Star Wars: Battlefront (2015)

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Re: Star Wars: Battlefront (2015)

Postby ggctuk » Fri Sep 16, 2016 2:02 pm

There's a cool room that's not in the trailer but is on the video on their site that is very reminiscant of the SWBF2 Death Star map, around about 20 seconds in.



Plus, one of the new Star Cards is a Medical Droid, like in the first game, just dispensible.

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Re: Star Wars: Battlefront (2015)

Postby Teancum » Fri Sep 16, 2016 3:17 pm

There's one more DLC in the season pass after this, right? I picked up the game for $8 US and will probably wait until the season pass goes on sale to pick all that up.

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Re: Star Wars: Battlefront (2015)

Postby DylanRocket » Fri Sep 16, 2016 3:30 pm

Teancum wrote:There's one more DLC in the season pass after this, right?


Yup, it's the Rogue One DLC releasing in either December or early 2017.

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Re: Star Wars: Battlefront (2015)

Postby commanderawesome » Fri Sep 16, 2016 3:34 pm

Can't wait to play as the Imperial Officers!

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Re: Star Wars: Battlefront (2015)

Postby Anakin » Sat Sep 17, 2016 12:48 pm

when is the release?? I have the season pass, but I'm on holiday ATM 8)

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Re: Star Wars: Battlefront (2015)

Postby Twilight_Warrior » Sat Sep 17, 2016 1:58 pm

Sept 20th

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Re: Star Wars: Battlefront (2015)

Postby Anakin » Sat Sep 17, 2016 5:12 pm

-.- so I cannot start from the beginning. Why do I have a season pass?? XD

For public it's released 1 or 2 weeks later??

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Re: Star Wars: Battlefront (2015)

Postby DylanRocket » Sat Sep 17, 2016 5:14 pm

Anakin wrote:For public it's released 1 or 2 weeks later??


Yes, the DLC will release separately on October 4th.

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Re: Star Wars: Battlefront (2015)

Postby Anakin » Sat Sep 17, 2016 5:17 pm

I'm back at home late Oct 2 :D so yes, one day before the others XD

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Re: Star Wars: Battlefront (2015)

Postby DylanRocket » Sat Sep 17, 2016 5:22 pm

Anakin wrote:I'm back at home late Oct 2 :D so yes, one day before the others XD


lol I had the same situation with Bespin. I was gone for almost two weeks and arrived home two days before the separate release. However, I was able to play through remote play. Remote play's input lag was terrible though, so online was pretty much unplayable.

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Re: Star Wars: Battlefront (2015)

Postby ggctuk » Mon Sep 19, 2016 2:32 pm

Breakdown of some stuff:

-TIE Defenders and B-Wings serve as AI ship support. This is being rolled out across all existing Fighter Squadron maps too. Doesn't seem like you can play as them though, sadly.
-Y-Wings and TIE Bombers are playable through token pickups.
-The customization system has changed, now resembling something like the Squadron games where you have separate body and head choices. The Stormtrooper is now helmeted always, with the Imperial Officers and Death Star Officers being the only helmetless options. Four Stormtrooper Pauldron choices are also available: white, black, red and orange.
-The player playing R2-D2 has a 'last chance' if their health hits 1. It'll go into a Disruption minigame, and if you 'break free', you regain half of your health. if you fail, Stormtroopers will fit a restraining bolt to R2-D2. R2's weapons are smoke, shock (Disruption with a single target) and Scan Pulse.
-The map is definitely DS1-based. The interior has none of the rooms from DS2.
-Fighter Squadron is playable on the Star Destroyer portion of the map.

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Re: Star Wars: Battlefront (2015)

Postby CdtFox » Tue Sep 20, 2016 1:48 am

ggctuk wrote:Breakdown of some stuff:

-TIE Defenders and B-Wings serve as AI ship support. This is being rolled out across all existing Fighter Squadron maps too. Doesn't seem like you can play as them though, sadly.
-Y-Wings and TIE Bombers are playable through token pickups.
-The customization system has changed, now resembling something like the Squadron games where you have separate body and head choices. The Stormtrooper is now helmeted always, with the Imperial Officers and Death Star Officers being the only helmetless options. Four Stormtrooper Pauldron choices are also available: white, black, red and orange.
-


Looks really nice, we are supposed to buy the new items such as pauldron with credits right?

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Re: Star Wars: Battlefront (2015)

Postby thelegend » Tue Sep 20, 2016 2:24 am

Wait...no throne room?

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Re: Star Wars: Battlefront (2015)

Postby ggctuk » Tue Sep 20, 2016 4:05 am

CdtFox wrote:
ggctuk wrote:Breakdown of some stuff:

-TIE Defenders and B-Wings serve as AI ship support. This is being rolled out across all existing Fighter Squadron maps too. Doesn't seem like you can play as them though, sadly.
-Y-Wings and TIE Bombers are playable through token pickups.
-The customization system has changed, now resembling something like the Squadron games where you have separate body and head choices. The Stormtrooper is now helmeted always, with the Imperial Officers and Death Star Officers being the only helmetless options. Four Stormtrooper Pauldron choices are also available: white, black, red and orange.
-


Looks really nice, we are supposed to buy the new items such as pauldron with credits right?


Yes, the pauldrons are unlockable with credits. They've also increased the level cap to 90. From what I have been told, the pauldrons should be unlockable prior to level 70.

thelegend wrote:Wait...no throne room?


Why would they have that on DS1?

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Re: Star Wars: Battlefront (2015)

Postby thelegend » Tue Sep 20, 2016 7:08 am

ggctuk wrote:Why would they have that on DS1?


The first deathstar also had a throne room. Okay it's no longer :quotes: canon :quotes: But...The throne room was one of the most iconic rooms in the original trilogy and from what I remember Free Radical's Battlefront also had a DS2 map containing the imperial hangar, some rooms, the throne rooms as well as the conference room as seen in Ep IV. I can't see why they shouldn't add this room to the DS1 map too?

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Re: Star Wars: Battlefront (2015)

Postby Anakin » Wed Sep 21, 2016 5:37 am

I wanna play, I wanna play :runaway:

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Re: Star Wars: Battlefront (2015)

Postby Karnage » Sat Oct 01, 2016 8:53 pm

Teancum wrote:I picked up the game for $8 US...


Wow! That's quite a deal! When/where was that sale?

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Re: Star Wars: Battlefront (2015)

Postby CdtFox » Tue Oct 25, 2016 2:52 am

Is the Death Star Dlc contributes to the arrival of new cheaters?

Since a few days now, I usually got killed by a one shot T-21b while I was full health and bacta :o Same yesterday but with the DL-18 pistol :runaway:

It's the same for you? Also will the TL-50 will be patched? (Especially that sceodary fire.... :faint: )

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Re: Star Wars: Battlefront (2015)

Postby DylanRocket » Tue Oct 25, 2016 5:38 am

CdtFox wrote:Also will the TL-50 will be patched? (Especially that sceodary fire.... :faint: )


Yes, both the Bryar pistol and the TL-50 will have their secondary fire nerfed while the Bryar Pistol will get its primary fire buffed.

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Re: Star Wars: Battlefront (2015)

Postby Jendo7 » Mon Nov 21, 2016 10:25 am

I still haven't picked up this game because my PC broke earlier this year and I haven't been able to renew it yet. Although I'm quite nostalgic about the original Battlefront, EA's game looks a lot better than it was at launch after watching DLC videos.

I just hope they heed players criticism and add an instant action option for the sequel.

Off topic: I'm really sorry for bumping the other thread I wasn't paying attention.

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