Grand Army of the Republic (Legion and unit overview)

Discuss the new Battlefront Zer0 mod.

Moderator: Moderators

MandeRek
Sith Master
Sith Master
Posts: 2766
Joined: Tue Oct 02, 2007 10:51 am
Projects :: Battlefront Zer0
Games I'm Playing :: SWTOR
xbox live or psn: No gamertag set
Location: Ghosting around GT
Contact:

Grand Army of the Republic (Legion and unit overview)

Post by MandeRek »

Image
Finally a good overview from all the Republic forces. Below the standard classes, with pictures of legions and they variations (concerning armor, Special Classes and Commander) (pics). Enjoy!

------------------Standard Classes---------------


Clone Trooper
-
DC-15 Blaster Carbine
DC-15s Blaster Pistol
Thermal Detonators


Clone Engineer or
Clone Medic

-
-

DC-15 Blaster Carbine
DC-17 Hand Blaster

Fusion Cutter
Medical Threatment (Health Increase)

Health Ammo Dispenser
Health Ammo Dispenser



Clone Sniper
-
Sniper Rifle
DC-15s Blaster Pistol
Thermal Detonators


Clone Heavy Assault Trooper
-
PLX-1 Rocket Launcher/ Z-6 Rotary Blaster
DC-17 Hand Blaster
Plasma Grenade


Clone Commander
-
Dual DC-17 Hand Blasters
Rally (Defense Increase)
Thermal Detonators

------------------Ghost Company---------------

Image

ARF Trooper
-
Chaingun
DC-15s Blaster Pistol
Plasma Grenade

Commander Ponds
-
DC-15A Blaster Rifle
DC-15s Blaster Pistol
Thermal Detonators
Health Ammo Dispenser

Commander Cody
-
DC-15A Blaster Rifle
DC-17 Hand Pistol
Thermal Detonators
Plasma Grenade

------------------41st Legion---------------

Image

ATRT-Driver
-
DC-15A Blaster Rifle
Fusioncutter
Mines
Plasma Grenade

Commander Gree
-
DC-15 Blaster Carbine
DC-17 Hand Blaster
Thermal Detonators
Health ammo dispenser

------------------327th Star Corps---------------

Image

Clone Recon Trooper
-
DC-17 Hand Blaster
Disguise Kit
Recon Droid

Commander Bly
-
DC-15A Blaster Rifle
DC-17 Hand Blaster
Thermal Detonators
Rally (Defense)

------------------Galactic Marines---------------

Image

BARC Trooper
-
DC-15A Blaster Rifle
Fusioncutter
Plasma Grenade

Commander Bacara
-
DC-15 Blaster Carbine
DC-17 Hand Blaster
Thermal Detonators
Medical Treatment (Health Increase)

------------------187th Legion---------------

Image

Clone Jettrooper
-
DC-15 Carbine
DC-17 Hand Blaster
Thermal Detonators

Clone General
-
DC-15A Blaster Rifle
DC-15 Blaster Carbine
Thermal Detonators
Rally

------------------ARC Troopers---------------

Image

Lance Trooper (Muunilist only)
-
Energy lance


ARC Trooper (Jettrooper)(Ilum only)
-
WESTAR M5 Blaster Rifle
DC-17 Hand Blaster
Thermal Detonators
Timebombs


Captain Fordo
-
DC-17 Hand Blasters
DC-17 Hand Blaster and DC-15 Blaster Carbine
Thermal Detonators

------------------Shocktroopers---------------

Image

Clone Shadowtrooper
-
notyetknown

Commander Thire
-
DC-15A Blaster Rifle
DC-17 Hand Blaster
Health ammo dispenser
Thermal Detonators
Last edited by MandeRek on Sun Sep 27, 2009 5:05 pm, edited 2 times in total.
User avatar
CodaRez
Field Commander
Field Commander
Posts: 940
Joined: Mon May 25, 2009 6:49 am
Projects :: I would like one.....
Location: Ride around the world! And I won't give you anything :P

