Lucasarts is making a First Person Shooter.

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Re: Lucasarts is making a First Person Shooter.

Postby AQT » Tue Oct 11, 2011 3:39 am

If that were the case, the genre listed would have been "Flight Simulation" instead of "Aerial Combat." But we can dream.

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Re: Lucasarts is making a First Person Shooter.

Postby Bob » Tue Oct 11, 2011 5:52 pm

http://www.lucasarts.com/company/releas ... 10426.html
They allowed LucasArts to use the Unreal Engine 3. It's said to be even better than freakin' CryEngine 3. Whatever they wan't to do, the graphics will be awesome.

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Re: Lucasarts is making a First Person Shooter.

Postby yuke5 » Mon Nov 14, 2011 9:33 pm

The unreal engine was used to make RC...RC with space combat? That is my dream game, but not at all what I'm expecting.

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Re: Lucasarts is making a First Person Shooter.

Postby Darth_Squoobus » Fri Nov 25, 2011 5:49 pm

Bob wrote:http://www.lucasarts.com/company/release/news20110426.html
They allowed LucasArts to use the Unreal Engine 3. It's said to be even better than freakin' CryEngine 3. Whatever they wan't to do, the graphics will be awesome.


I wouldn't say that. Mass effect 2 used the Unreal Engine 3, and the character models dived straight into the uncanny valley with a thud. That, and Leisure Suit Larry: Box Office Bust, widely regarded as one of the worst games ever made, used Unreal Engine 3.

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Re: Lucasarts is making a First Person Shooter.

Postby Bob » Fri Nov 25, 2011 5:57 pm

Darth_Squoobus wrote:I wouldn't say that. Mass effect 2 used the Unreal Engine 3, and the character models dived straight into the uncanny valley with a thud. That, and Leisure Suit Larry: Box Office Bust, widely regarded as one of the worst games ever made, used Unreal Engine 3.


The models sure are an important part of the graphics, but they don't have much to do with the engine. The engine mainly defines lightning, shadows and stuff.

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Re: Lucasarts is making a First Person Shooter.

Postby Marth8880 » Fri Nov 25, 2011 6:00 pm

Darth_Squoobus wrote:
Bob wrote:http://www.lucasarts.com/company/release/news20110426.html
They allowed LucasArts to use the Unreal Engine 3. It's said to be even better than freakin' CryEngine 3. Whatever they wan't to do, the graphics will be awesome.


I wouldn't say that. Mass effect 2 used the Unreal Engine 3, and the character models dived straight into the uncanny valley with a thud. That, and Leisure Suit Larry: Box Office Bust, widely regarded as one of the worst games ever made, used Unreal Engine 3.

A lot can be done with Unreal Engine 3, it's very powerful. That's probably what he means.

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Re: Lucasarts is making a First Person Shooter.

Postby Moving_Target » Sat Nov 26, 2011 10:50 am

That could have been more on Bioware's end with the models. Not UE3's fault.

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Re: Lucasarts is making a First Person Shooter.

Postby Teancum » Sat Nov 26, 2011 1:35 pm

Wait, Mass Effect's character's look bad? Do you live on the same planet as me?

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Re: Lucasarts is making a First Person Shooter.

Postby Fiodis » Sat Nov 26, 2011 2:30 pm

I always thought that if my Shepard looked bad, it was my fault.

Granted it did have that wierd thing that looked almost like z-fighting on every character's face, but I haven't seen that in any ME2 youtube vids, so I'm guessing that, too, was a problem on my end.

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Re: Lucasarts is making a First Person Shooter.

Postby skelltor » Sat Nov 26, 2011 3:28 pm

Teancum wrote:Wait, Mass Effect's character's look bad? Do you live on the same planet as me?

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I have the 360 version but I always thought the characters looked great

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Re: Lucasarts is making a First Person Shooter.

Postby THEWULFMAN » Sat Nov 26, 2011 3:42 pm

Teancum wrote:Wait, Mass Effect's character's look bad? Do you live on the same planet as me?



I concur. :plokoon:

I've only played it on a friend's 360, but they always looked fine to me. You can't blame an engine for the models a game uses, no matter how good or bad they are. People constantly mistake what a game engine actually does. An engine handles rendering (and how efficiently it renders things), any physics the game has, when sounds are played, collision detection, localization support(not the actual localization itself though), Artificial Intelligence, and support for scripting(but not actual scripts). Models, textures, shaders, sounds, and scripting is handled outside of an engine. If I'm wrong about any of this, please correct me.

Long story short, UE3 is a very powerful engine, it handles it's rendering efficiently, it has good A.I.(usually), good physics and collision detection. UE2 is what Republic Commando used, one of the best Star Wars games of all time. Mirror's Edge, and Batman: Arkham Asylum, another couple of my favorite games, used UE3.

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Re: Lucasarts is making a First Person Shooter.

Postby DeathRow » Sun Nov 27, 2011 12:21 am

If this is SWBF3, I hope it isnt another Duke Nukem (wait forever, and it sucks).

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Re: Lucasarts is making a First Person Shooter.

Postby Darth_Squoobus » Sun Nov 27, 2011 12:49 am

Teancum wrote:Wait, Mass Effect's character's look bad? Do you live on the same planet as me?


Did I ever say that? No. So there's no need to sic the mass effects fans on me by saying I think the models look bad. I said they looked creepy, not bad. I don't know how you guys weren't phased by Miranda Lawson's potato-shaped head and male Shepherd's rapish smile.

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Re: Lucasarts is making a First Person Shooter.

Postby Cerfon Rournes » Sun Nov 27, 2011 1:17 am

Shepard's smile reminds me of your avatar, Squoobus. :P
I think the point here is this: The Unreal engine, when used well, can make some pretty great games.
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If Lucasarts uses UE3 to it's full potential for a possible BF3, the game would be awesome.. :shock:

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Re: Lucasarts is making a First Person Shooter.

Postby Marth8880 » Sun Nov 27, 2011 1:22 am

Darth_Squoobus wrote:
Teancum wrote:Wait, Mass Effect's character's look bad? Do you live on the same planet as me?


Did I ever say that? No. So there's no need to sic the mass effects fans on me by saying I think the models look bad. I said they looked creepy, not bad. I don't know how you guys weren't phased by Miranda Lawson's potato-shaped head and male Shepherd's rapish smile.

Hey, at least they actually *have* facial expressions unlike a certain few Bethesda RPGs, if ya' catch mah drift. ;)

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