Mineral Basin

Postby YaNkFaN » Wed Jun 24, 2009 6:43 pm

Enjoy Guys YaNkFaN is back making maps for BF:0 and this was made a while ago it was just sitting on my comp

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Re: Felucia: Mineral Basin

Postby Fluffy_the_ic » Wed Jun 24, 2009 6:50 pm

HOLY CRAP. Wow! Really nice environment, Yank! Possibly the best felucia I've seen in a while!

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Re: Felucia: Mineral Basin

Postby obiboba3po » Wed Jun 24, 2009 6:51 pm

wow very nice looking.

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Re: Felucia: Mineral Basin

Postby Taivyx » Wed Jun 24, 2009 7:03 pm

I've always loved the lighting in your maps; this is no exception.

I have one qualm though, the sky seems a little too low-rez.
Though I know it's a stock texture, try using a custom, higher-resolution sky
Right now, the low-resolution of the sky looks out of place with all the beautiful scenery.
You could just edit the custom sky to be as green as you need it.

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Re: Felucia: Mineral Basin

Postby YaNkFaN » Wed Jun 24, 2009 7:10 pm

I'm actually going to have to credit a_speck_of_dust for the environment just throwing that out there but yea I'll take a look at the sky

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Re: Felucia: Mineral Basin

Postby GangsterJawa » Wed Jun 24, 2009 8:31 pm

Well then kudos to speck, and nice map Yank!

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Re: Felucia: Mineral Basin

Postby Devastator77 » Wed Jun 24, 2009 8:59 pm

:eek: YaNkFaN, you never cease to amaze...one good map after another. With some better sky, this map will easily surpass stock Felucia. Excellent work to speck and yank both!

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Re: Felucia: Mineral Basin

Postby CodaRez » Wed Jun 24, 2009 10:44 pm

Is it me, or is there only ONE type of flora prop in teh screenie?

Maybe you should add more types, like perhaps that Bubbly one.

Still, GJ :thumbs:

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Re: Felucia: Mineral Basin

Postby Delta-1035 » Thu Jun 25, 2009 3:47 am

:o Wow, YaNk looks awesome! Very impressinve.

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Re: Felucia: Mineral Basin

Postby B.I.G_Cookie » Thu Jun 25, 2009 7:35 am

That looks awesome! :shock:
very cool dark atmosphere.

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Re: Felucia: Mineral Basin

Postby YaNkFaN » Thu Jun 25, 2009 3:38 pm

the sky being used in the pics is the default fel sky i will try and manually make it more detailed as well as add more plant variation

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Re: Felucia: Mineral Basin

Postby Nova Hawk » Fri Jun 26, 2009 9:39 pm

:eek: There are no words to explain this map... it's beyond epic! I LOVE the environment!

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Re: Felucia: Mineral Basin

Postby Grev » Fri Jun 26, 2009 10:25 pm

Nova Hawk wrote::eek: There are no words to explain this map...


O RLY? Felucia

Looks nice yank, the ambiance is unbelievable.

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Re: Felucia: Mineral Basin

Postby Super_Clone » Sun Jun 28, 2009 9:31 pm

YaNkFaN wrote:Enjoy Guys YaNkFaN is back making maps for BF:0 and this was made a while ago it was just sitting on my comp

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For some reason, that really reminds me of Felucia from the PS3 version of The Force Unleashed..... the Imperial Occupied one I mean.

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Re: Felucia: Mineral Basin

Postby B-1Burt » Sun Jul 05, 2009 1:20 am

*Weird droid gasping noise* :eek: That has to be the best custom Felucia map I've ever seen, Bar None.

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Re: Felucia: Mineral Basin

Postby YouJediJunkie » Sun Jul 05, 2009 10:11 am

YaNkFaN, you are the best mapper for SWBF II EVER when it comes to the visuals.

How do you make them look so amazingly amazing? :eek:

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Re: Felucia: Mineral Basin

Postby YaNkFaN » Sun Jul 05, 2009 10:32 am

lighting mostly and then playing with .fx and sky really there's not that much visually you can do for bf2 it's mainly lighting and shadows and textures

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Re: Felucia: Mineral Basin

Postby MandeRek » Sat Jul 18, 2009 9:39 am

I just integrated the map into BF0 and must say this is the best map I've played so far, Pandemic wise.. Why Pandemic wise? The setup of the map is really good, with all CPs and roads, just amazing. The ambiance made by lighting, small objects and a great FX (I think) make this map completely original, thus making it so Felucia-feeling!

Then, I added the AT-AP, Snailtanks, AATs and ATRTs, and there is enough space for them, and they really contribute to the battle in this map. Conclusion: YaNkFaN, two thumbs aren't enough to describe how awesome this map is :thumbs:

I included the info in the 'Battlefront Zero; Finished Maps', here:
http://www.gametoast.com/forums/viewtopic.php?f=71&t=15403&p=264769#p264769

Hope you're okay with it YaNk, the CIS hero will probably be the Gossam Female (Shu May or something like that?)

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Re: Felucia: Mineral Basin

Postby YaNkFaN » Sat Jul 18, 2009 10:41 am

sounds good

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Re: Felucia: Mineral Basin

Postby YouJediJunkie » Mon Jul 20, 2009 3:42 am

MandeRek wrote:I just integrated the map into BF0 and must say this is the best map I've played so far, Pandemic wise.. Why Pandemic wise? The setup of the map is really good, with all CPs and roads, just amazing. The ambiance made by lighting, small objects and a great FX (I think) make this map completely original, thus making it so Felucia-feeling!


According to me, Pandemic is a really bad company, well, at least when they are working with LucasArts. :P

I'd rather compare him with Valve or Raven (the JKA guys). Really, I can't wait till I can get my hungry claws on this map. :music:

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