Changes & Additions:
Hidden/Spoiler:
[code]- Hero Assault for all default SWBF2 maps except Jabba's Palace - I just can't make it work
- Hunt for Feluica, CIS rocket troops vs Acklay
- Fixed era C for ctf and conquest on Crash Site map
- Fixed all black texture spots in various maps
- Added Easy Awards game mode to Death Star, SWBF1 Kamino, SWBF1 Geonosis and Tantive IV
- SWBF2 Geonosis finally prepared
- Era G conquest added for SWBF2 Geonosis, only vehicle is AT-AT
- Music restored accross the entire game, but sacrifices command post voices and hero talking
- Hero Assault for Warehouse map
- XL mode for SWBF2 Mos Eisley, era G
- Fixed tutorial screens, these may or may not be replaced with something better
- Over half of the Rise of the Empire levels prepared
- New force powers have been built but have not been officially assigned to any characters
- Support unlimited custom user scripts
- Attempting to fix text issues for those playing with the European game version
- Scrubbed the Polis Massa windows clean *bird smashes into glass with cartoonish splat sound*[/code]
- Hunt for Feluica, CIS rocket troops vs Acklay
- Fixed era C for ctf and conquest on Crash Site map
- Fixed all black texture spots in various maps
- Added Easy Awards game mode to Death Star, SWBF1 Kamino, SWBF1 Geonosis and Tantive IV
- SWBF2 Geonosis finally prepared
- Era G conquest added for SWBF2 Geonosis, only vehicle is AT-AT
- Music restored accross the entire game, but sacrifices command post voices and hero talking
- Hero Assault for Warehouse map
- XL mode for SWBF2 Mos Eisley, era G
- Fixed tutorial screens, these may or may not be replaced with something better
- Over half of the Rise of the Empire levels prepared
- New force powers have been built but have not been officially assigned to any characters
- Support unlimited custom user scripts
- Attempting to fix text issues for those playing with the European game version
- Scrubbed the Polis Massa windows clean *bird smashes into glass with cartoonish splat sound*[/code]
Hidden/Spoiler:
[code]- Delete the "_lvl_psp" folder located in PSP_GAME\USRDYR\DATA\
- Put the "_lvl_psp" folder from the download inside of PSP_GAME\USRDYR\DATA\ where the old folder was
- Compile your ISO/CSO
- Game is ready to play[/code]
- Put the "_lvl_psp" folder from the download inside of PSP_GAME\USRDYR\DATA\ where the old folder was
- Compile your ISO/CSO
- Game is ready to play[/code]
Hidden/Spoiler:
[code]- How to softmod the PSP consoles or the Vita
- How to obtain ripped game roms
- How to get emulators[/code]
- How to obtain ripped game roms
- How to get emulators[/code]
Hidden/Spoiler:
[code]- Razac920 for the Free For All game mode source files and scripting stuff
- [RDH]Zerted for Fake Console and scripting stuff
- Teancum for hex editing tips and tips/suggestions for various other things
- LordAwesome23, RogueAssassin2488, TwinkeyRunaway for media
- Anyone who's given feedback, done testing, and reported bugs & issues
- DylanRocket for SWBF1 imports, testing, media, and tons of other tiny bits
- A detailed list of credits is still in planning for the official and final mod release (whenever that happens to be)
- Me (AnthonyBF2) for being the primary project leader
- LucasArts & Pandemic for this great game, Savage Entertainment for doing the best PSP port they could, Sony for the best handheld device in history, and Gametoast for everything related to modding SWBF games[/code]
- [RDH]Zerted for Fake Console and scripting stuff
- Teancum for hex editing tips and tips/suggestions for various other things
- LordAwesome23, RogueAssassin2488, TwinkeyRunaway for media
- Anyone who's given feedback, done testing, and reported bugs & issues
- DylanRocket for SWBF1 imports, testing, media, and tons of other tiny bits
- A detailed list of credits is still in planning for the official and final mod release (whenever that happens to be)
- Me (AnthonyBF2) for being the primary project leader
- LucasArts & Pandemic for this great game, Savage Entertainment for doing the best PSP port they could, Sony for the best handheld device in history, and Gametoast for everything related to modding SWBF games[/code]
Hidden/Spoiler:
[code]SWBF2 Geonosis - https://www.youtube.com/watch?v=W4yk4vA4p50
Death Star - https://www.youtube.com/watch?v=qJJyqwNUIyY
XL mode for SWBF2 Mos Eisley - https://www.youtube.com/watch?v=1F-0miY2wM4[/code]
Death Star - https://www.youtube.com/watch?v=qJJyqwNUIyY
XL mode for SWBF2 Mos Eisley - https://www.youtube.com/watch?v=1F-0miY2wM4[/code]
Hidden/Spoiler:
[code]- Fake Console WILL cause a crash in Campaign modes 100% of the time, don't even try
- Not all campaign maps are completely functional (which ones work/fail not yet documented)
- Texture & skin changers can crash the game randomly, please report which map/mode/era if you experience this
- Challenge game type is broken
- XL mode is pretty much only stable on a good computer using PSP emulator, barely playable on the real PSP
- Galactic Conquest is broken (black screen after finishing a map)[/code]
- Not all campaign maps are completely functional (which ones work/fail not yet documented)
- Texture & skin changers can crash the game randomly, please report which map/mode/era if you experience this
- Challenge game type is broken
- XL mode is pretty much only stable on a good computer using PSP emulator, barely playable on the real PSP
- Galactic Conquest is broken (black screen after finishing a map)[/code]
Hidden/Spoiler:
[code]- More game modes for SWBF1 maps
- More skin options for Fake Console
- More heroes
- More vehicles
- More custom made maps
- More new game modes
- Replacement for tutorial screens (not yet confirmed what will be put there)[/code]
- More skin options for Fake Console
- More heroes
- More vehicles
- More custom made maps
- More new game modes
- Replacement for tutorial screens (not yet confirmed what will be put there)[/code]
*This reply also replicated on the first page of this thread*