Re: Grand Army of the Republic (Legion and unit overview)

Post by CodaRez »

MandeRek wrote:
Image

Clone Commander
-
Dual DC-17 Hand Blasters
Rally (Defense Increase)
Thermal Detonators



Haha! Is that clone commander in a dancing troupe? :funny2:

Nice work with all of them though, still think the WHOLE 327th should have kamas and skirts, but its ur decision(something like making sure people can distinguish em?)
User avatar
Nihillo
Master Bounty Hunter
Master Bounty Hunter
Posts: 1548
Joined: Sun Jan 04, 2009 9:53 pm
Location: Brazil

Re: Grand Army of the Republic (Legion and unit overview)

Post by Nihillo »

CodaRez wrote:
MandeRek wrote:
Hidden/Spoiler:
Image

Clone Commander
-
Dual DC-17 Hand Blasters
Rally (Defense Increase)
Thermal Detonators



Haha! Is that clone commander in a dancing troupe? :funny2:


Yellow Power Ranger, GO! :P

Jokes aside, nice pics, Zero is a fine mod, I like it (I'm not a big fan of the maps, but that's just me).
MandeRek
Sith Master
Sith Master
Posts: 2766
Joined: Tue Oct 02, 2007 10:51 am
Projects :: Battlefront Zer0
Games I'm Playing :: SWTOR
xbox live or psn: No gamertag set
Location: Ghosting around GT
Contact:

Re: Grand Army of the Republic (Legion and unit overview)

Post by MandeRek »

Updated first post with Ghost Company, the phase I Ryloth Legion..
User avatar
Valthero
2nd Lieutenant
2nd Lieutenant
Posts: 365
Joined: Thu Jan 29, 2009 1:26 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Wherever there's a chainsaw.
Contact:

Re: Grand Army of the Republic (Legion and unit overview)

Post by Valthero »

MandeRek wrote:
Hidden/Spoiler:
Captain Fordo
-
DC-17 Hand Blasters
DC-17 Hand Blaster and DC-15 Blaster Carbine
Thermal Detonators

Image

Fordo just looks plain awesome :D
Deviss
Master of the Force
Master of the Force
Posts: 3772
Joined: Tue Aug 12, 2008 7:59 pm
Projects :: Clone Wars Extended
Games I'm Playing :: BF2

Re: Grand Army of the Republic (Legion and unit overview)

Post by Deviss »

nice cody's visor, but the wazmol's cody?? and commander fox??
MandeRek
Sith Master
Sith Master
Posts: 2766
Joined: Tue Oct 02, 2007 10:51 am
Projects :: Battlefront Zer0
Games I'm Playing :: SWTOR
xbox live or psn: No gamertag set
Location: Ghosting around GT
Contact:

Re: Grand Army of the Republic (Legion and unit overview)

Post by MandeRek »

@Valthero - Thanks
@DEVISS - I got them ready to be used, but for now, there's no map for them.. So I won't add them yet. Wazzie took a break by making LOADS of Clone Commanders, ironicly enough the ones we dont need now..
User avatar
Delta-1035
Sith Master
Sith Master
Posts: 2647
Joined: Mon Aug 04, 2008 10:32 am
Projects :: TOR GCWII GCW1035 BF1035
xbox live or psn: Johnny_Sciroppo
Location: Pizza Land

Re: Grand Army of the Republic (Legion and unit overview)

Post by Delta-1035 »

I really like that Ghost Company. And of course, i like my Cody, Rex and the Galactic marines. I'm really glad that you use my skins in this awesome mod. :)
MandeRek
Sith Master
Sith Master
Posts: 2766
Joined: Tue Oct 02, 2007 10:51 am
Projects :: Battlefront Zer0
Games I'm Playing :: SWTOR
xbox live or psn: No gamertag set
Location: Ghosting around GT
Contact:

