Dark Times: The Rising Son (campaign)

Discussion, progress updates, and downloads for the Dark Times and Rising Son mods.

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AgentSmith_#27
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Re: Dark Times: The Rising Son (campaign)

Post by AgentSmith_#27 »

Wow. First AI landing in space, now this? I usually try not to follow WIP's because I've often been disappointed by lack of completion, but this, this looks like the mod to end all mods.
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Re: Dark Times: The Rising Son (campaign)

Post by Maveritchell »

AgentSmith_#27 wrote:Wow. First AI landing in space, now this?
Technically, this came first. I did Space Mon Calamari over the holiday weekend.
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Re: Dark Times: The Rising Son (campaign)

Post by AgentSmith_#27 »

AgentSmith_#27 wrote:Wow. First this, then AI landing in space? I usually try not to follow WIP's because I've often been disappointed by lack of completion, but this, this looks like the mod to end all mods.
It took you a *gulp* weekend to do Mon Calamari? I can't imagine being able to work a tenth as fast.... Oh and I hope it isn't really the mod to end all mods, 'cause then there would be no more mods, and that would suck.
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Re: Dark Times: The Rising Son (campaign)

Post by Maveritchell »

AgentSmith_#27 wrote:It took you a *gulp* weekend to do Mon Calamari?
It was a three-day weekend, to be fair. And space maps are easier to do than land maps of similar detail level.
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Re: Dark Times: The Rising Son (campaign)

Post by AgentSmith_#27 »

Maveritchell wrote:
AgentSmith_#27 wrote:It took you a *gulp* weekend to do Mon Calamari?
It was a three-day weekend, to be fair. And space maps are easier to do than land maps of similar detail level.
A three-day weekend?
:runaway:
NO! That's *NOT* Fair!

It takes me three-day weekends just to decide where I should start! :lol:

How long did such an extensive campaign take you? I'm curious to know how time-consuming it is once one learns the basics.
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Re: Dark Times: The Rising Son (campaign)

Post by Maveritchell »

AgentSmith_#27 wrote:How long did such an extensive campaign take you? I'm curious to know how time-consuming it is once one learns the basics.
It took me about three weeks to write out all 16 campaigns and set up the Galactic Conquest the way I wanted it to work. The campaigns themselves only took about a day (sometimes I got done two in a day, depending on the day's available free time), but there's a lot of keyboard work involved and my hands were getting tired. I took about a week break in the middle where I really only thought up ideas for later on. It wasn't incredibly quick work, but fortunately it is not a job and I could stop when I got tired, and so I did.
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Re: Dark Times: The Rising Son (campaign)

Post by AgentSmith_#27 »

Thanks, that is a sure encouragement that it doesn't always take hours to get one function to work.
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