Nihillo wrote: I believe you will lose some of that distinction by adding another "mirrored" class such as this one.
Okay well we are now "down the line." Here's another unit update:Maveritchell wrote:Maybe down the line I will change up the Imperial's heavy trooper - we'll have to see.
Dark Trooper (Phase One)
You may recognize this droid from the Dark Forces series (or maybe not, I haven't played it). Like the aforementioned Rebel Guard, this replaces a standard unlockable unit for the in-movie unit setup. Because the Heavy Trooper and Rebel Guard were similar enough, the Dark Trooper will replace the Heavy Trooper. I broke one of my own rules making this unit, and that is to never give non-hero non-Jedi units a block state - but it does make for a unique-feeling unit.
The Dark Trooper really has only one weapon - his vibrosword. He can go into a block state, but he's immobile in that state and his energy drains rapidly. Unlike the other infantry melee units, the Dark Trooper has no dash attack or jump attack (and he has slightly less health), but he can dash faster and jump higher than the other melee units. His second ability - Impeller Drive - is an infantry version of a Force Finisher (and it works the same way). His vibrosword combo can be looped ad infinitum, and on the third attack if you press the "secondary" button, he'll use the Impeller Drive - which acts as a suction for nearby units.