New maps and mods are coming out quickly. If you release something (even a beta) please post it here. Be sure to give details in the topic such as Map/Mod name and version
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Marvel4
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Projects :: Marvel4s BF1 Conversion Pack + Era Mod
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by Marvel4 » Thu Jun 24, 2010 1:10 am
These are my BF1 conversions of all the missing maps in BF2 and the BF1 versions of Naboo and Mos Eisley, which have different graphics and vehicles. Included are the new heroes Asajj Ventress and Kit Fisto as they appeared in the Xbox DLC and new looks for some units. Every map has Conquest, CTF and Hero Assault. Theed and Mos Eisley both have Conquest and Hero Assault only.
Maps also having Hunt:
Geonosis: Spire
Kashyyyk: Islands
Kashyyyk: Docks
Naboo: Plains
Rhen Var: Harbor
Tatooine: Dune Sea
Maps also having XL:
Geonosis: Spire
Kashyyyk: Docks
Mission count: 72
Have fun!
Download
Screenshots:
Last edited by
Marvel4 on Sat Mar 18, 2017 4:32 pm, edited 66 times in total.
Eaol
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by Eaol » Thu Jun 24, 2010 6:12 pm
I can't see the pictures.
Darth_Spiderpig
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by Darth_Spiderpig » Fri Jun 25, 2010 10:36 am
Same here, and following the link they are deleted...
Marvel4
Rebel Colonel
Posts: 556 Joined: Mon Jun 21, 2010 12:57 pm
Projects :: Marvel4s BF1 Conversion Pack + Era Mod
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by Marvel4 » Fri Jun 25, 2010 9:14 pm
Hm, weird... they worked yesterday. Looks like they deleted them...
Last edited by
Marvel4 on Thu Aug 12, 2010 6:17 pm, edited 1 time in total.
Anakin
Master of the Force
Posts: 4817 Joined: Sat Sep 19, 2009 11:37 am
Projects :: RC Side Mod - Remastered - SWBF3 Legacy
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by Anakin » Sat Jun 26, 2010 9:36 am
i have three times Bespin
and now i have three time rhen Var too
very nice
Deviss
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by Deviss » Sat Jun 26, 2010 10:05 am
good conversion on rhen var
skelltor
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by skelltor » Sat Jun 26, 2010 2:29 pm
They look cool can i use them in BFSM? (it just adds an era to them it wouldent change any other stuff) i have been looking for bf1 maps and need both of these if youd perfer for me not to use them thats fine also
.
Marvel4
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Posts: 556 Joined: Mon Jun 21, 2010 12:57 pm
Projects :: Marvel4s BF1 Conversion Pack + Era Mod
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by Marvel4 » Sat Jun 26, 2010 5:28 pm
No problem, you can use them if you don't edit the files.
skelltor
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by skelltor » Sun Jun 27, 2010 9:56 am
ok thx
Executer94
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by Executer94 » Sun Jun 27, 2010 4:38 pm
I played it, it is really nice to fight as Kit Fisto there
Marvel4
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Posts: 556 Joined: Mon Jun 21, 2010 12:57 pm
Projects :: Marvel4s BF1 Conversion Pack + Era Mod
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by Marvel4 » Wed Jun 30, 2010 10:43 am
Update: Rhen Var: Harbor finished.
skelltor
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by skelltor » Wed Jun 30, 2010 6:45 pm
cool hey if possanle can u pm the cp names and spwan path names so i can add ai heros? and if possible the luas (just so i can copy them to add the era to.
Executer94
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by Executer94 » Sun Jul 04, 2010 12:44 pm
How can I do this special attack with Kit Fisto when he use his hands and feet?
AQT
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by AQT » Sun Jul 04, 2010 5:36 pm
Marvel4
Rebel Colonel
Posts: 556 Joined: Mon Jun 21, 2010 12:57 pm
Projects :: Marvel4s BF1 Conversion Pack + Era Mod
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by Marvel4 » Tue Jul 06, 2010 8:00 am
Well, actually it's LMB,F or MMB,LMB,LMB.
Teancum
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Post
by Teancum » Tue Jul 06, 2010 9:14 am
But it would be different based on how you have your controls mapped. Basically it's attack, (block?), attack, attack. The second button needs to be pressed almost instantly after the first.
Marvel4
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Posts: 556 Joined: Mon Jun 21, 2010 12:57 pm
Projects :: Marvel4s BF1 Conversion Pack + Era Mod
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by Marvel4 » Mon Jul 19, 2010 6:19 pm
Update: Bespin: Cloud City and Bespin: Platforms finished and should be completely bugfree.
Anakin
Master of the Force
Posts: 4817 Joined: Sat Sep 19, 2009 11:37 am
Projects :: RC Side Mod - Remastered - SWBF3 Legacy
Location: Mos Espa (germany)
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by Anakin » Tue Jul 20, 2010 6:24 am
i would like to have kit as the hero on Bespin is this possible??
and can you make the damage from the jump attack controlled by the amount he jumped?? would be great
Marvel4
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Posts: 556 Joined: Mon Jun 21, 2010 12:57 pm
Projects :: Marvel4s BF1 Conversion Pack + Era Mod
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by Marvel4 » Tue Jul 20, 2010 2:16 pm
Anakin wrote: i would like to have kit as the hero on Bespin is this possible??
I would have done that, but since I wanted Asajj Ventress on Bespin too, I can't, because using both would crash the game.
and can you make the damage from the jump attack controlled by the amount he jumped?? would be great
Sorry, but that's not possible because I'm not allowed to modify Fisto or Ventress.
Anakin
Master of the Force
Posts: 4817 Joined: Sat Sep 19, 2009 11:37 am
Projects :: RC Side Mod - Remastered - SWBF3 Legacy
Location: Mos Espa (germany)
Post
by Anakin » Wed Jul 21, 2010 11:03 am
Marvel4 wrote: Anakin wrote: i would like to have kit as the hero on Bespin is this possible??
I would have done that, but since I wanted Asajj Ventress on Bespin too, I can't, because using both would crash the game.
Why this in other maps are all sides changed and it doesn't crash
Marvel4 wrote:
and can you make the damage from the jump attack controlled by the amount he jumped?? would be great
Sorry, but that's not possible because I'm not allowed to modify Fisto or Ventress.
oh i see you use the one from Maveritchell
can you reupload Bespin Platforms?? the Download doesn't work for me