Loadscreen Comp
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- Sky_216
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Loadscreen Comp
Convo pack had one too, so why not?
Anyone who's played DS will have noticed the maps all have the same, very bland, loadscreen. This was done mainly to save time. However, for version 2 it'd be good for each map to have a (could have more than one but it'd take up too much size).
Since I almost never run my BF2 copy at 1024x768 I can't really do this....so....anyone else want to?
Settings should be on:
Resolution: 1024 x768
Lighting: Medium
Water: High (just for the screens)
Shadows: Whatever you want.
Screens hould show off the MAP more than the UNITS.
To stop this topic getting spammed with hundreds of screens, max of two screens per map per member.
And please use hide tags.
Anyone who's played DS will have noticed the maps all have the same, very bland, loadscreen. This was done mainly to save time. However, for version 2 it'd be good for each map to have a (could have more than one but it'd take up too much size).
Since I almost never run my BF2 copy at 1024x768 I can't really do this....so....anyone else want to?
Settings should be on:
Resolution: 1024 x768
Lighting: Medium
Water: High (just for the screens)
Shadows: Whatever you want.
Screens hould show off the MAP more than the UNITS.
To stop this topic getting spammed with hundreds of screens, max of two screens per map per member.
And please use hide tags.
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Re: Loadscreen Comp
Could you please make the loadscreens a little bigger than 1024 x768? That's a little under half of my monitor size.Skyhammer_216 wrote:Convo pack had one too, so why not?
Anyone who's played DS will have noticed the maps all have the same, very bland, loadscreen. This was done mainly to save time. However, for version 2 it'd be good for each map to have a (could have more than one but it'd take up too much size).
Since I almost never run my BF2 copy at 1024x768 I can't really do this....so....anyone else want to?
Settings should be on:
Resolution: 1024 x768
Lighting: Medium
Water: High (just for the screens)
Shadows: Whatever you want.
Screens hould show off the MAP more than the UNITS.
To stop this topic getting spammed with hundreds of screens, max of two screens per map per member.
And please use hide tags.
- Sky_216
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Re: Loadscreen Comp
Well loadscreens have to be 1024x1024 (I think) If you post a bigger pic I guess I'll scale it down.DarthRogueKnight wrote:Could you please make the loadscreens a little bigger than 1024 x768? That's a little under half of my monitor size.Skyhammer_216 wrote:Convo pack had one too, so why not?
Anyone who's played DS will have noticed the maps all have the same, very bland, loadscreen. This was done mainly to save time. However, for version 2 it'd be good for each map to have a (could have more than one but it'd take up too much size).
Since I almost never run my BF2 copy at 1024x768 I can't really do this....so....anyone else want to?
Settings should be on:
Resolution: 1024 x768 (minimum)
Lighting: Medium
Water: High (just for the screens)
Shadows: Whatever you want.
Screens hould show off the MAP more than the UNITS.
To stop this topic getting spammed with hundreds of screens, max of two screens per map per member.
And please use hide tags.
-
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Re: Loadscreen Comp
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But, like you said, Skyhammer, you can just scale a larger screenshot down to 1024.
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Re: Loadscreen Comp
Here are my entries:
Adon FelEllera Prime
They don't show off the units at all.
Adon Fel
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Re: Loadscreen Comp
Here are my entries:
Fai'kaal:
Corellia:
Ark Mion:
Fai'kaal:
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Re: Loadscreen Comp
Umm...units in screens would be nice, they just shouldn't be "unit" glamour shots (ie main focus on unit)
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Re: Loadscreen Comp
You probably will not choose this picture, Sky, but I just thought it was cool:
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Re: Loadscreen Comp
Ok, will try to do that next time.Skyhammer_216 wrote:Umm...units in screens would be nice, they just shouldn't be "unit" glamour shots (ie main focus on unit)
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Re: Loadscreen Comp
That looks fantastic IMOAQT wrote:Here are my entries:
Adon FelEllera PrimeHidden/Spoiler:
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Re: Loadscreen Comp
Meh, this is probably too unit-y, but might as well take a shot...
Blanking on the name of the map right now, but you know what it is...
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Re: Loadscreen Comp
I didn't even know the 212th was included in Dark Space. Neat shot, but yeah, it doesn't show much of the map itself.
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Re: Loadscreen Comp
GangsterJawa wrote:Meh, this is probably too unit-y, but might as well take a shot...Blanking on the name of the map right now, but you know what it is...Hidden/Spoiler:
Are...that's from UB:TCW. Maps for it are Purple, Maps for DS are green.
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Re: Loadscreen Comp
That map does look like Crathe, though.
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Re: Loadscreen Comp
It's actually Abregado-Rea.
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Re: Loadscreen Comp
Sorry... I've been really tired as of late. Yeah, I don't know what I was thinking. I'll get shots from YOUR mod up... tonight maybe.Skyhammer_216 wrote:GangsterJawa wrote:Meh, this is probably too unit-y, but might as well take a shot...Blanking on the name of the map right now, but you know what it is...Hidden/Spoiler:
Are...that's from UB:TCW. Maps for it are Purple, Maps for DS are green.
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Re: Loadscreen Comp
As requested, here are two maps that show off some of the units.
Veriss: Mining Colony
Rhen Var: Monastery
Veriss: Mining Colony
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Re: Loadscreen Comp
4 from Ark Mion:
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Re: Loadscreen Comp
I like the first one.Skyhammer_216 wrote:To stop this topic getting spammed with hundreds of screens, max of two screens per map per member.
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Re: Loadscreen Comp
Sorry, didn't see that.mswf wrote:I like the first one.Skyhammer_216 wrote:To stop this topic getting spammed with hundreds of screens, max of two screens per map per member.