DMI Claims Topic (closed)

For discussion, WIPs, and downloads of the DMI (Dynamic Map Idea)

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Maveritchell
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Re: DMI Claims Topic (open)

Post by Maveritchell »

Wonderboy wrote:yeah thats what i thought thanks so yeah ill take a3
I thought you just said that you couldn't download the modtools? You will need those to create a lot.
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Re: DMI Claims Topic (open)

Post by Wonderboy »

oh well couldnt some1 put my model into ze to set it up? thats what i was thinking but idk
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Re: DMI Claims Topic (open)

Post by RepSharpshooter »

I have already told a few people that if you have the lot, you have to do the work. To be fair I have to stand by this for everyone.
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Re: DMI Claims Topic (open)

Post by RogueKnight »

RepSharpshooter wrote:I have already told a few people that if you have the lot, you have to do the work. To be fair I have to stand by this for everyone.
eh.....

What about those of us who absolutely cannot use ZE?

I don't have a graphics card in my computer, so I can't run ZE.
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Re: DMI Claims Topic (open)

Post by Wonderboy »

yeah, all i said i was gonna do was have some1 put it into the game, but i would make the model
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Re: DMI Claims Topic (open)

Post by [RDH]Zerted »

DarthRogueKnight wrote:I don't have a graphics card in my computer, so I can't run ZE.
Then how can you run SWBF2?
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Re: DMI Claims Topic (open)

Post by RogueKnight »

[RDH]Zerted wrote:
DarthRogueKnight wrote:I don't have a graphics card in my computer, so I can't run ZE.
Then how can you run SWBF2?
I can't, but hopefully, by the time DMI is finished, I'll have a new computer.
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Re: DMI Claims Topic (open)

Post by Challenger33 »

DarthRogueKnight wrote:
[RDH]Zerted wrote:
DarthRogueKnight wrote:I don't have a graphics card in my computer, so I can't run ZE.
Then how can you run SWBF2?
I can't, but hopefully, by the time DMI is finished, I'll have a new computer.
How do you plan to test your lot ingame, even if someone else were to put it ingame for you (unless they tested it for you)? Not to mention how you'd set it up unless it was just one object.
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Re: DMI Claims Topic (open)

Post by RogueKnight »

Challenger33 wrote:
DarthRogueKnight wrote:
[RDH]Zerted wrote:
DarthRogueKnight wrote:I don't have a graphics card in my computer, so I can't run ZE.
Then how can you run SWBF2?
I can't, but hopefully, by the time DMI is finished, I'll have a new computer.
Not to mention how you'd set it up unless it was just one object.
That's my plan, one single object and a vehicle spawn.
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Re: DMI Claims Topic (open)

Post by Super_Clone »

May I please now also have as a second lot -- will edit in just a sec, forgot what lot I wanted to claim...

OFFTOPIC: Since the new Battle Tower takes up mine and other's lots, what should we do?

EDIT: K1 please.
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Re: DMI Claims Topic (open)

Post by RepSharpshooter »

I don't give out second lots unless you are a very good modeler that I trust. Why don't you just work on your same lot for now? BTW I'm moving it to F1 to make room for the battle tower, either you can move it now, or I can move it when you send it. Thanks.
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Re: DMI Claims Topic (open)

Post by MandeRek »

MandeRek wrote:I heard FOOL say he didn't want a lot.. Can i have P3 as well?
Sorry to quote myself, but I wondered if you read this Rep..
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Re: DMI Claims Topic (open)

Post by Gen.Kenobi »

Just a question...to join this, i must know how to map?

Because i truly wanted to help, but i can just supply models...if someone wants my help, tell me...
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Re: DMI Claims Topic (open)

Post by Ping »

Gen.Kenobi wrote:Just a question...to join this, i must know how to map?

Because i truly wanted to help, but i can just supply models...if someone wants my help, tell me...
The impression I'm getting is that you need to at least know how to get the model ingame, although I could be wrong.
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Re: DMI Claims Topic (open)

Post by RepSharpshooter »

MandeRek wrote:
MandeRek wrote:I heard FOOL say he didn't want a lot.. Can i have P3 as well?
Sorry to quote myself, but I wondered if you read this Rep..
I never heard from Foolis directly.


And @people who can model but don't have modtools, the idea for this map is that each person does their own work. If someone is a modeler but doesn't have the modtools, it not only means that I have to do extra work for them, but also they have no understanding of how the game works and probably not much understanding of how to make good models for the players to interact with (since they cannot test it at all).

It is a minimum requirement that you have the modtools working in order to join this project. For those who's modtools for some reason have stopped working, they have by september to give me a beta or claims will be lost. Sorry to be harsh, but the line has to be drawn somewhere.
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Re: DMI Claims Topic (open)

Post by destructo_bot »

^this is nothing to do with the above post, I have the modtools and can use them to an extent^

I don't think I am going to be able to complete my lot, as school restarts soon and I don't think I will have the time :(
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Re: DMI Claims Topic (open)

Post by Par3210 »

Me too... :cry:
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Re: DMI Claims Topic (open)

Post by vegati »

I won't have time to complete my lot because of school and I'm almost never allowed on my computer now.
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Re: DMI Claims Topic (open)

Post by RepSharpshooter »

The claims system is no longer going to be used. Check here for an explanation on how to submit DMI lots:

http://www.gametoast.com/forums/viewtop ... 70&t=20327
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