Page 7 of 8

Re: Envoy of the Beginning [GCW] - Vehicles and hero update

Posted: Sat Apr 10, 2010 7:45 am
by MandeRek
Darth_Spiderpig wrote:...doesn't the middle anti-infantry gun on the Mauler needs to be lower altituded than the other two?
It is lower, but just a bit. Maybe the perspective makes it looks even, I'm sure they're not though.
Here's a possible Hero Support unit for Dash; Bothan Commando. What do you think?

Image
DL-18 Blaster (High Explosive Ordnance)
Timebombs
Concussion Grenades

Re: Envoy of the Beginning [GCW] - Vehicles and hero update

Posted: Sat Apr 10, 2010 8:02 am
by CodaRez
MandeRek wrote:
Darth_Spiderpig wrote:...doesn't the middle anti-infantry gun on the Mauler needs to be lower altituded than the other two?
It is lower, but just a bit. Maybe the perspective makes it looks even, I'm sure they're not though.
Here's a possible Hero Support unit for Dash; Bothan Commando. What do you think?
Hidden/Spoiler:
Image
DL-18 Blaster (High Explosive Ordnance)
Timebombs
Concussion Grenades
Honestly to be realistic high explosive ordnance shouldn't shoot out from such a, to quote:
"wimpy looking pistol"

I mean, u want a Bulldog RLR? :shock:

I bet there are some high explosive rounds that are packed that small, but i wonder if this bothan could buy it.

Maybe you can compensate with something you know, with a bigger barrel

On that note, is he an Alliance or a pirate commando (lol pirate commando)

Sry but I whined bout his weapon. the model itself is a neat kitbash :thumbs: Nice work

Re: Envoy of the Beginning [GCW] - Vehicles and hero update

Posted: Sat Apr 10, 2010 9:08 am
by kinetosimpetus
What pistol model is that? If it is released I could really use it.

Re: Envoy of the Beginning [GCW] - Vehicles and hero update

Posted: Sat Apr 10, 2010 9:29 am
by CodaRez
kinetosimpetus wrote:What pistol model is that? If it is released I could really use it.
He probably made it himself, but that is a DL18 pistol.

You can get it from the BFX assets, though it is made by someone else.

Re: Envoy of the Beginning [GCW] - Vehicles and hero update

Posted: Sat Apr 10, 2010 9:47 am
by kinetosimpetus
I would like to download it from something else then. :wink: Now that I know the name though I can use the search function.

Re: Envoy of the Beginning [GCW] - Vehicles and hero update

Posted: Sat Apr 10, 2010 1:14 pm
by MandeRek
The weapon is indeed modelled by me, don't know for sure if someone else made it.. He is an alliance commando, and commandos always carry elite weapons right?

Re: Envoy of the Beginning [GCW] - Vehicles and hero update

Posted: Sat Apr 10, 2010 1:25 pm
by kinetosimpetus
I did find another model released by Syth.

Re: Envoy of the Beginning [GCW] - Vehicles and hero update

Posted: Tue Apr 20, 2010 6:10 pm
by Dairosh
man I got an idea. why don't you add Proxy as support for starkiller???

Re: Envoy of the Beginning [GCW] - Vehicles and hero update

Posted: Tue Apr 20, 2010 6:20 pm
by Nihillo
Dairosh wrote:man I got an idea. why don't you add Proxy as support for starkiller???
Not that that isn't a good idea, but how would that work?

Re: Envoy of the Beginning [GCW] - Vehicles and hero update

Posted: Tue Apr 20, 2010 6:33 pm
by impspy
Nihillo wrote:
Dairosh wrote:man I got an idea. why don't you add Proxy as support for starkiller???
Not that that isn't a good idea, but how would that work?
Well, you could give him a disguise kit, a lightsaber, better jump, and low power push and pull (according to the book, he used grav pads in his hands to mimic push and pull). Still, I don't think a unit like that would be much fun.

Re: Envoy of the Beginning [GCW] - Vehicles and hero update

Posted: Tue Apr 20, 2010 6:56 pm
by Nihillo
impspy wrote:Well, you could give him a disguise kit, a lightsaber, better jump, and low power push and pull (according to the book, he used grav pads in his hands to mimic push and pull). Still, I don't think a unit like that would be much fun.
Perhaps, but that wouldn't simulate the true nature of his combat mimicry. From what I gather, Proxy is essentially a metamorph, he has access to pre-set combat forms programmed in his "brain"; when he takes a form, he assumes the behavior, characteristics and - most importantly - techniques of the individual being represented, so if you were to create an accurate Proxy in Battlefront II, you would have to give him the ability to access a variety (three would be enough, I guess) of 'combat profiles' with differing moves and abilities. To me, that seems complicated.

Re: Envoy of the Beginning [GCW] - Vehicles and hero update

Posted: Tue Apr 20, 2010 7:15 pm
by Teancum
Plus Mav found out that the disguise kit crashes the game when playing online.

Re: Envoy of the Beginning [GCW] - Vehicles and hero update

Posted: Tue Apr 20, 2010 7:17 pm
by RED51
Why does it crash?

Re: Envoy of the Beginning [GCW] - Vehicles and hero update

Posted: Tue Apr 20, 2010 8:54 pm
by Blade117
I believe it causes a desynch.

Re: Envoy of the Beginning [GCW] - Vehicles and hero update

Posted: Tue Apr 20, 2010 10:01 pm
by skelltor
a what? i know it works online in bf1 though.

Re: Envoy of the Beginning [GCW] - Vehicles and hero update

Posted: Tue Apr 20, 2010 10:29 pm
by kinetosimpetus
Not in BF2 though. Like cable launchers.

Re: Envoy of the Beginning [GCW] - Vehicles and hero update

Posted: Tue Apr 20, 2010 10:37 pm
by skelltor
dang it there gos my rebals.

Re: Envoy of the Beginning [GCW] - Vehicles and hero update

Posted: Mon May 03, 2010 6:05 am
by RevanSithLord
I really miss out on a lot of stuff and I am ashamed for it.

Anyways, awesome models Manderek. Sad that I can't view the pic of the Shocktrooper on the front page, though. Heh....anyways... I'm here for support. And...as I messaged you awhile back....you still want me to do that thing you asked for in which I am not giving any hints? :)

Re: Envoy of the Beginning [GCW] - Vehicles and hero update

Posted: Mon May 03, 2010 6:12 am
by MandeRek
Perfect timing! I got a week off so I've decided to finish it all! Mustafar has GCW included, Vader .vs. Rendar.
I've also decided to make another small map, focusing on vehicles mostly. So, finish Endor and finish this map and you'll get yourself a downloadlink!

@Revan -- Oh yeah, let me finish some things and it's yours! Can't wait.. I really want this to be the up-to-top populair release, so you can help me with that ;) Thanks man, pm soon

Re: Battlefront Zero - Envoy of the Beginning

Posted: Mon May 03, 2010 8:01 pm
by Sky_216
I've got a huge amount of uni work atm, so there's no way I can get the Mygeeto map to you in the next month, let alone the next week. however, I've got another (smaller) mygeeto map that uses the big tower I made, if you want to use that as a placeholder I can send it to you within next fortnight, but you'll have to set up CPs/vehicles/etc yourself.

Off-topic:
kind of lost interest in BF2 modding tbh (not having a functioning copy of the main game does that) so this'll probs be one of the last things I do. Will release any model assets I can from a non-BF2 project i'm working on though.