Re: Grand Army of the Republic (Legion and unit overview)

Post by MandeRek »

Delta-1035 wrote:I really like that Ghost Company. And of course, i like my Cody, Rex and the Galactic marines. I'm really glad that you use my skins in this awesome mod. :)


I need to thank you for your great contribution. You and Satti made most of the reskins, I only made some simple ones like the 187th, or the Ghost Company. Thanks man, I hope you can help me more in the future ;)
User avatar
Delta-1035
Sith Master
Sith Master
Posts: 2647
Joined: Mon Aug 04, 2008 10:32 am
Projects :: TOR GCWII GCW1035 BF1035
xbox live or psn: Johnny_Sciroppo
Location: Pizza Land

Re: Grand Army of the Republic (Legion and unit overview)

Post by Delta-1035 »

MandeRek wrote:I need to thank you for your great contribution. You and Satti made most of the reskins, I only made some simple ones like the 187th, or the Ghost Company. Thanks man, I hope you can help me more in the future ;)

No problem, man. I hope that too. :)
YaNkFaN
Field Commander
Field Commander
Posts: 943
Joined: Sat Dec 13, 2008 8:17 am

Re: Grand Army of the Republic (Legion and unit overview)

Post by YaNkFaN »

great work guys those clones look sick
User avatar
Havoc 526
Rebel Warrant Officer
Rebel Warrant Officer
Posts: 316
Joined: Sat Apr 04, 2009 6:24 pm
Projects :: Something
Games I'm Playing :: Xenoblade Splatoon
Location: Howling at the Moon

Re: Grand Army of the Republic (Legion and unit overview)

Post by Havoc 526 »

Those are impressive, guys. :angel:
But, I thought you were also gonna add the 501st legion...or are they still in development?
CaptainOrdo
Private Second Class
Posts: 63
Joined: Thu Sep 27, 2007 9:23 pm

Re: Grand Army of the Republic (Legion and unit overview)

Post by CaptainOrdo »

you know this looks good and all but i think teh rep engineer should have detpacks only because in the game, you have to protect the engineers as they enter the power farms. Given the basis of the map and the fact that all i know is that it is thule, i may be very very wrong. in the end its your idea and i believe you've decided to stray from canon so... i like the whole idea and the units look great.
MandeRek
Sith Master
Sith Master
Posts: 2766
Joined: Tue Oct 02, 2007 10:51 am
Projects :: Battlefront Zer0
Games I'm Playing :: SWTOR
xbox live or psn: No gamertag set
Location: Ghosting around GT
Contact:

Re: Grand Army of the Republic (Legion and unit overview)

Post by MandeRek »

Link504 wrote:Those are impressive, guys. :angel:
But, I thought you were also gonna add the 501st legion...or are they still in development?


The 501st was done, but they're not yet on a map really.. SWBFII made the 501st 'canon', in terms they show up on all major battles now. I prefer to have other legions actually, but when I really need them, I'll add them ;)

CaptainOrdo wrote:you know this looks good and all but i think teh rep engineer should have detpacks only because in the game, you have to protect the engineers as they enter the power farms. Given the basis of the map and the fact that all i know is that it is thule, i may be very very wrong. in the end its your idea and i believe you've decided to stray from canon so... i like the whole idea and the units look great.


Thanks for the thinking. Detpacks are added to some higher class units, I always thought the detpack was a bit overpowering, when made available to a player (not even the AI) because you can basicly blow up everything. The Engineers don't really need it; they're vehicles to counter the vehicles on Thule ;)

I'll keep it in mind though
User avatar
[Skirata]Darman[M]
Rebel Sergeant
Rebel Sergeant
Posts: 190
Joined: Mon Aug 10, 2009 8:47 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Imperial Center, Coruscant
Contact:

Re: Grand Army of the Republic (Legion and unit overview)

Post by [Skirata]Darman[M] »

