DimoCraft

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Hoth Battle Chief
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Re: DimoCraft

Postby Dohnutt » Tue Aug 14, 2012 4:04 pm

Huxley was removed. Two new worlds were added. Enjoy!
Hidden/Spoiler:
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Re: DimoCraft

Postby CressAlbane » Tue Aug 14, 2012 11:31 pm

About Kurtz: When it comes to breaking into people's buildings, how far is too far? For example, am I allowed to tunnel through floors to look for hidden rooms? (Especially if I see poeples' names underground beneath me)

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Re: DimoCraft

Postby Twilight_Warrior » Wed Aug 15, 2012 12:14 am

Too far is filling it with TNT.

Basically, if the destruction has a purpose (like getting to what you think is a hidden room) go for it. If it's destruction for the sake of destruction... well, do unto others and all that Golden Rule jazz.

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Re: DimoCraft

Postby Grev » Wed Aug 15, 2012 12:18 am

Aw man, Kurtz is the most exciting thing since sliced bread. People should post when there's lots of people on Kurtz.

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Re: DimoCraft

Postby Noobasaurus » Wed Aug 15, 2012 12:03 pm

Grev wrote:Kurtz is the most exciting thing since sliced bread.

YES!

Anyway, I went on Kurtz yesterday and died of starvation. I guess the difficulty is hard.

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Re: DimoCraft

Postby CressAlbane » Wed Aug 15, 2012 10:05 pm

Heads up - inventory was the same on Dimo and GTia. Might want to change that. (or did you want us to bring stuff from GTia into Dimo?)

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Re: DimoCraft

Postby Twilight_Warrior » Wed Aug 15, 2012 11:30 pm

Kurtz and Piet are the only worlds with isolated inventories. Dimo, GTia, and Huxley all shared one, but now Huxley is gone, so it's just Dimo and GTia now. But they run on your "main inventory" so they'll be grouped together with any and all worlds that aren't Kurtz and Piet.

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Re: DimoCraft

Postby Dohnutt » Fri Aug 17, 2012 6:21 pm

Our new DimoGov building, located across from DimoCorp (near the Christmas tree). Check it out!
Hidden/Spoiler:
Image


Some nice shots of Christhornton92's floating village in Piet (Chris isn't from GT if you're wondering)
Hidden/Spoiler:
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Re: DimoCraft

Postby GangsterJawa » Sat Aug 18, 2012 1:13 am

Dohnutt wrote:Our new DimoGov building, located across from DimoCorp (near the Christmas tree). Check it out!
Hidden/Spoiler:
Image


Some nice shots of Christhornton92's floating village in Piet (Chris isn't from GT if you're wondering)
Hidden/Spoiler:
Image
Image
Image
Image
Image

OK so unless I'm mistaken that's the normal texpack but with different lighting? That's REALLY cool, how does that work?

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Re: DimoCraft

Postby Twilight_Warrior » Sat Aug 18, 2012 1:21 am


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Re: DimoCraft

Postby Dohnutt » Sat Aug 18, 2012 8:23 am

GangsterJawa wrote:OK so unless I'm mistaken that's the normal texpack but with different lighting? That's REALLY cool, how does that work?

Twilight_Warrior wrote:http://www.minecraftforum.net/topic/940974-125sonic-ethers-unbelievable-shaders-glsl-shaders-dynamic-shadows-more/

Yep! Makes everything beautiful.
And the texture pack is actually Coterie Craft, which is basically just a beautified version of the default pack.

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Re: DimoCraft

Postby GangsterJawa » Sat Aug 18, 2012 9:50 am

OK So I got CC, which is awesome, but I can't for the life of me figure out the way to get the shaders. Trying to get Optifine and can't get THAT to work. :|

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Re: DimoCraft

Postby Noobasaurus » Sun Aug 19, 2012 9:16 pm

Dohnutt, on Piet I accidentally fell down to a height of -11000 and I can't use the /kill command to kill myself...

And I did some math and it'll take about an hour to fly all the way up to bedrock, so could you please enable /kill in creative or something else so I can escape? Thanks.

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Re: DimoCraft

Postby Twilight_Warrior » Sun Aug 19, 2012 10:00 pm

First...
...how?

Second
We'll have to /tp you. Just let someone with that authority (like me or Dohnutt) know the next time you're on, and we'll getcha out.

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Re: DimoCraft

Postby Dohnutt » Mon Aug 20, 2012 4:55 pm

GangsterJawa wrote:OK So I got CC, which is awesome, but I can't for the life of me figure out the way to get the shaders. Trying to get Optifine and can't get THAT to work. :|

The shaders aren't officially updated to 1.3 yet.

Optifine is, but you have to download the "B2 Ultra" version.
After installing Optifine, you need to install the shaders.
Go to the GLSL shaders mod page and install that.
Then you can get Sonic Ether's v10 RC2 shaders here.
Plop those into your shaders folder and put the SEUS zip file into your texture packs folder.

It takes heavy editing to get Coterie Craft to work with v10 right now. I have it working, and I suppose I can post it sometime if y'all like.

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Re: DimoCraft

Postby Noobasaurus » Tue Aug 21, 2012 10:45 pm

YAY! Thanks to Dohnutt, I am saved, and lava works!

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Re: DimoCraft

Postby Ninja » Thu Aug 23, 2012 11:50 pm

Can I be whitelisted? I'm chipmunksandwich in Minecraft.

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Re: DimoCraft

Postby Dohnutt » Fri Aug 24, 2012 4:52 pm

Ninja wrote:Can I be whitelisted? I'm chipmunksandwich in Minecraft.

Whitelisted!

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Re: DimoCraft

Postby Noobasaurus » Thu Aug 30, 2012 8:06 pm

I've got a complaint.

I built a platform high in the sky in Kurtz. I logged out and when I logged back in I FELL all the way down. The chunk didn't load fast enough! Is it just me or is it loading slowly? I REALLY HATE building a giant pillar of something to get all the way back up there, just to come back down and destroy it again. This happened twice.

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Re: DimoCraft

Postby Ninja » Thu Aug 30, 2012 8:11 pm

Noobasaurus wrote:I've got a complaint.

I built a platform high in the sky in Kurtz. I logged out and when I logged back in I FELL all the way down. ...blablabla...


I have also experienced something similar to this, I was digging out an area around a zombie spawner in Dimo at about y=40 and I fell down to the first layer of bedrock and had to dig myself back out when I logged in.

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