All-Purpose Request Thread (Take 3)

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Eggman
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Re: All-Purpose Request Thread (Take 3)

Post by Eggman »

DEVISS-REX wrote:could anyone upload Rhen Var 1 assets for me? is unnecesary i download all mod tools 1 only for this lol

thanks in advance :D

EDIT: and this will work in BF2??
They work without a problem in BF2.
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Re: All-Purpose Request Thread (Take 3)

Post by mswf »

What a coincidence, I was also just about to download the BF1 modtools for Rhen Var assets. It'd be greatly appreciated if someone uploaded them. :)
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Re: All-Purpose Request Thread (Take 3)

Post by CommanderBacara/CC-1138 »

:O but how i can make the xxx.lua in bf2? for example Kashyyk: Docks
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Re: All-Purpose Request Thread (Take 3)

Post by StarkillerMarek »

CommanderBacara/CC-1138 wrote::O but how i can make the xxx.lua in bf2? for example Kashyyk: Docks
This is a request thread. It is not for modding/mapping help.
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Re: All-Purpose Request Thread (Take 3)

Post by Deviss »

CommanderBacara/CC-1138 wrote::O but how i can make the xxx.lua in bf2? for example Kashyyk: Docks
i believe thre is a kas1 into bfmod tools 2 assets
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Re: All-Purpose Request Thread (Take 3)

Post by Master_Ben »

Can someone export a playermodel for me? :o
Thanks
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Re: All-Purpose Request Thread (Take 3)

Post by CommanderBacara/CC-1138 »

DEVISS-REX wrote:
CommanderBacara/CC-1138 wrote::O but how i can make the xxx.lua in bf2? for example Kashyyk: Docks
i believe thre is a kas1 into bfmod tools 2 assets
thanks DEVISS-REX you are a groso xD
:thumbs:
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Re: All-Purpose Request Thread (Take 3)

Post by kinetosimpetus »

impspy wrote:Could someone either make or convert an Imperial Heavy Repeater?
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Re: All-Purpose Request Thread (Take 3)

Post by fiddler_on_the_roof »

can someone export a unit with additions to msh? right now it is in xsi6(text), but i can change that.

thanks
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Re: All-Purpose Request Thread (Take 3)

Post by DarthD.U.C.K. »

is it correctly enveloped?
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Re: All-Purpose Request Thread (Take 3)

Post by fiddler_on_the_roof »

i think so, i followed Vyse's tutorial.
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Re: All-Purpose Request Thread (Take 3)

Post by Par3210 »

Can someone make me a model of a pickaxe in XSI and export it? Please......I'd be so grateful! It is needed for me and a friend's new map. I'd make my own animations.
Thanks a bunch! :) :D :mrgreen:
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Re: All-Purpose Request Thread (Take 3)

Post by RogueKnight »

Par3210 wrote:Can someone make me a model of a pickaxe in XSI and export it? Please......I'd be so grateful! It is needed for me and a friend's new map. I'd make my own animations.
Thanks a bunch! :) :D :mrgreen:
Pic of what you want it to look like?
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Re: All-Purpose Request Thread (Take 3)

Post by Par3210 »

Hidden/Spoiler:
Image
Like this, but the bit which you use to mine a bit more steely.
Last edited by Par3210 on Wed Aug 26, 2009 4:23 pm, edited 2 times in total.
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Re: All-Purpose Request Thread (Take 3)

Post by mswf »

You're picture didn't show up, here it is:
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Re: All-Purpose Request Thread (Take 3)

Post by RogueKnight »

Almost done with it, just gotta texture it.

EDIT: Here you go:

http://www.gametoast.com/index.php?opti ... &Itemid=75
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Re: All-Purpose Request Thread (Take 3)

Post by Darth_Spiderpig »

Hello guys, does anyone know if there are any male twi'´leks out there?
Thanks in advance
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Re: All-Purpose Request Thread (Take 3)

Post by EA711 »

Could some one please make a swbf1 compatable kama along the same lines as count dooku's cape but a kama like an addon mesh, or import the swbf1 arc trooper and rip off his kama, please it would be greatly apperiatiated by the swbf1 modding community. :D
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Re: All-Purpose Request Thread (Take 3)

Post by DarthD.U.C.K. »

Darth_Spiderpig wrote:Hello guys, does anyone know if there are any male twi'´leks out there?
Thanks in advance
yes, there is an addonmesh in the convopack heroassets
and caleb released a twilek mercanery with the same headpiece
it was originally made for jka (boc) but i don know by who
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Re: All-Purpose Request Thread (Take 3)

Post by Fierfek »

I am attempting to create a campaign map, and I think I have most of the basics down.
I am having tons of troubles, though. I always get munge errors, and I just can't figure it out.
Is there anyone who has campaign experience that would be willing to go through my lua and show me the parts that need changing? I really need some help here.
PM me if you would like to do it.
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