Battlefront Zero's Status (Main info topic!!)

Discuss the new Battlefront Zer0 mod.

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MandeRek
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Battlefront Zero's Status (Main info topic!!)

Post by MandeRek »

Image

Maps:
Geonosis; Arena - Wazmol
Mygeeto; Hell's Ashes - Wazmol
Muunilist; Outer City - MandeRek

Tatooine; Mos Gamos - MandeRek and NullCommando
Thule; Assault - YaNkFaN
Felucia; Mineral Basin - YaNkFaN
Ryloth; Incursion - YaNkFaN
Mustafar; Burning Platforms - AQT and MandeRek
Ilum; Chrystal Cave - Crazy_Ewok
Kashyyyk; Night Hunt - YaNkFaN and MandeRek
Saleucami; Caldera - YaNkFaN and MandeRek

Battle of Christophsis - Crazy_Ewok
Rhen Var; Broken Ruins - RepSharpshooter
Boz Pity; Lowlands - Wazmol, mswf and MandeRek

-For more info on finished maps, see Battlefront Zero; Finished Maps(click)

Heroes:
Plo Koon
R2-D2
Kit Fisto
Roron Corobb
General Kenobi
Foul Moudama
Echuu Shen-Jon
Agen Kolar
Luminara Unduli
Bariss Offee
Bail Organa
Nahdar Vebb
Grand Master Yoda
Padmé Amidala
Mace Windu (TCW)

Wat Tambor
Shu Mai
Asajj Ventress (TCW)
Karniss
Sev'rance Tann
Artel Darc
Trenox
Durge
Cydon Prax
Sora Bulq
Cad Bane


-For more info, see BF0 Custom Heroes (click)

Vehicles:
All Terrain - Attack Pod
All Terrain - Open Transport
105-K Lancer Bike

Tri Droid
AAT (TCW)
Trade Federation Troop Carrier


-For more info, see BF0 Custom Vehicles/Fighters (click)

Sides and Legions:
Confederacy
-For more info on CIS, see Confederacy of Independant Systems(click)

187th Legion
Galactic Marines
ARC Troopers
41st Legion
327th Star Corps
Shocktroopers
Phase I (Thule)
Ghost Company (Ryloth)

-For more info, see Grand Army of the Republic(click)

(ZERO Squad
-For more info, see ZERO Squad(click))

Red = not done
Blue = done

Current Members
MandeRek
mswf
YaNkFaN
Crazy_Ewok

Note
We're finally taking professional shape, also in smaller things, like little bugs, weapon properties, different secondary weapons, etc. I'm really proud to see all work put into this
Older note
Hidden/Spoiler:
Battlefront Zero is really taking professional shape. I'm now making custom, new huds, like for wrist blasters, and I'm fixing every bug possible. Release is on it's way! I might include muunilist, not sure though.

Older note:
Hidden/Spoiler:
The heroes advertisement pack is done. I really should get my but off this lazy chair and make a nice installation guide with it. Furthermore, most vehicles has been finished. We have 'fixed/finished' 2 stock vehicles, the Fightertank and AT-TE. Also, most custom vehicles have good camera positions now. That was probably one of the main irritations. Muunilist; Outer City is crashing without log, need to look into that!

Older note:
Hidden/Spoiler:
Well, this is the latest info! We got some real stable sides now, also heroes and vehicles.. I'm still improving the vehicles, and making new ones. Now we have time to work on maps.. That you can see in the list: this time it's all linkable to a WIP map. I hope we can make some special updates soon, and still stay tuned, since the Hero Advertisement Pack is on it's way!


There are 2 things to recognize a BF0 map in your map list:
1. The name is in blue font
2. The name always is Planet ; name
This is not correct following the grammar rules, but this is BF0, not school ;)


-Thanks a lot, BF0 Staff
Last edited by MandeRek on Wed Dec 02, 2009 6:32 am, edited 33 times in total.
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Re: Attention please!

Post by Grev »

I didnt plan on making a topic about this, and I didn't know who to PM, but when wazmol first posted the Geonosis Arena WIP, we schemed on making a two part thing, with him making the arena, and me making the actual battle on geonosis.

I recently started, but when the Arena became part of BF0, I wasn't sure what was up.
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Re: Attention please!

Post by Challenger33 »

Don't forget the seeker droid, MandeRek. ;)
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Re: Attention please!

Post by MandeRek »

Offcourse not Chal, but it's done right? :D

If we would post what models are done, we wouldn't have enough chars :lol:

And Grev, i think that thing is dropped.. We've worked and improved the map so much, and now we're all working on some other one.. Sorry about the confusion!
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Re: Attention please!

