They work without a problem in BF2.DEVISS-REX wrote:could anyone upload Rhen Var 1 assets for me? is unnecesary i download all mod tools 1 only for this lol
thanks in advance
EDIT: and this will work in BF2??
All-Purpose Request Thread (Take 3)
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- Eggman
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Re: All-Purpose Request Thread (Take 3)
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Re: All-Purpose Request Thread (Take 3)
What a coincidence, I was also just about to download the BF1 modtools for Rhen Var assets. It'd be greatly appreciated if someone uploaded them.
- CommanderBacara/CC-1138
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Re: All-Purpose Request Thread (Take 3)
:O but how i can make the xxx.lua in bf2? for example Kashyyk: Docks
- StarkillerMarek
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Re: All-Purpose Request Thread (Take 3)
This is a request thread. It is not for modding/mapping help.CommanderBacara/CC-1138 wrote::O but how i can make the xxx.lua in bf2? for example Kashyyk: Docks
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- Master of the Force
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Re: All-Purpose Request Thread (Take 3)
i believe thre is a kas1 into bfmod tools 2 assetsCommanderBacara/CC-1138 wrote::O but how i can make the xxx.lua in bf2? for example Kashyyk: Docks
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Re: All-Purpose Request Thread (Take 3)
Can someone export a playermodel for me?
Thanks
Thanks
- CommanderBacara/CC-1138
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Re: All-Purpose Request Thread (Take 3)
thanks DEVISS-REX you are a groso xDDEVISS-REX wrote:i believe thre is a kas1 into bfmod tools 2 assetsCommanderBacara/CC-1138 wrote::O but how i can make the xxx.lua in bf2? for example Kashyyk: Docks
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- Imperial Systems Expert
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Re: All-Purpose Request Thread (Take 3)
Download:impspy wrote:Could someone either make or convert an Imperial Heavy Repeater?
Hidden/Spoiler:
MediaFire
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Re: All-Purpose Request Thread (Take 3)
can someone export a unit with additions to msh? right now it is in xsi6(text), but i can change that.
thanks
thanks
- DarthD.U.C.K.
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Re: All-Purpose Request Thread (Take 3)
is it correctly enveloped?
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Re: All-Purpose Request Thread (Take 3)
i think so, i followed Vyse's tutorial.
- Par3210
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Re: All-Purpose Request Thread (Take 3)
Can someone make me a model of a pickaxe in XSI and export it? Please......I'd be so grateful! It is needed for me and a friend's new map. I'd make my own animations.
Thanks a bunch!
Thanks a bunch!
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Re: All-Purpose Request Thread (Take 3)
Pic of what you want it to look like?Par3210 wrote:Can someone make me a model of a pickaxe in XSI and export it? Please......I'd be so grateful! It is needed for me and a friend's new map. I'd make my own animations.
Thanks a bunch!
- Par3210
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Re: All-Purpose Request Thread (Take 3)
Hidden/Spoiler:
Last edited by Par3210 on Wed Aug 26, 2009 4:23 pm, edited 2 times in total.
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Re: All-Purpose Request Thread (Take 3)
You're picture didn't show up, here it is:
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- Space Ranger
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Re: All-Purpose Request Thread (Take 3)
Almost done with it, just gotta texture it.
EDIT: Here you go:
http://www.gametoast.com/index.php?opti ... &Itemid=75
EDIT: Here you go:
http://www.gametoast.com/index.php?opti ... &Itemid=75
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Re: All-Purpose Request Thread (Take 3)
Hello guys, does anyone know if there are any male twi'´leks out there?
Thanks in advance
Thanks in advance
- EA711
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Re: All-Purpose Request Thread (Take 3)
Could some one please make a swbf1 compatable kama along the same lines as count dooku's cape but a kama like an addon mesh, or import the swbf1 arc trooper and rip off his kama, please it would be greatly apperiatiated by the swbf1 modding community.
- DarthD.U.C.K.
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Re: All-Purpose Request Thread (Take 3)
yes, there is an addonmesh in the convopack heroassetsDarth_Spiderpig wrote:Hello guys, does anyone know if there are any male twi'´leks out there?
Thanks in advance
and caleb released a twilek mercanery with the same headpiece
it was originally made for jka (boc) but i don know by who
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Re: All-Purpose Request Thread (Take 3)
I am attempting to create a campaign map, and I think I have most of the basics down.
I am having tons of troubles, though. I always get munge errors, and I just can't figure it out.
Is there anyone who has campaign experience that would be willing to go through my lua and show me the parts that need changing? I really need some help here.
PM me if you would like to do it.
I am having tons of troubles, though. I always get munge errors, and I just can't figure it out.
Is there anyone who has campaign experience that would be willing to go through my lua and show me the parts that need changing? I really need some help here.
PM me if you would like to do it.