Latest Release - Version 7

For all things related to AnthonyBF2's Battlefront PSP mod

Moderators: AnthonyBF2, Moderators

Jedi
User avatar
Posts: 1082
Joined: Wed Aug 21, 2013 3:55 pm
Location: San Diego
Projects :: SWBF2 PSP+PS2 Conversion

Re: Latest Release - Version 7

Postby AnthonyBF2 » Tue Jul 25, 2017 9:27 am

SwornHeresy wrote:Would it be possible to have a separate companion version of this mod for emulators like PPSSPP that don't have the same limitations of the PSP? That way it could have better graphics to make it look a lot nicer on hd displays. Heck I'd even bug test it for you to make it possible.


PPSSPP has a texture dump & replace function but I have not learned how it works yet. Once I do I will consider uploading a pack of HD textures for PPSSPP. No guarantees.

Posts: 2
Joined: Fri Jul 14, 2017 2:25 pm
Projects :: No Mod project currently.
xbox live or psn: No gamertag set

Re: Latest Release - Version 7

Postby SwornHeresy » Mon Aug 07, 2017 10:29 am

suLac wrote:
Lordawesome23 wrote:I still think that we should edit the audio to have voice in it.
For example, if a Star Destroyer sensor explodes, we could add the explosion and extend the audio by adding the Clone voice to it as one larger audio file.


When Anthony asked about that, most people agreed (including myself), that the distinctive music is more important to have in a STAR WARS game than voice overs ... it adds to its atmosphere ;)


How are we gonna know when to watch those wrist rockets, though?

Previous

Return to SWBF2 PSP Mod

Who is online

Users browsing this forum: No registered users and 1 guest