Post by wazmol »

MandeRek wrote:AT-OT - Wazmol (don't kill me!! xD)


You are very pushy lol. You know that i will do it when i get time! Lol.

Great list there. Some of that i didnt even know lol.
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Re: Attention please!

Post by MandeRek »

Ironically, that day, Challenger and i discussed that he would make a map as well, and that would be Cato Neimoidia.. And for the rest, they are basicly things that belong in there :P

I added a poll now.. Please vote
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Re: Attention please!

Post by Aman/Pinguin »

Poll wrote:I never like YVW, so no, don't do it
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Re: Attention please!

Post by MandeRek »

I just noticed i can only see the votes if i've voted! xD

I voted yes, because it would be awesome, new, and like always, new models etc. When this comes through i finish the above, and then lock myself up developing this era :maulsaber: :emp:

But till then, thanks for the vote Aman :P
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Re: Attention please!

Post by Bantha55 »

I voted for the yuuzan vong mode becuase this would be something new and no other maps have it.
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Re: Attention please!

Post by MandeRek »

Yup, agreed.. Opened a new topic on a special mode btw..

Edit: And locked the poll.. We'll keep it CW, and with this new mode which i found far more interesting and fun than YVW.. I guess it's a no. Maybe for later versions, together with a GCW from wazzie!
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Re: Attention please!

Post by Bantha55 »

MandeRek wrote:...Battle of Coruscant (With BF0 feature) - trainmaster611...

Is it actually a Battle OF Coruscant or the battle OVER Coruscant, on which Trainmaste has been working allready very long?
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Re: Attention please!

Post by MandeRek »

Over.. But he called it of to me :P

He will release his map to the public, but in BF0 his map will be included with some BF0 features..

And we hope he'll continue with BF0 after that ofcourse..
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Re: Attention please!

Post by Challenger33 »

MandeRek wrote:Offcourse not Chal, but it's done right? :D

If we would post what models are done, we wouldn't have enough chars :lol:

And Grev, i think that thing is dropped.. We've worked and improved the map so much, and now we're all working on some other one.. Sorry about the confusion!


Basically. It just has some scaling issues.
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Re: Attention please!

Post by MandeRek »

If you need any help, tell me ;)

Ladies and gents, small durge updates:

Pistol (shoot 1 bullet, huge explosion, slow reload)
Energy Shields (sabers, can't attack in anyway, only deflect, even in hovering mode)
Wrist Flamethrower

He has a new jetpack effect, new nice pistol model by Waz, canon to the cartoon but high detailed, and new energy shield models.. Check the heroes topic SOON
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Re: Attention please!

Post by ARC_Commander »

I've always wanted to do a Geonosis Droid Factory map, but lacked the skill. Maybe you guys could consider that?

EDIT: Oops. Just read through your top post. No battles were fought in the Geonosis factories.
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Re: Attention please!

Post by MandeRek »

Map suggestions are always welcome, since we can hardly decide what to make for map on our own :P

The Droid factory might be a small campaign map, integrated as mod in Geo Arena..

Good idea :thumbs:
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Re: Attention please!

Post by wazmol »

I once had a go at one. I lost patience after 10 mins xD.

@ Everyone: You have gotta see MandeReks Durge! Amazing...
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Re: Attention please!

Post by MandeRek »

Ladies and gents, this is the topic talking about 'Battlefront Zero's Status', you can see the first post, i edited a lot!

Then waz, and the others.. Could ya all gimme some more info on the WIPs you're having? :)

Thanks mate :P
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Re: Battlefront Zero's Status

Post by MercuryNoodles »

Am I still a secret? :P The WIP is still unnamed, but I'll definitely be doing something with modeling Saturday night...provided I'm not drunk. :P I've spent most of the week on my other projects. Should I put up a screenshot or two of the alpha?
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Re: Battlefront Zero's Status

Post by MandeRek »

OMG! I'm so sorry Noodles :oops:
I seriously just forgot.. I'll fix the list.. And ofcourse screens would be nice, but not from Mos Gamos anymore since it's fixed.. There will be a new Alpha though (for all members again) since we fixed every single bug, plus all HUDs, and remade Mos Gamos completely.. In that alpha also the shell bugs are fixed (with mode names) and there will be the new gamemodes in several maps (Commander Hunt, Weapon Conquest) plus there will be a new autorunscreen, and fixed sides for usage (members ofcourse)

;)
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