Nice skins, but I don't like the weapons. I would use the new DC-15 carabine and rifle.
Cody's visor is cool. Can I download it anywhere? I'm working on a CW Rishi map and my cody isn't finished yet.
User avatar
Ping
Sith
Sith
Posts: 1397
Joined: Thu Sep 18, 2008 4:19 pm
Location: College

Re: Grand Army of the Republic (Legion and unit overview)

Post by Ping »

The 501st was done, but they're not yet on a map really.. SWBFII made the 501st 'canon', in terms they show up on all major battles now. I prefer to have other legions actually, but when I really need them, I'll add them

They were actually made canon in an e-book, I believe, but BF2 just gave them a backstory.
MandeRek
Sith Master
Sith Master
Posts: 2766
Joined: Tue Oct 02, 2007 10:51 am
Projects :: Battlefront Zer0
Games I'm Playing :: SWTOR
xbox live or psn: No gamertag set
Location: Ghosting around GT
Contact:

Re: Grand Army of the Republic (Legion and unit overview)

Post by MandeRek »

[Skirata]Darman[M] wrote:Nice skins, but I don't like the weapons. I would use the new DC-15 carabine and rifle.
Cody's visor is cool. Can I download it anywhere? I'm working on a CW Rishi map and my cody isn't finished yet.


Thanks for the nice comment. The new DC-15 model isn't really what I like, now this sound egoistic, but although it's more canon, the model sucks, and gives me for some reason weird complications (replacing other files ingame, etc.) The carbine is a new model actually, maybe you meant something else? The cody model was made by me, it's not released yet. The visor is really easy to make, just a small XSI job. I'm also sure that someone made one already..

Ping wrote:
The 501st was done, but they're not yet on a map really.. SWBFII made the 501st 'canon', in terms they show up on all major battles now. I prefer to have other legions actually, but when I really need them, I'll add them

They were actually made canon in an e-book, I believe, but BF2 just gave them a backstory.


As far as I think, they only were in battles in combination with other legions, which I prefer, since the 501st looks, to my opinion, so weird with all the armors from different legions and stuff :P (sniper=airborne, etc)

I might make some other era or something where the republic is always the 501st, if a lot of people want that..
Xavious
Sith Master
Sith Master
Posts: 2783
Joined: Mon Jun 12, 2006 3:46 pm

Re: Grand Army of the Republic (Legion and unit overview)

Post by Xavious »

MandeRek wrote:I might make some other era or something where the republic is always the 501st, if a lot of people want that..


Don't know about everyone else, but I think that would be a waste of time and space.
RogueKnight
Space Ranger
Posts: 2512
Joined: Sat Nov 22, 2008 1:50 pm
Projects :: Life. Work.
Games I'm Playing :: League of Legends
xbox live or psn: No gamertag set
Location: Washington, US

Re: Grand Army of the Republic (Legion and unit overview)

Post by RogueKnight »

Xavious wrote:
MandeRek wrote:I might make some other era or something where the republic is always the 501st, if a lot of people want that..


Don't know about everyone else, but I think that would be a waste of time and space.

I say that it would be nice just to have a separate mode if people want to just use the stock game sides on BF0 maps.
Xavious
Sith Master
Sith Master
Posts: 2783
Joined: Mon Jun 12, 2006 3:46 pm

Re: Grand Army of the Republic (Legion and unit overview)

Post by Xavious »

DarthRogueKnight wrote:
Xavious wrote:
MandeRek wrote:I might make some other era or something where the republic is always the 501st, if a lot of people want that..


Don't know about everyone else, but I think that would be a waste of time and space.

I say that it would be nice just to have a separate mode if people want to just use the stock game sides on BF0 maps.


Ah, I was assuming he meant a custom 501st side. In that case, if he meant including the stock Clone Wars era, I still think that would add to the mission count unnecessarily. The BF0 sides (especially the clones) play mostly the same as, or similarily to the stock sides.
Post Reply