Alliance Shuttle

Discussion, progress updates, and downloads for the Dark Times and Rising Son mods.

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Alliance Shuttle

Postby Bonecrusher16O » Tue Jun 28, 2011 1:53 pm

Will you ever release the assests to that shuttle??
THAT THING IS BEAST!!!!!
(I've found some models of it but collision is messed up on them :( )

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Re: Alliane Shuttle

Postby THEWULFMAN » Tue Jun 28, 2011 3:24 pm

The model/skin assets from Dark Times and Dark Times 2: Rising Son have not, nor will they ever be, released.

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Re: Alliane Shuttle

Postby AQT » Tue Jun 28, 2011 3:25 pm

@Bonecrusher16O: Please calm down. This shuttle has already been released long before Dark Times came around. Just do the following: Go to:
Assets Links Thread wrote:...
Vehicle Assets
...
...

Then click on Rep_Command_Shuttle. Now, was that so hard?

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Re: Alliance Shuttle

Postby Bonecrusher16O » Thu Jun 30, 2011 1:12 pm

I have the republic shuttle from the thread.... Its collisions off though.
(I want to be able to walk inside the shuttle)

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Re: Alliance Shuttle

Postby AQT » Thu Jun 30, 2011 2:01 pm

I see no collision issues. If you want to walk around in it while it is flying, then you can't do that. See topic: viewtopic.php?f=74&t=25274

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Re: Alliance Shuttle

Postby Bonecrusher16O » Fri Jul 01, 2011 9:36 pm

I'm talking about when its on the ground.... I used on in my test map and the collision was horrible.... (And no i don't want to walk in it while it is flying because that will make the ship crash.

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Re: Alliance Shuttle

Postby Maveritchell » Sat Jul 02, 2011 5:43 pm

You need to place it as an armoredbuilding. I'm away from home and don't have time to look it up (only have my phone), but it's the same procedure as using any vehicle that normally has animations (like the REP shuttle) as a static prop.

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Re: Alliance Shuttle

Postby Bonecrusher16O » Wed Jul 06, 2011 4:09 pm

Oh cool! Thx mav.

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